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Poll

Combat Armors - They should have Built in Radios on there helmets

Yes, Built in radios , Extra hand
No, Don't like haveing extra hand
let, Dev's Decide

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Author Topic: Combat Armor Imporvements  (Read 14915 times)

Re: Combat Armor Imporvements
« Reply #45 on: March 09, 2010, 07:46:13 am »

I ment just crafted into the armor :P , combat armors should have radios, because they have a helmet, pa and apa could too i guess idk im going to go to sleep im drunk, keep voting guys!
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▐ Nïghtkin▐
Re: Combat Armor Imporvements
« Reply #46 on: March 10, 2010, 09:55:29 am »

So what have we decided? Everyone thinks this is a good idea, or at least most of everyone! Helmets will have to be creatable now anyways  :P
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▐ Nïghtkin▐
Re: Combat Armor Imporvements
« Reply #47 on: March 11, 2010, 01:18:17 am »

Vote Vote Vote guys! , just think with a radio in your helm *bam* *bam* ur shooting, take cover and request for help :P
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▐ Nïghtkin▐

DrapiChrust

  • . . . SAY CHEESE . . .
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Re: Combat Armor Imporvements
« Reply #48 on: March 11, 2010, 11:20:49 am »

You sure are impatient, Nightkin ;]

This game would really benefit if it had more not typically combat items, like radio headsets, rad counters, motion scanners etc. Fallout was always jam-packed with tons of non-combat (more, less, or none-at-all useful) items, which was a part of creating the atmosphere too.

Think of how a motion scanner would be useful in caves (as long as you're not able to easily cut through anything and everything that could stand in your way)
« Last Edit: March 11, 2010, 11:24:17 am by DrapiChrust »
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Re: Combat Armor Imporvements
« Reply #49 on: March 12, 2010, 05:03:24 am »

Yeah, not many players look for non combat shits, yeah in caves it would be nice to have :D
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▐ Nïghtkin▐
Re: Combat Armor Imporvements
« Reply #50 on: March 27, 2010, 03:07:14 pm »

So is this going to happen or what? :D
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▐ Nïghtkin▐
Re: Combat Armor Imporvements
« Reply #51 on: April 01, 2010, 02:40:51 am »

lets dooo it Vote vote guys!
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▐ Nïghtkin▐

Sius

  • Sheep EX machina!
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Re: Combat Armor Imporvements
« Reply #52 on: April 01, 2010, 12:51:36 pm »

Imho pipboy should be upgradeable through quests and high science/repair skill so you could have radio within pipboy, same goes for keys (how hard it could be to hide key in some electronic gadget like pipboy?) etc. But I like the idea of armor upgrades too so its definitely YES.

Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
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Re: Combat Armor Imporvements
« Reply #53 on: April 01, 2010, 03:40:45 pm »

Already said but I say again : love that idea.
Re: Combat Armor Imporvements
« Reply #54 on: April 07, 2010, 11:09:17 pm »

Can this be at least moved to closed ? with a yes or a no please, most of 2238 loves the idea :D
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▐ Nïghtkin▐

Gunduz

  • [MDK]skankin
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Re: Combat Armor Imporvements
« Reply #55 on: April 07, 2010, 11:11:32 pm »

I feel like this has a good chance of happening, but not until we get 3d models with separate helmet and armor.
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Re: Combat Armor Imporvements
« Reply #56 on: August 21, 2010, 08:45:02 am »

Sence Wipe is soon, maybe they will implement this?
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▐ Nïghtkin▐

Ganado

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Re: Combat Armor Imporvements
« Reply #57 on: August 22, 2010, 08:31:22 pm »

Sence Wipe is soon, maybe they will implement this?

Nothing new is going to be implemented before the next update. Don't get your hopes up.

As for the suggestion, I don't really care if it is cannon or not, it seems like a good idea, as radios are a stupid feature that shouldn't take up a whole Slot to use, except for distressing, anyway.

Though, I think that radios themselves need to be re-worked, not just apply any changes to a couple kinds of armor.
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Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!

Enzo

  • Homeless wastelander
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Re: Combat Armor Imporvements
« Reply #58 on: August 22, 2010, 08:37:14 pm »

radios are a stupid feature that shouldn't take up a whole Slot to use, except for distressing, anyway.

I love radios  :P they are great for RPing... even though it would be good, if they will be reworked...
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Enzo Wolf
former President of Fenix Trading company
former Trading counsellor of former Gray Rock village :D

Ganado

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Re: Combat Armor Imporvements
« Reply #59 on: August 22, 2010, 08:44:15 pm »

Well, yes, by re-working I'm saying make it so it doesn't give a disadvantage toward people who don't have a outside-of-game chatting program, and the easiest way to do that, I think, is to just make it so you can set the radio without having to make it be in your Active or Secondary item slot.
Logged
Error while opening cfg file: spawnnpc.cfg
Shit! Damn admins! Always ruining my fun! I guess I'll talk to them. WITH MY FISTS!!!! No seriously, I will write them a nice email or make a thread on the forums or something. Thanks!
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