Other > Suggestions

new anti-fast relog, sleepy characters after login

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Nice_Boat:

--- Quote from: JovankaB on March 01, 2012, 07:58:17 PM ---False + Ad hominem. It's not TV studio and you are not politician.
Please use rational arguments relevant to the suggestion.

--- End quote ---
So you're a PvP player? Forgive me, I didn't know. Anyway, rational arguments were already presented, I'm curious why you did pick this little bit to reply to :>

JovankaB:

--- Quote from: Surf on March 01, 2012, 08:18:22 PM ---The people who want to cheat around this limitation WILL do so
--- End quote ---

The only way to cheat around this is to have all the combat alts logged in all the time.
You don't know when fight will start, you don't know when it will end.

I find unconvincing that the amount of fast relogs would simply be replaced by dual logs.

Also please provide examples how getting nerfed perception and strength and not being
able to loot player corpses for 120 seconds after login would be "being screwed".

Surf:
So having to wait 120 seconds to do certain actions when I just want to play after login is not a major stinky finger in a players face? What is the actual gameplay reason to get these nerfed stats, what have I, as the player done to get enforced with such shitty restrictions when I just want to play?

And you should know better from your experience that no matter what restriction you lay upon players, there will always be people trying to sneak around these restrictions. There will be people abusing it with dual logs, or they will just leave the game because of such restrictions - such stuff should always raise the fun, not making it even more a pain in the ass for everyone. Your intention for the suggestion is noble, but adding just another cooldown is just not good, in my humble opinion.

T-888:

--- Quote from: Nice_Boat on March 01, 2012, 03:50:02 PM ---Many waves of characters are and have always been the reality of this game whether I like them or not, that's besides the point.

--- End quote ---

No your missing the point , as well kilgore. One of the reasons why jovanka suggested this is to limit the fast relog for PvP purposes. Previous session there was a 3 minute cooldown on reloging and there were no second waves or something like that , your walls of text are quite obsolete.


--- Quote from: Kilgore on March 01, 2012, 06:58:01 PM ---He could as well have second char logged in on some proxy and kill you the same way. "Sleepy-timer" wouldn't help at all, so why bother? And leave personal insults for yourself, thanks.

--- End quote ---

Could , but will he ? Look at the previous season , did we see logged in characters on proxies ? No we didn't.

This attitude that if someone wants to cheat will do it is no viable argument to not implement a feature , just ridiculous.

Aricvomit:

--- Quote from: Surf on March 01, 2012, 08:18:22 PM ---I don't see how anyone would benefit from this system at all. The people who want to cheat around this limitation WILL do so and the people playing the game "legally" will once again be screwed by being forced to play under arbitrary cooldowns, lessening the fun for everyone involved.

--- End quote ---

Not true, what you need are more active gm's with a willingness to catch the people in the act. If you keep on enforcing it the number of people doing so will dwindle and eventually people may even start to not accept it as normal behavior because honestly it isnt. Cool downs are a concept, while you may not like that concept it does not change the fact that something is still wrong. There needs to be a remedy to this situation, all im asking is that some form of action be taken, sometimes i feel that you dont take your players very seriously although it would be hard to when everyone is abusing a game you enjoy and moderate around you.

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