One thing that sucks is that it takes longer for total noob who has nothing to get a tent than a pro player to get 10 metal armors, plasma, 10 assault rifles and 5000 5mm ap. Even if some pro suddenly lost everything (bases, chars, items, friends), it'd take him a quita a while to get those ten skins for the tent.
Then he wuld most likely quit the game.
It called experience.All games except for "Let's roll a dice, if it'll be 1-3 I win, if 4-6 you win!" have that. If you played that game long enough, of couse you'll do everything better than those who just started, it's obviously.
I have been playing this game since March of this year, and so far this has only been my only session
I think it's much better now. It's strange to see how everyone is a millionare in a wasteland..
Any action or inaction in a position of power will always grant you enemies
Well im throwing in the towel on this game--------------spent the past 2 hours gather all sorts and making stuff to sell to vendors so i could try and buy some decent weapon and ammo only to have some one unload in face when im about to buy a gun. -------------------and what do i get a 10 min debuff and sent a million miles away with nothing to defend myself ---------------------------------- i repeatedly had every thing i done ruined by some random prat the last few days and had to start from scratch again
I'm talking about how the game is designed for grievers. As surf said, theres a big deal of people preying on weaker people just for the Lulz, for a few damn laughs, people camping obviously low level squares (around protected towns, molerats, etc) with powerbuilds on the intent of murdering low level ALTs (lets keep newbs out of this for a while)