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Turn Based Combat - Action Points

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ThePhoenix77:

--- Quote from: mrbrain30 on March 16, 2012, 11:00:00 PM ---

I have 8 AP.
When I shoot with my shotgun it costs me 5 AP. I have 3 AP left.
I don't want to move and I don't want to use those 3 AP for defense, but rather than that, I want to use them for shooting (but you can't because of the limitation of the Turn Based system). Now this is my idea:

I have only 3 AP left, so When I try to shoot again, the game first takes away my 3 left AP, pass to the next person (round), and when its my turn again, it will simply take away 2 more AP (that makes 3+2=5), and allows me to shoot on the very beggining of my second round. It blocks any other action from my part, I first have to take the shoot and then I will be left with 5 AP from my second round which I can use for the second (sum=third) shot (or whatever I want).

(If you don't have a target then the game simply takes you 2 AP and won't allow you to take that shoot. You continue your round.)

What I wrote is just a suggestion to what the problem is and what happend to me, mainly the loss of usefull AP.

--- End quote ---
Exactly the same effect as left over aps rolling over to the next round

codave:

--- Quote from: mrbrain30 on March 18, 2012, 03:25:19 PM ---No no no no no.
No AP's stacking or rolling over. Nothing like that. No stacking up till 12 AP. No.

Read my post again and think like it would be a motion. My point was all along to have the rounds connected. Think it over again, maybe it's hard to see first but please try.

--- End quote ---

I understand what YOU mean, I'm simply suggesting an alternative.

What is so difficult to understand about that?

As far as I can tell, neither idea is very good.

mrbrain30:

--- Quote from: Jotisz on March 18, 2012, 03:29:02 PM ---Ok it may be strange but from the previous ones I got the impression that I can use up ap from my next turn to finish my current one.

Well then another one lets say I do what I said my next turn should start with an attack but you moved out of my sight. What will happen then?

I don't wanna argue but I don't think it will work nor that it would be good.

--- End quote ---

But it is what you said, you can use up AP from your next round in a sense BUT the action will happen in your next round.

If I move out of your sight then nothing happens, you lost the AP and the ammo. I guess the game could take your AP away, so you would think twice before shooting. Again, If you don't want to risk it, you can just pass the round.

@ThePhoenix77

No. Because If I roll my APs to my next round that would mean I would have 8 plus my left over.

What I'm saying is when you start doing something it takes up a certain amount of time. 5 AP in my case. When I'm left with my remaining 3 AP I can start the procces of shooting again, taking 3 away, and then in my next round the needed 2 remaining. It's not APs stocking. It's motion.
The action will take place when the needed AP is "paid".

codave:

--- Quote from: mrbrain30 on March 18, 2012, 04:36:35 PM ---But it is what you said, you can use up AP from your next round in a sense BUT the action will happen in your next round.

If I move out of your sight then nothing happens, you lost the AP and the ammo. I guess the game could take your AP away, so you would think twice before shooting. Again, If you don't want to risk it, you can just pass the round.

@ThePhoenix77

No. Because If I roll my APs to my next round that would mean I would have 8 plus my left over.

What I'm saying is when you start doing something it takes up a certain amount of time. 5 AP in my case. When I'm left with my remaining 3 AP I can start the procces of shooting again, taking 3 away, and then in my next round the needed 2 remaining. It's not APs stocking. It's motion.
The action will take place when the needed AP is "paid".

--- End quote ---

I think your suggestion makes more sense if you think about it in terms of taking a loan on future AP's.

You can get the needed AP for a second shot right now (loaned), and it is deducted from your next turn (paid back).

mrbrain30:
That would mean you would act faster than your character physically can.

Don't forget you have 8 or 10 or 12 AP for a round because that's the speed of your character.

What you are saying would mean you take future AP, which is like time would go slower around you.

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