Yeah, I personally think it'd be nice if we couldn't run with any Big Guns, but their damage was increased a lot, so that Big-gunners could kill any unlucky bastard who get inside their range, with only one attack even without Bonus Ranged Damage, therefore being able to choose other perks. SG bursters would need to stick to Bonus Ranged Damage to be useful, but they'd be able to run which would make them good for skirmishes, etc.
Deriving the information from this alone, I can predict, that BG will once again totally own next session.
reasons:
1. BG can just put weapon in 2nd hand, or hell even inventory, and run to range then take out again easily. So Snipers will not have advantage, because of uber anti-crits afaik.
2. BG kill with only 1 hit w/o brd? I imagine, with brd.

))) next session doomed, unless big changes.
3. From above ^ It is obvious, sg burst must get within same range as bg, as they have always been equal when it is also burst, or at least so close, at their burst animation, they will close enough to do this magical 1 hit kill, at any range

.
It is just so clear, how imba bg must be, as has almost always been the case

.