Yeah, you got me confused. The problem is - that "normal" RP doesn't let the people stay there. If you only stay around the whole day and chat nothing will happen and players lose interest. There need to be little "events" even when they are small, like a computer got destroyed and the inhabitants must repair etc. Or give the players a little daily job, just a tiny one asided from the chatting. Otherwise it will be the same like what happened in the hub - no progress - the players lose interest.
Ah, wait, my bad. I got confused =) Game is before Fallout 2, not fallout 1. In 2161, V13's only functioning water chip breaks.Enclave is coming only in 2242, so you were actually right ;p
THIS IS NOT BETA THIS IS SPARTA
How about occasional problems in the power room that leaks radiation. And someone has to go fix the terminal from time to time, exposing to radiation. And each time they visited the power room they would need to go get checked at the doctor's room incase of mutation.
In my opinion, we should concentrate on ideas that can be set up by players, and eventually mapper