Other > Suggestions
new anti-fast relog, sleepy characters after login
Surf:
--- Quote from: Aricvomit on March 01, 2012, 08:30:38 PM ---Not true, what you need are more active gm's with a willingness to catch the people in the act.
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Fighting against windmills it is rather. There will always be people slipping through, even if you find some people who are willing to overwatch the game to catch cheaters. This suggestion here would bring even more need for GMs who then have to watch the game all the time for cheaters, in unpaid, boring work, while they could actually do something interesting instead in this time.
"Catching" dual loggers is also not always that easy (except the player is really dumb and names his characters "Asd1" "Asd2" and they are caught in the act.
--- Quote --- If you keep on enforcing it the number of people doing so will dwindle and eventually people may even start to not accept it as normal behavior because honestly it isnt.
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That's what you think, the reality (and experience) is that the only number which will dwindle is the actual number of active players.
--- Quote --- Cool downs are a concept, while you may not like that concept it does not change the fact that something is still wrong. There needs to be a remedy to this situation, all im asking is that some form of action be taken, sometimes i feel that you dont take your players very seriously although it would be hard to when everyone is abusing a game you enjoy and moderate around you.
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There is no denying that something is wrong, I agree. But enforcing just another restriction is not the way to go.
Aricvomit:
Then what do you suggest?
Nice_Boat:
--- Quote from: T-888 on March 01, 2012, 08:29:55 PM ---Previous session there was a 3 minute cooldown on reloging and there were no second waves or something like that , your walls of text are quite obsolete.
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It's always been 3 minutes which could be and often was avoided and there were a lot of second, third, fourth and fifth waves in every effin' session (I know because I used to have a network of parking lots to travel from spawn and gear up in about 30s., that'd actually make me faster than charswitching dudes if Jovanka's bad suggestion ever got implemented), the only thing that changed is perhaps the arrival speed which is faster right now by about a minute or two, which is negated by the need to scout anyway.
--- Quote from: Aricvomit on March 01, 2012, 08:30:38 PM ---Not true, what you need are more active gm's with a willingness to catch the people in the act. If you keep on enforcing it the number of people doing so will dwindle and eventually people may even start to not accept it as normal behavior because honestly it isnt. Cool downs are a concept, while you may not like that concept it does not change the fact that something is still wrong. There needs to be a remedy to this situation, all im asking is that some form of action be taken, sometimes i feel that you dont take your players very seriously although it would be hard to when everyone is abusing a game you enjoy and moderate around you.
--- End quote ---
The thing is you people are proving again and again that you are not to be taken seriously. The game's been on with the new settings for about a month, and you guys are already bitching about this and that being imbalanced or unfair. Why don't you just try to learn the game as it is instead? Knee-jerk reaction based solutions like this one are not going to refine gameplay, they're going to mess it up yet again. I've lost track how many TC overworks and weapon balance overworks this server has seen because the devs followed some random forum bitching without letting the game mature.
To drive my point further home - imagine if other games were treated this way by their devs. What would Street Fighter community look like if every patch/release characters were getting a new special and totally different framedata? Where would StarCraft community be if every patch units had up to ~200% HP and dmg fluctuations and randomly gained and lost special properties like cloak etc? And, more importantly, how many people would be playing these games? How the hell is 2238 PvP ever supposed to get any real depth that isn't based on exploits, when you guys are constantly meddling with the settings, often going from one extreme to another? Removing cooldowns on relogs seemed to be a conscious design decision based on 3 years of experience, let it play out for a moment, thank you.
T-888:
--- Quote from: Nice_Boat on March 01, 2012, 08:38:38 PM ---It's always been 3 minutes which could be and often was avoided and there were a lot of second, third, fourth and fifth waves in every effin' session ...
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That's different , i'm talking about preparing 3 ready characters on worldmap , not some worthless car network. That upon one death the player just relogs to another character in 15 seconds and is ready to fight again and when a faction with 15 guys does it , do you really think you have any chance or anyone else has a chance to fight something like that , if only you and your team has more characters. That is just degrading , if to do this takes whatsover no effort at all , it will become a habbit for a lot of players it wasn't in previous season , sure sometimes there would be someone who would occasionally bypass that , but nothing game breaking.
Nice_Boat:
--- Quote from: T-888 on March 01, 2012, 08:48:55 PM ---That's different , i'm talking about preparing 3 ready characters on worldmap , not some worthless car network. That upon one death the player just relogs to another character in 15 seconds and is ready to fight again and when a faction with 15 guys does it , do you really think you have any chance or anyone else has a chance to fight something like that , if only you and your team has more characters. That is just degrading , if to do this takes whatsover no effort at all , it will become a habbit it wasn't in previous season , sure sometimes there would be someone who would occasionally bypass that , but nothing game breaking.
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I'm amazed by your clairvoyance as to defining gamebreaking tactics after a month-long session, especially considering the impending TC overwhaul. I'm also amazed by your lack of understanding of even basic maths (30 is 6 times less than 180, so it's actually far from worthless)... actually I'm so amazed that I'm not going to reply to any more of your BS, because you're not making any sense at all and all your responses are based on emotions and negative ones at that.
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