The bigger lot of you is actually missing the point. im not just talking about newbs having it had for the nonexistant learning curve (thats pretty much another issue), Im talking about how the game is designed for grievers. As surf said, theres a big deal of people preying on weaker people just for the Lulz, for a few damn laughs, people camping obviously low level squares (around protected towns, molerats, etc) with powerbuilds on the intent of murdering low level ALTs (lets keep newbs out of this for a while)
Then theres the bursting people that suffere no consequences whatsoever and just burst people over and over, for what could be a few laughs for them and hours of work for another, then the thieves who can just steal-lockpick their way forever since, even if they do get caught, they wont lose a single thing, perhaps die and get back 1 minute later to continue .
This is a consequence free world, and for the sake of a better experience for all of us it shouldn't be like so.