fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 16, 2024, 11:18:27 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog

Poll

Do you like this idea?

Yes
- 27 (25.7%)
Yes, but I would change some things
- 33 (31.4%)
I don't care
- 1 (1%)
No, but under some circumstances ...
- 10 (9.5%)
No, idea of getting PA's into fonline is completely wrong
- 34 (32.4%)

Total Members Voted: 105


Pages: 1 ... 5 6 [7] 8

Author Topic: BOS Faction, POWER ARMORS  (Read 19865 times)

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #90 on: May 11, 2010, 11:39:54 am »

or better ideea:power armor need stupid amounts of resourses,loke:100 good metal parts;100 High quality alloys 200 metal parts and 200 alloys and 100 comp parts

& @bikkebakke - Youre doing it wrong :D. Thats not the way, think of loners a/or some not so wealthy factions. I think the best way to get and maintain the power armor would be to do something like gordulan said - to keep the lvl of killed raiders per week / karma so it would not favour only pvp or wealthy factions and would be available for everyone to try
Logged
Chars: Perforator, Penetrator Leaderator

gordulan

  • General Animosity
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #91 on: May 11, 2010, 12:43:55 pm »

nah, i never said that, what i suggested was to join the BOS, do PvE missions (call em quests if you like) with other people of your ranking, when you reach the squire rank you get a small dorm (1 container, 1 bed, 1 Records Computer where you can write log entries, pretty much like a holodisk), as you progress through the ranks you gain more and more rep with BOS, and ar the "Armourer/Weaponsmaster/Keeper of the Armoury (aka "the man")" you can gain "BOS credits", since caps are of no real value to the BOS, and never have been really (except for fallout f*cking 3) the credits could do as a currency in the BOS, to gain these creds you submit tech to the "man" ranging from electronic parts to gauss rifles and vindicators , each item would give you a certain ammount of creds, but never more than the item's worth in caps, and there is a fixed limit a person can "donate" to the armoury.

Note: I'm basing these values per rank in the BOS, therefore once you have reached the highest rank you'll be able to submit a fuckload of creds, if you want to.

PS: I'm Bored

Electronic part: 0.01 creds/each Limit: 2000, so 20 creds max from this
Laser Pistol: 1 cred/each Limit: 40
Laser Rifle/Ext Cap.: 5 creds/each Limit: 20

And I shall update this Items/Creds list if you want me to elaborate.

PA: Cost: 1k creds, 1st one is free, you have to give it into maintenance every reallife weak, if you lose it then it's just too bad for you since you'll be lvl 21 by the time you can promote to Knight-Commander.
BOS CA: 150 Creds
« Last Edit: May 11, 2010, 01:59:26 pm by gordulan »
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

bikkebakke

  • I'll show those FOnliners how RT is supposed to be
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #92 on: May 11, 2010, 05:50:04 pm »

heh, thats a pretty neat idea gordulan, but there should still be a limit of how many PA:s there is available right?

//about turning things in for BoS creds, can't mission give out BoS creds aswell or you could find things of interest at quests, like you are doing a mission and you find a BoS holodisk or something that you can turn in for a small amount of creds.
Logged
Gussiplurr - activehttp://fo2238.fodev.net/status/STATUS

gordulan

  • General Animosity
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #93 on: May 11, 2010, 06:07:19 pm »

as I said, you should lose the ability to wear power armour once you leave the BOS, and you shouldn't be able to be added to any base except a bunker,and since there will not be a need for more PA than necessary because ONLY high ranking BOS members can wear it, the worst one can expect form the "raider" factions would be that the dismantling the armour, if it is implemented like this you are forced to not be a dick, making everyone who aren't dicks able to wear PA, there will still be player-driven factions, but they will have to do without PA, the logic is flawless.
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Glave

  • Trolling de geso~
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #94 on: May 11, 2010, 06:26:51 pm »

Maybe instead, every NPC faction would have it's own territory, that players could use their unique equipment on. FE. a box of 5x5 on the world map around the Lost Hills bunker would be the territory on which BOS factioned players could use their PA on(naturally, power armor would be the unique armor for BoS - the equivalent for Raiders would be a gun, fe. H&K G11E). After leaving such an area of a faction's influence, leaving a faction or the player not being of sufficient rank, the item would be reduced to some kind of unusable junk(like, a broken Gauss Rifle) only to become repaired for a small amount of cash inside BoS.

That would encourage players of an NPC faction to patrol their territory, in hope that the unique weaponry they own might be just the edge over unsuspecting players that decided to take a more dangerous route through a faction's territory. This, yet again opens many possibilities - fe. NPC factions fighting for World Map squares to expand their land, so players can benefit more from one faction at a certain time than the other, battles for the hideouts of said factions, a new source of aquiring high-level items, perhaps even balancing out the problem with sources of income(Currently, there are only two good ways of getting good money: crafting and town control).

Oh, I forgot to add. Players in the same NPC faction would act as a team, therefore, after killing a faction-mate the victim would have go to a, let's say terminal to forgive that person, since as we know, mistakes occur.

Those are just my three cents.
Logged
You have received a warning due to the fact of deliberately breaching the Internet etiquette of the Fonline 2238 community, posting inflammatory, extraneous, or off-topic messages to bait or excite users into responding or to test the forum rules (...)

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #95 on: May 12, 2010, 08:43:05 am »

or,to be weared only for the BoS.Enclave faction,and if worn by other to bliw up
Logged

gordulan

  • General Animosity
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #96 on: May 12, 2010, 11:16:57 am »

nope, you should need the perk of PA tarining, however, when you resign the terminal wipes you memory from that knowledge.
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Tomowolf

  • Cute Kittens and stuff.
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #97 on: May 12, 2010, 11:54:59 am »

Power armors are overpowered so if you gave PA to BoS you should give gauss rifle to bandits (at high rank) or/ and to vault city some doctor things, to Enclave |YK pulse rifle and now game will be like killkillkill :) So idea with PA is god but it is to dificult to implement it without any problems like : some big faction will get all pa and game will be f*cked up so if you gave it it must be refueld it must have bad restistance for sth and others (like plasma or electricity or explosions)
Logged
h

gordulan

  • General Animosity
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #98 on: May 12, 2010, 12:05:24 pm »

nope, since the whole assholy shit will be gone if you want one, and as I said, the perk (PA training) is removed once you leave the faction, therefore all the big gangs will not be able to wear PA, and since this is a beta, one could test this and then maybe give raiders the H&K G11. The enclave should be able to get PA training as well, but will have to take the actual armour from the corpse of a BOS member, personally speaking the Pulse Rifle is totally overpowered when it comes to using it on players...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #99 on: May 12, 2010, 12:06:51 pm »

Power armors are overpowered so if you gave PA to BoS you should give gauss rifle to bandits (at high rank) or/ and to vault city some doctor things, to Enclave |YK pulse rifle and now game will be like killkillkill :) So idea with PA is god but it is to dificult to implement it without any problems like : some big faction will get all pa and game will be f*cked up so if you gave it it must be refueld it must have bad restistance for sth and others (like plasma or electricity or explosions)

gordulans idea is perfect as for the mechanics. I dont really think raiders had gauss riffles at all. As for the very PA I would lower its stats to CA+MA mk2 so powerful enough.

Tomowolf you havent read to the end. One would be able to wear it if he/she had a training/perk for it.

And dismantling PA should give lets say 10 good metal parts? That would be a good bait for the opposite factions.

And Gordulan, even lvl 21 dies, so once someone would lose PA youll get a new one when you get the next rank? Hmm, that would be too short-lived to fight for. I think you could do some "PA retrieval quest" (monsters kill etc) so you can get it back. Sounds nice
Logged
Chars: Perforator, Penetrator Leaderator

gordulan

  • General Animosity
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #100 on: May 12, 2010, 12:11:30 pm »

as I said, you get BOS creds for doing stuff for em and submitting tech, and in the end maybe 1k BOS creds for a brand new PA would be a bit too much, maybe 500 creds for a brand new one, they can use the keycard inventory icon, to represent a credit card, however, the weight of it is 0 and you get "funds" added to it as you go along (just like caps, but for BOS). And By the time you reach knight commander rank you could afford several of em, however, you need to give it in for a 10 minute maintenance every week, so, if you don't submit your armour for that maintenance you have to wait one more week to get it repaired by let's say 40% deterioration, adding on that, you can never get a sucessful maintenance for a PA no matter your repair skill, this will help to a certain extent against having a repair alt.
« Last Edit: May 12, 2010, 12:38:49 pm by gordulan »
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #101 on: May 12, 2010, 01:04:00 pm »

as I said, you get BOS creds for doing stuff for em and submitting tech, and in the end maybe 1k BOS creds for a brand new PA would be a bit too much, maybe 500 creds for a brand new one, they can use the keycard inventory icon, to represent a credit card, however, the weight of it is 0 and you get "funds" added to it as you go along (just like caps, but for BOS). And By the time you reach knight commander rank you could afford several of em, however, you need to give it in for a 10 minute maintenance every week, so, if you don't submit your armour for that maintenance you have to wait one more week to get it repaired by let's say 40% deterioration, adding on that, you can never get a sucessful maintenance for a PA no matter your repair skill, this will help to a certain extent against having a repair alt.

YES. You should gather your posts and make a poll :p
Logged
Chars: Perforator, Penetrator Leaderator

Sashi

  • Rolling my saving throw
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #102 on: May 12, 2010, 05:17:33 pm »

What about a perk like in F3. You know the "Power Armor Training" perk that you can only learn from the BOS. That would limit people from killing a BOS and stealing his armor. Perhaps make a craft for someone to make the armor wearable without PA training but this would drop the AC dramatically and maybe make it require ECell charges to keep it running.

I do enjoy the hunt and gather quest for BOS members, that would be a great way to keep PA from the general wasteland public. Maybe make it an NPC thing to, a random encounter for a BOS NPC group to find you with stolen armor, like a 2% chance, I don't know, just a suggestion.
Logged
 

gordulan

  • General Animosity
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #103 on: May 12, 2010, 06:23:33 pm »

and i guess it's time to move my suggestions here to another topic, to start on a new page, because all you guys see is the first page and then comment on the first post (bloody tourists)
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

bikkebakke

  • I'll show those FOnliners how RT is supposed to be
  • Offline
Re: BOS Faction, POWER ARMORS
« Reply #104 on: May 12, 2010, 07:31:52 pm »

hey, what about adding Power armor traini...

**Bikkebakke receives bitchslap from gordulan**

going to check out your new suggestion ;)
here for those who doesn't know how to look for it :P
Logged
Gussiplurr - activehttp://fo2238.fodev.net/status/STATUS
Pages: 1 ... 5 6 [7] 8
 

Page created in 0.072 seconds with 25 queries.