Other > Closed suggestions

Crafting, economy and anti-alting

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Solar:

--- Quote ---and i dont think that flood of crafted tiems is really worse then flood of items from caves
--- End quote ---

Don't get me started on caves :P

Attero:

--- Quote from: Quentin Lang on February 21, 2010, 12:34:55 pm ---These three lines are the fucking worst suggestion ive seen on this subforum for a month or so, and im talking quite serious here. This way crafters would be stuck with sucky combat skills on <lvl12 forever, getting lvl 21 would take more than two 80 in WoW. Doctor characters would be purely killed. They would have COMPLETLY NO WAY to get xp.

--- End quote ---

you missed the fact that proffesion requiremnts would be lowered so you could get a weapon skills too ! ... keep in mind that for lv3 proffession you would need 15th level so there would be no real need to spend points into yoru crafting skills before then.

another thing you should be able to level by quests more in future.


--- Quote ---Level isn't a problem. So it'll again better for all, except for newly players... All you suggestion will make what you want to make better to even worse.
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isnt ? for crafter it isnt idd but we dont want a world where player have 4 craftign alts non capable to kill shit and 1 combat character not capable to craft shit.
dunno what you meant but the newly players part...
+with no exp for crafting level would be harder and not achivable but no braining alt crafter.


--- Quote ---Don't get me started on caves Tongue
--- End quote ---
hits the hurting spot again and again ... and again...

Quentin Lang:

--- Quote ---you missed the fact that proffesion requiremnts would be lowered so you could get a weapon skills too ! ... keep in mind that for lv3 proffession you would need 15th level so there would be no real need to spend points into yoru crafting skills before then.

another thing you should be able to level by quests more in future.
--- End quote ---
Have you even ever played a crafter, doc, 100% fighter char? For a crafter char, 90% of the xp he gets is from crafted stuff. This would quite kill crafting for lower lvls. I remember me having an energy expert guy, that once it hit 21, i had no interest in crafting stuff with it as it gave me no more xp. As for doctors, doc and FA make up nearly all of their gained xp. For my fighter alt like 30-40% of gained xp is from outdoorsman and FA.
Sorry man, but most of your suggestions, and thats kinda nearly all, is just mould.

Attero:

--- Quote from: Quentin Lang on February 21, 2010, 12:51:07 pm ---Have you even ever played a crafter, doc, 100% fighter char? For a crafter char, 90% of the xp he gets is from crafted stuff. This would quite kill crafting for lower lvls. I remember me having an energy expert guy, that once it hit 21, i had no interest in crafting stuff with it as it gave me no more xp. As for doctors, doc and FA make up nearly all of their gained xp. For my fighter alt like 30-40% of gained xp is from outdoorsman and FA.
Sorry man, but most of your suggestions, and thats kinda nearly all, is just mould.

--- End quote ---
belive me i have and i dont like how it looks

whoe the f said crafter cant be fighter? i know who those that make crafters jsut to craft stuff for their fighters , thats how it look. Same for doctor. Being able to level better by crafting then by fighting is plain stupid , same goes for FA and outdoorsman.

You should only level by killing and quests , crafting is to allow you to kill stuff not to level you up, FA is to help you kill mroe stuff , outdoorsman is to avoid dangerous encoutners and find the sweet ones

sorry but i dont like how things are now, pure crafters should die in hell. (or be limited to quest exp)

Quentin Lang:

--- Quote from: Attero on February 21, 2010, 01:01:30 pm --- belive me i have and i dont like how it looks

whoe the f said crafter cant be fighter? i know who those that make crafters jsut to craft stuff for their fighters , thats how it look. Same for doctor. Being able to levelb etter by crafting then by fighting is plain stupid , same goes for FA and outdoorsman.

You should only level by killing and quests , crafting is to allow you to kill stuff not to level you up, FA is to help you kill mroe stuff , otudoorsman is to avoid dangerous encoutners and find the sweet ones

sorry but i dont like how things are now, pure crafters should die in hell. (or be limited to quest exp)

--- End quote ---
Yeah, crafter can be fighter, that true, in fact, my first char was crafter and fighter. But, oh well, if youre both - crafter and fighter - youre not much good in any of them. Low carry weight, low combat skills, crappy stats. To learn profession you gotta be mentats/buffout junkie, gotta invest many skill points in crafting skills so your fighting skills really suck. Youre no good in advanced combat, and crafting is slow for that kind of chars.

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