Total Members Voted: 30
Voting closed: August 13, 2011, 03:57:19 pm
That sounds like a stereotypes to me. You've probably wasn't very attentive while playing F/F2. If you will pay more attention to the characters while playing it, you'll notice, that Super Mutants may be quite intelligent (remember Lieutenant), and their slowness is a side effect of missing animations (which can be eliminated in 3D). Same goes to ghouls, which can't be healed by radiation in original games (this ability only appears in F3/NV, which isn't entirely canonic). So it's a doubtful decision to give one or another race "built-in" advantages/disadvantages. Instead of this, it may be a tenable idea to let the characters get some special abilities during the game (via quests, for example). Anyway, it's a good subject to discuss when most of the project are done and working.
Yes, but Fallout New Vegas was made by Obsidian, Obsidian is a group of Interplay employees who made their company when their leaders sold Fallout, they worked on fallout 1 and 2, they singed a contract with bethesda to make Fallout New Vegas.
Also if U use common sence, a thing that is nearly a skeleton with a little meat on it, connected with a piece of radiation (ghoul) wuldn't be that tough, and a thing that mutated so bad that its SO ugly and SO massive, wuldn't be that smart because its brain well evolved and it culdn't be in a nice way (exclueing the minority of smart supermutants).
Fallout 3 is official, so it's a part of canon.
Chi si ritira dalla lottaE' un gran figlio di mignotta!
So, some as****s consider Bethesda's Fallout World as "canon"? What they smoked, cause it must be somethin' really strong, and i want to be sure to avoid it!
you assume that just because the fev mutations makes super mutants massive is reason enough for them to be slow moving hunks? missing animation is the answer because if you played F1 watched the failure video you will see supermutants running! yes running! to swarm overseer of v13.