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Poll

What should be done with preview?

It's super-cool, leave it as it is!
- 15 (48.4%)
Nerf it, disable scrolling and we're good.
- 11 (35.5%)
To hell with it, I don't want no friggin' vojeurists here!
- 5 (16.1%)

Total Members Voted: 31


Pages: [1] 2

Author Topic: Disable/nerf preview  (Read 2645 times)

Nice_Boat

  • I shot a man in Reno just to watch him die.
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Disable/nerf preview
« on: February 17, 2010, 04:38:37 pm »

This feature is abusable as hell and is killing PvP, as certain people just camp the worldmap and don't ever enter if they aren't sure they can win. My suggestion for a hotfix that could be applied before Town Control is reworked would be to remove preview feature altogether OR disable scrolling and make sneaking people invisible from the worldmap. Nerfed preview would still allow loners to check whether the town is safe to some extent while denying those WM campers the ability to check whether there is enemy present inside or not, or at least force them to use scouts.

Seriously guys, waiting 40 minutes on world map is not fun. 2238's PvP as it is is basically Guard Duty: The Game because of this silly little abused feature.
« Last Edit: February 17, 2010, 04:42:02 pm by Nice_Boat »
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Re: Disable/nerf preview
« Reply #1 on: February 17, 2010, 04:46:59 pm »

Voted to remove it.
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I give a fuck.
Re: Disable/nerf preview
« Reply #2 on: February 17, 2010, 04:51:39 pm »

yess solo players will surely love entering in front of campers with miniguns
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Nice_Boat

  • I shot a man in Reno just to watch him die.
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Re: Disable/nerf preview
« Reply #3 on: February 17, 2010, 04:55:03 pm »

yess solo players will surely love entering in front of campers with miniguns

That sure is a good reason to mess up about half of the game. And you could always have that no-scroll preview which makes it pretty simple - no dead bodies near grid -> it's ok to enter most of the time.
Re: Disable/nerf preview
« Reply #4 on: February 17, 2010, 05:02:25 pm »

Better to add a timer for using preview, for example 5 minutes: you use preview, you decide to enter or not

Nice_Boat

  • I shot a man in Reno just to watch him die.
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Re: Disable/nerf preview
« Reply #5 on: February 17, 2010, 05:08:21 pm »

Better to add a timer for using preview, for example 5 minutes: you use preview, you decide to enter or not

Abusable. They could just take turns using it.
Re: Disable/nerf preview
« Reply #6 on: February 17, 2010, 05:18:22 pm »

That sure is a good reason to mess up about half of the game. And you could always have that no-scroll preview which makes it pretty simple - no dead bodies near grid -> it's ok to enter most of the time.
i say that for the one that wants to enter dangerous city it can mean like messing whole game....

scolling ? ee afaik preview just shows you the vision you would have bu entering the map - low per low vision .. crolling doesnt show anything extra..unless there is some bug or you meant something i dont know what...
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Nice_Boat

  • I shot a man in Reno just to watch him die.
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Re: Disable/nerf preview
« Reply #7 on: February 17, 2010, 05:23:32 pm »

i say that for the one that wants to enter dangerous city it can mean like messing whole game....

scolling ? ee afaik preview just shows you the vision you would have bu entering the map - low per low vision .. crolling doesnt show anything extra..unless there is some bug or you meant something i dont know what...

A screen is less than 10 PE most of the times. It's a start.
« Last Edit: February 17, 2010, 06:11:45 pm by Nice_Boat »
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Berko

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Re: Disable/nerf preview
« Reply #8 on: February 17, 2010, 06:32:15 pm »

And don't show name in the preview.
This feature replace the "wait..." feature which was created for low level player to have a chance to survive a little more.
But yes this feature is now used by some player to attack low level(or not) or by faction to make some tactics.
It's not allways bad but sometimes it's used too much (like the removed feature "tracking/follow" to see all people around the city)

Maybe update this feature : we have to use a scope and/or get the scout profession(not implemented) to preview?
But it will handicap new/low level player ..
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Re: Disable/nerf preview
« Reply #9 on: February 17, 2010, 08:49:38 pm »

Vote to leave it.

I love it and if it's disabled then enemy factions will just use lvl1 spies like they did before.
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<Izual> Let's crash server
Re: Disable/nerf preview
« Reply #10 on: February 17, 2010, 09:13:32 pm »

there is a reason they implemented it in the first place, I still remember douchebags camping the grid and killing you before your screen loads.
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Re: Disable/nerf preview
« Reply #11 on: February 17, 2010, 10:15:33 pm »

Vote to leave it.

I love it and if it's disabled then enemy factions will just use lvl1 spies like they did before.

oh yea this one fails the thread...

Quote
there is a reason they implemented it in the first place, I still remember douchebags camping the grid and killing you before your screen loads.

exactly.

And isntead of whining "they avoid fight , and only enter when ure to win" well you can hide some of your members maybe , or even make them leave the city so enemy wont see your real numbers...
« Last Edit: February 17, 2010, 10:17:12 pm by Attero »
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Nice_Boat

  • I shot a man in Reno just to watch him die.
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Re: Disable/nerf preview
« Reply #12 on: February 17, 2010, 10:43:20 pm »

And isntead of whining "they avoid fight , and only enter when ure to win" well you can hide some of your members maybe , or even make them leave the city so enemy wont see your real numbers...

O RLY? Now that was real smart, Napoleon! Thanks, I'll try to remember that! ::)
Re: Disable/nerf preview
« Reply #13 on: February 18, 2010, 02:13:47 am »

Honestly, instead of complaining how about you learn the most basic tactical concept even insects understand and stay hidden before you attack.
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Nice_Boat

  • I shot a man in Reno just to watch him die.
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Re: Disable/nerf preview
« Reply #14 on: February 18, 2010, 02:38:37 am »

Honestly, instead of complaining how about you learn the most basic tactical concept even insects understand and stay hidden before you attack.

Oh, so I have to draw you a picture? Fine, we do stay hidden. Nobody's on the town map. There's no real way of making a good ambush as scouting using preview (unlike sending in bluesuits) is basically efortless. It's like everyone in the entire wasteland has his own spy satelite. The game goes like this: two teams are camping WM, one enters, takes the town, goes out. If the other one catches them during those 30 seconds, it's on. But it usually isn't. So to actually have a fight you have to camp the town and provoke the other guys. This shit looks more like a complex mating ritual than actual combat. And I'm not even complaining about the fact that it looks both stupid and unrealistic. It boils down to waiting. And waiting. And waiting. There's no fun in that. I actually did go for my PSP once town control started today. I advanced quite a few ranks in Tekken 6. Had to take two 15 minute breaks to see some action in FO. In about 6 hours. Get it now?

If you want to keep it as it is, just be honest and vote to rename the game. I'd suggest "Fallout: War is Boring", "Fallout: Guard Duty" or "Fallout: Did You Know That Soldiers Spend But A Tiny Fraction Of Their Time Actually Fighting?"
« Last Edit: February 18, 2010, 02:40:55 am by Nice_Boat »
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