FIXES:
- Junktown Scorpion questlog entry fixed.
- Correct script for rotgut still.
- Gecko Skinning working properly.
- Items dropped by animals (hides, tails, etc.) are removed if critter died by explosion.
- Helmets may be damaged/removed if owner was killed in terrible way (using same mechanics as for body armors since some time).
- Weapons and armours deterioration rates back to normal (were three times higher).
- Machines with chemical components are back in Waterworks and Toxic Cave.
CHANGES (WIP):
- Item slots management updated, it's now possible to wear non-armor items in head slot. If using on-screen awareness, such items are displayed with gray color.
- Gunrunners facility entrance threshold lowered to a reputation of 500. It is still needed to gain a reputation of 1000 to be allowed to enter the facility, but the permission is revoked only if your reputation drops under 500.
- Various quest timeouts changed, including the Gunrunners Courier job, which now has a timeout of 1 hour instead of 4,5.
- Fixed possible bugs with trees (for firewood) in Klamath Canyon.