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Author Topic: Does pathfinder perk actually work as intended?  (Read 1152 times)

TKs-KaBoom

  • The Usual Suspect (according to Surf)
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Does pathfinder perk actually work as intended?
« on: October 31, 2011, 09:10:41 am »

I've been looking through the site and as of 2010, pathfinder seems to be broken.

Does Pathfinder actually work?

If so, how?  Is it -25% travel time as stated in wiki or some other arbitrary number or calculation?

Is the second pathfinder cumulative?  (i.e. -50% travel time)
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It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

Andr3aZ

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Re: Does pathfinder perk actually work as intended?
« Reply #1 on: October 31, 2011, 09:53:45 am »

When the travel speed on WM got its pretty hard slowdown pathfinder was pretty useless as it gaves almost no bonus anymore

Now it should behave like this, but I'm sorry I can't tell any numbers on the bonus

- faster base worldmap speed
- pathfinder gives more speed bonus
« Last Edit: October 31, 2011, 10:00:43 am by Andr3aZ »
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Wichura

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Re: Does pathfinder perk actually work as intended?
« Reply #2 on: October 31, 2011, 09:57:31 am »

It works, but difference with (even double) Pathfinder and without it is very slight. Since I could remember, I always have at least one character with double Pathfinder and at least one without them at all, Outdoorsman skill is similiar (150-175). For the first time, in this era, this perk has no use anymore. Buy a car instead.
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Nie biegaj za stadem.

Re: Does pathfinder perk actually work as intended?
« Reply #3 on: November 03, 2011, 07:59:50 am »

it does work but exept increasing speed with pf it harder to catch enchounters i have taxi with 250 od, and 2pf and sometimes i dont catch a singe ench fron den to hub
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