Other > Suggestions
Base item theft solution maybe?
Michaelh139:
If we have a vault or bottomless locker implemented I think it'd be a good idea to add some filters to it so you aren't scrolling through 8237498654970269536 items looking for 5mm ap ammo....
Fizzle:
ya but a bottomless locker = no base raping. You would just put everything in there which is not what i would of had in mind at all. Even on WOW the guild vaults (since i played a few years ago then quit) were not bottom less. Maybe certain things would have a greater carying capacity.
-Maybe if you buy a base you should be able to buy the amount of lockers/storage units up to a max of course. (Each base would have a different limit) Also only certain crates and stuff can be placed outside.
- But yes a way to search for items would be nice, only if you had an increased amount of carrying capacity of certain storage units.
kraskish:
It will never happen. I think last thing devs wanna do is to indulge players with botomless lockers so that players could craft or hoard even more stuff at your base and to never go out to the towns.
I fancy the idea for one reason though: It could raise total acceptable number of people in a base = free faction names. Maybe.
Swinglinered:
So, like an amusement park where there is a sign that says "you must be this tall to go on this ride"?
What is the in-game rationale for magically not being able to open containers?
Town control lockers represent the town paying tribute- it is not literally a chest.
Containers can be locked, and T-Ray can make key copies IIRC.
Distribute key copies to trusted people.
OskaRus:
Well i think we can agree that multiple bases is still best solution even if those suggestion would be implemented.
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