Other > General Game Discussion

What's the problem with alts?

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Swinglinered:
Great Post!

note: if 1 resource is present on one end of map, and another at the other end:

Make 3 alts.  2 gatherers, 1 high-speed/high carry weight "transporter".

Shared tents, of course.

Sarakin:

--- Quote from: B.O.S. Initiate on November 22, 2011, 09:50:04 AM ---\
...

--- End quote ---
You seem to know very little about APKs and PKs.

Chrupek:
I bet, after that 'unguarded towns militia' unite, max 30min until swarm of pks approach and slash them to death.

Remember apk player: You will be assimilated. Resistance is futile.

avv:

--- Quote from: B.O.S. Initiate on November 22, 2011, 09:50:04 AM ---To all the people who reads this. Do not be too harsh on me.
--- End quote ---

It's cool. You just don't seem to have a clue what organized gang gameplay is about.

B.O.S. Initiate:
Hahaha! I actually spend a minute and checked out what the hell was " Hello Kitty online"! This is madness!
Anyway, you are all right, I got no clue about how PK and APK groups are working. I am sure in one thing, if game would have more to do, there would be some other activities going on.
So, my post was about Living Economy.
Hypothetically speaking, if there would be a planet with a couple of countries, and each of them would have all of the resources, why would they ever trade?
Same in FOnline, why trade when you can go to mines (which are in every corner of the game) for Ore and Minerals, or just search for the roots/flowers or junk ANY where. 

My message is dedicated not to PK or APK members. You guys have your own thing going on, and you focus on killing each other, so your source of pleasure will never end, since there always be some gangs around.
Also, I did not mean for Unguarded Town Militia to fend for itself. I meant for them to be as an additional force to all the APK professionals there, to ensure constant protection.

My message is to those who care less about battling other players and try to do something else. So if you like my idea about economy written above, hail at devs, since I don’t know them personally.
But this is just an Idea, so if someone has a better idea, shoot it out.



P.S.: This is off subject a little, but someone mentioned Glow and lock picks. Since I never been there, how much shall my lock pick be to open all of the doors there? Will 50% do?

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