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Author Topic: Questions and Answers #5  (Read 299010 times)

Re: Questions and Answers #5
« Reply #705 on: May 07, 2012, 06:17:18 pm »

So if i don't visit my tent for more than 4 weeks, but i log into my character in that time, the tent will not dissapear?
Re: Questions and Answers #5
« Reply #706 on: May 07, 2012, 06:30:28 pm »

So if i don't visit my tent for more than 4 weeks, but i log into my character in that time, the tent will not dissapear?
Yes, you need only to log in.
Logged
Re: Questions and Answers #5
« Reply #707 on: May 07, 2012, 07:22:06 pm »

Yes, you need only to log in.

Damn, i would really like to have an option to remove my tent somehow. By using hammer or Hatchet, or dynamite. Or easier, by command similar to ~deleteself password
Re: Questions and Answers #5
« Reply #708 on: May 07, 2012, 08:06:29 pm »

You do know that making a new tent deletes the previous one right?
Logged
Re: Questions and Answers #5
« Reply #709 on: May 07, 2012, 10:43:23 pm »

You do know that making a new tent deletes the previous one right?

Sure, but still i would like that feature. There were some interesting suggestions about old tents. One of them dissasembling.

Toady

  • Toadie
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Re: Questions and Answers #5
« Reply #710 on: May 10, 2012, 12:26:55 pm »

1.Armors are useless when not staying? So it defends me only, when I am running away? I am asking, because I can't believe that.

2.When I am clicking "barter" the conversation ends: "Talk window" is just closing, so I can't do anything. What happened?

3."You've caused problems in this town, so guards will not protect you" - just because I walked too close to a NCR Ranger in encounter and got killed [I was searching items in dead man's body when battle was ending, and suddenly I got shot - there was no way to see Rangers saying "don't come any closer" because inventory getting window was opened]... Is there any way to become "protected" in town again?
« Last Edit: May 10, 2012, 12:49:11 pm by Toady »
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Re: Questions and Answers #5
« Reply #711 on: May 10, 2012, 01:03:50 pm »

1. Armors protect at all times, its your armor class that only works while you are moving.
2.There is a timer on conversations, look for it.
3.Die in the town.
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Toady

  • Toadie
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Re: Questions and Answers #5
« Reply #712 on: May 10, 2012, 01:10:13 pm »

Thanks for reply! I know the timer, but it was happening in a fragment of a second. But I just re-launched the game, and now barter is working. I will try to die in town, and then I will edit this post. And I will check out armors a little better :P Thanks!
edit: town problem solved with Slaver Snipe's solution.

@ronillon: Thanks for verification! I wasn't sure that the re-launch fixed that. I was quite seriously frightened about the NPC-trade.
« Last Edit: May 10, 2012, 01:40:18 pm by Toady »
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Re: Questions and Answers #5
« Reply #713 on: May 10, 2012, 01:15:43 pm »

2.When I am clicking "barter" the conversation ends: "Talk window" is just closing, so I can't do anything. What happened?

This is a little bug, that occurs, when are setting a ammount of items you are going to sell, when barter timeout ends.

To unblock it, just restart a game client a few times.
Re: Questions and Answers #5
« Reply #714 on: May 11, 2012, 01:56:12 am »

In this version there are limits to Professions? I remember that before it was 3 (or 4) professions, like lvl 2 Demolition Expert and lvl 2 Armorer. But now, what is the limit?
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falloutdude

  • just some canadian guy
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Re: Questions and Answers #5
« Reply #715 on: May 11, 2012, 01:57:03 am »

In this version there are limits to Professions? I remember that before it was 3 (or 4) professions, like lvl 2 Demolition Expert and lvl 2 Armorer. But now, what is the limit?
no limit now. can get all professions
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Roaming the waste again.
Re: Questions and Answers #5
« Reply #716 on: May 19, 2012, 04:32:39 am »

Basic question.
 
How deep is the difference between 6 and 10 luck when it comes to critical damage..?Is there any difference of damage at all between a 6 luck eyecrit guy and a 10 luck one..?
I m not talking about chances to crit,just about raw damages.
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Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate
Re: Questions and Answers #5
« Reply #717 on: May 19, 2012, 01:04:10 pm »

Basic question.
 
How deep is the difference between 6 and 10 luck when it comes to critical damage..?Is there any difference of damage at all between a 6 luck eyecrit guy and a 10 luck one..?
I m not talking about chances to crit,just about raw damages.
LK doesn't affect damage.
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Re: Questions and Answers #5
« Reply #718 on: May 19, 2012, 06:19:25 pm »

well if the crit tables are anything like the crit fail tables i could see how luck would affect damage since your base luck changes the min/max possible outcomes.
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Re: Questions and Answers #5
« Reply #719 on: May 20, 2012, 11:02:33 pm »

small question thiefing scum related

if the gaurds say... "player1, player2 is intrested in your possesions"
can player 3 shoot player 2?
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