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Author Topic: Changelog 20/01/2012  (Read 11713 times)

Re: Changelog 20/01/2012
« Reply #15 on: January 20, 2012, 03:01:24 am »

This makes me happy  :o
fallout online = craftonly online ? ? ? :D
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Re: Changelog 20/01/2012
« Reply #16 on: January 20, 2012, 03:02:21 am »

I can not take things with the monsters. With no no! What is this? WTF
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Re: Changelog 20/01/2012
« Reply #17 on: January 20, 2012, 03:10:46 am »

Well, so much for Jet farming tonight...
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Iguana Pete's sister

Wipe

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Re: Changelog 20/01/2012
« Reply #18 on: January 20, 2012, 03:33:21 am »

Yay, small problems with rearranging slots, all is fine by now.

EDIT: actually, not all - items from dead animals (hides, tails) are not visible after using steal before regular looting on such body.
« Last Edit: January 20, 2012, 03:48:48 am by Wipe »
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Games are meant to be created, not played...

Gaizk

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Re: Changelog 20/01/2012
« Reply #19 on: January 20, 2012, 03:34:52 am »

Loot is back! thanks gods (sic)!
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I think it's much better now. It's strange to see how everyone is a millionare in a wasteland..
Re: Changelog 20/01/2012
« Reply #20 on: January 20, 2012, 03:47:31 am »

There is still a problem with picking things up from the ground.
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gr1m099

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Re: Changelog 20/01/2012
« Reply #21 on: January 20, 2012, 06:11:12 am »

Anybody know if they removed Raiders with metal armor I can't seem to encounter any
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Rascal

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Re: Changelog 20/01/2012
« Reply #22 on: January 20, 2012, 06:45:24 am »

no TC fixes at all......?......
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Re: Changelog 20/01/2012
« Reply #23 on: January 20, 2012, 06:50:00 am »

now when getting electronic parts it says Perhaps with the right approach when I use repair....
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runboy93

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Re: Changelog 20/01/2012
« Reply #24 on: January 20, 2012, 06:52:27 am »

Great :)
I really wonder why weapon/armor detoration was so fast :/

Thank you.
Re: Changelog 20/01/2012
« Reply #25 on: January 20, 2012, 06:57:09 am »

The San Francisco ant quest reward has changed from 700 caps to 200 caps and 3 stimpacks yet the 700 cap payment dialogue still remains.
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Keep your head down, your eyes open and your mouth shut.

runboy93

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Re: Changelog 20/01/2012
« Reply #26 on: January 20, 2012, 07:43:10 am »

Anybody know if they removed Raiders with metal armor I can't seem to encounter any
Do you mean "Blood Hounds" encounter?
They are near to VC, just find them.
Re: Changelog 20/01/2012
« Reply #27 on: January 20, 2012, 08:15:40 am »

maybe hes talking about marauders
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Re: Changelog 20/01/2012
« Reply #28 on: January 20, 2012, 08:21:57 am »

DID YOU INCREASE THE AP FOR SPIKED KNUCKLES?! WTF MAN!
a non crit burst hits for 100-200 but I have to spend 5 ap to aim a punch!? for 21 dmg?
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JovankaB

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Re: Changelog 20/01/2012
« Reply #29 on: January 20, 2012, 08:29:28 am »

- Machines with chemical components are back in Waterworks and Toxic Cave.
Devs, I <3 U
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