Aha! Interesting in what terms? As long as there is no crucial update incoming needing the economy/playerbase to be wiped, what reason there is?
well example of 2 wipes ago:all people did quests at beginning, and cajuns were killing people on quest places (in den) and taking stuff like metzgers suitcase, then you could buy it from them for 1000 caps and 1000 caps was quite much at very beginning. Things like that never happen now, so my point is that at beginning gameplay of all players is much more various
And what purpose does it do for testing stuff for the beta (as long as it was not a bug - then I can understand you) ?
Surf, wipe always bring a lot of people back to the game, server is alive, wasteland is full of wastelanders, cities are full of life etc. Currently we have situation that players have tooons of stuff so they dont need to craft/farm/hoard/pk their stuff - they have no motivation to do so. Therefore only whats left is PvP whats in couse of swarms/mercs/militia i boring as hell too. So servers stats simply shows month by month drop of active player base.When wipe comes everything is different and server is alive. Just stop being blind to facts.
http://fodev.net/forum/index.php?topic=15771.msg130530#msg130530
That's a stupid idea imho, we should work to balance a persistent world, not thinking about wiping every month.
but you will soon have only 30 players left.