Other > Suggestions
Inability to attack PLAYER teammates. Team exp sharing.
Cold_Fusion:
--- Quote from: Fizzle on September 16, 2011, 05:51:23 PM ---Hey man, Friendly fire is real dude get used to it.
--- End quote ---
Friendly fire or collateral damage is not shooting/being shot at the back every time one sees the opportunity to get away with it.
Michaelh139:
Friendly fire existed in original fallouts.
Knowing the devs... They will not change this. They have repeatedly said they attempt to be as close to original fallouts as possible.
jonny rust:
The best way to promote group leveling through shared XP from a target would be to distribute XP based on damage dealt to that target per player. Which has been suggested somewhere else.
That way banding together to takedown a centaur would actually give all parties involved some of that XP based on how effective they were, and no one would get all of it.
However when it comes to the loot, its everyman for himself ;)
Ganado:
I don't like this, people should be able to hit their own teammates and they should be able to get hit with burst FF.
As for sharing of XP, it has been suggested before.
Sarakin:
Depends if we want falloutish environment (bursting a "friend" for loot/lulz) or we wanna make teamplay something that is FUN (some abuse-free teamplay system with several loot mechanics (round robin etc.)).
Id really like to see that system, even with some "betraying" (if you think it is so important in Fallout mmo)
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