The playerbase isn't your enemy.
There are many, many little things like this which will make game pain in the ass wait-simulator. I personally don't know any other game which would demand from you to wait just after starting to play. If you do, please bring it up for consideration mechanics used in it.
You should be able to use doctor/first aid still however. I often find myself relogging onto an alt that has doctor to heal my crippled limbs. I don't feel that this is too abusive
4. Log out A. Log in crafting character B.
Because of thisSome people doesn't play sessions of 5-6 and more hours a day. Some people just like to jump in. Do something. Get back to safe tent and continue some other time/day.
Fast relog is one of the most useful features this era, as we have to manage two base "leaders" to add alt X or player Y to terminal. With relog timer >0 it's real pain in the arse, please not.
You dont need AP use a terminal, talk to people for a quest, travel world map, craft(cant pick up mats though). My method allows fast relog, but player has 0 AP for 3 minutes.
Or maybe reducing perception to 1 and combat skill by 50% for 5 minutes.Even if we forget about all other aspects of multi-logging,I think at least sleepiness nerfing combat powers right after relog is reasonable.I don't think fights should be about who gathered more alts over town...