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Author Topic: A Vault Roleplay Project  (Read 22990 times)

Izual

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A Vault Roleplay Project
« on: February 13, 2010, 10:54:40 pm »


We will be soon setting up some roleplay in a sealed Vault - as soon as the maps are done and we have enough people. Vaults are all the same, and among the sealed vaults, you could be aware of the Vault 13, for example. So basically, it will be a roleplay project in a working Vault, that is still closed, with no contact with the outside. All pertinent ideas are welcome, about what to put in the Vault or how to organize it.

If you're a roleplayer wishing to join us, meet us in the channel #2238rp on Forestnet.org.
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"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
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Alvarez

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Re: A Vault Roleplay Project
« Reply #1 on: February 13, 2010, 11:54:49 pm »

Sounds interesting.

Is there a chance that the vault(s) will encounter randomised technical problems? Will there be appliances for the Overseers?
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Re: A Vault Roleplay Project
« Reply #2 on: February 14, 2010, 12:00:34 am »

Sounds great, I want in. My only question is since no one can leave will we all be lvl 1 forever?
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Surf

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Re: A Vault Roleplay Project
« Reply #3 on: February 14, 2010, 12:29:15 am »

So, a vault experiment? THAT sounds really interesting. Just a matter of time some inhabitants go crazy and slaughter the whole vault. Or will they survive?
I would like to join. :)
Re: A Vault Roleplay Project
« Reply #4 on: February 14, 2010, 01:54:21 am »

Humm, sounds great. I'd like to take part in that event. I hope our dearest witchhunters won't ruin this one.
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Re: A Vault Roleplay Project
« Reply #5 on: February 14, 2010, 07:55:26 am »

Now this might be something I could enjoy once in while free from all chaos and havoc that goes on out there....in the wastelands...
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avv

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Re: A Vault Roleplay Project
« Reply #6 on: February 14, 2010, 10:09:02 am »

Do vault 68. Only one woman. If she is killed, everyone loses. But everyone wants to have her. So instead of fighting, you must seduce her.

So, a vault experiment? THAT sounds really interesting. Just a matter of time some inhabitants go crazy and slaughter the whole vault.

That's a pretty good prediction of what will happen.
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Kharaam

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Re: A Vault Roleplay Project
« Reply #7 on: February 14, 2010, 10:48:29 am »

We can give supermutant skin to our dear witchhunters, that will be exctly like in Fallout 1 then.
Seriously, nice idea- but I need more info on that,before I decide.
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Izual

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Re: A Vault Roleplay Project
« Reply #8 on: February 14, 2010, 10:51:36 am »

You have nothing to decide right now, if you want to be in, just create a character when the Vault will be ready. Further informations will be written, but this topic is above all meant to make the roleplayers aware of the project and to see if someone has got some interesting suggestions about it (I'm still waiting for it =D).

Sounds great, I want in. My only question is since no one can leave will we all be lvl 1 forever?
Probably, or not, in fact it's not really important.
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"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
Re: A Vault Roleplay Project
« Reply #9 on: February 14, 2010, 12:00:05 pm »

Looking back at Hub project, we figured what was the problem of low popularity among players, and Izual decided to start new project, wich will leave players more space and opportunities for they role play.
Right now project gathering people and ideas together, and somethign else.
I think it will be nice to hear some ideas from you guys.
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Re: A Vault Roleplay Project
« Reply #10 on: February 14, 2010, 12:11:24 pm »

Quote
Do vault 68. Only one woman. If she is killed, everyone loses. But everyone wants to have her. So instead of fighting, you must seduce her.
This is why i usually dont do RP...
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Nyan

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Re: A Vault Roleplay Project
« Reply #11 on: February 14, 2010, 01:53:18 pm »

This is why i usually dont do RP...
Yeah, because you think that it would be gay, right? It's freaking acting, nothing more. People here don't know you irl anyway.

I for one want to be the v68 girl :3 Don't hit on me silly boys, teehee.
Also add some more depth + a scenario, not just seducing. Make it some kind of LARP, just not so  L lol ;3

Pozzo

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Re: A Vault Roleplay Project
« Reply #12 on: February 14, 2010, 02:23:31 pm »

Sealed Vault in 2238 ? Mmmm I think they will lack of food or other supply and need to grab some in the desert...
In fact Izual, you are trying this to make players begin in a Vault in a near future ?
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Izual

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Re: A Vault Roleplay Project
« Reply #13 on: February 14, 2010, 02:32:36 pm »

No, it's only a roleplay project. Nothing more, nothing less.
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"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
Re: A Vault Roleplay Project
« Reply #14 on: February 14, 2010, 02:38:07 pm »

One random vault dweller will be a maniac. His aim is to kill every other dweller. Aim of others is to find out who is this maniac! Maniac will be the same level like others (1?), but he has a weapon! He must hide it from others and show it only to someone, when he gotta use it! There's also be LIMITED number of radios, computers/terminals for blocking/opening doors in special rooms. Also some NPCs who will provide any quests fot getting XP/items but also it'll force players to be alone, or complete quests all together. The Maniac has access to all terminals and computers, he can use cameras there to see locations and people, and when someone is alone, he can come there, say "hello.." and ask why he is alone, and then blow his head with his gun.
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