What about other attributes at 1? People with 1 luck should get a -20% to their hitchance modifier, why? because they are so unlucky.People with 1 endurance shouldn't be able to run since endurance could be compared to stamina, and they don't have much of it.People with 1 Pe should just get a negative bonus check agains't stealing, simply because they barely can see, feel, hear or smell things.
But, if you want to balance the game system a bit better to try and prevent people from putting 1 in a stat, what about making 1 charisma characters attacked by everyone in random encounters?Towns could still be based on their faction reputation, but with the frequency that you run into large patrols and caravans in the world-map this would make it more of a bitch to run around with 1 charisma.
Nah, low stats should just provide less benefits, rather than more disadvantages. People take low cha because it's not encouraged enough to take higher.
I do however think 1/2 charisma guys shouldn't be able to join groups. You can't make the 'social' stat rock bottom and expect to be able to join five other players.
In Fact, with 1 luck you can't be a good medic.With 1 endurance you are a dead guy... or the first guy to die during a fight.With 1 PE, you have a very bad hitchance (I think you have a +8% modifier for each PE point)If the most of the character have 1 CHA, as Pluto say, it's to be able to have 6 Luck. That mean that a 1 CH character can have most of the fighting perk (Better critical, more critical, bonus ranged damage, thougness)... Most of the character with CH can't have them.
oh also yes lets fuck 1 cha forever, they will never be invited to a base, they will never have a way of getting stuff, they will never be able to enter townsp.s. hurrrrrrrrrrr