I agree with avv. There should be limited noumbers of alts per player. To do that, devs would need to implement some regiter option.Lets say 2 alts per account. If player would like to create new alt he will have to delete 1 of previous 2 alts. I know that its not easy to do such a thing but it could bring new light in to the game.
Personally I would like to see more non powerful items or not modern ones like making the zipgun a common weapon importing the speargun from tactics adding iron pipes as melee weapons and so on. Adding some more light weight armors similar to leather armor or jacket (could be done without 3d too since look would be same).
More seriously: I don't understand those who want to remove very powerful item, as long they are (really) rare, not obtainable easily and don't make you invincible. I mean, very powerful item, like gauss pistol, give back this particular taste to the games once you've got what you need. It's not just another BA, annoying to get but not so hard finally. It's something having a real value because of his power, and because it is rare. It really add something. Add a APA in the game: when someone take a town with it, you don't come for the town. You come for the APA. You will be really, really happy and proud if you get it, you will really rage if you loose it. And in both case, you will want to fight again with it or for it !
Out of topic: I would also set level cap at 12, removing BROF and lifegiver.
Who's gonna use them?
But I would still prefer removing tier 3 weapons and armors, allowing a more post-nuclear feeling, adding crossbows, lead pipes and other stylish items.
Chi si ritira dalla lottaE' un gran figlio di mignotta!
This is also a futuristic post apocalyptic role playing game, so it only makes sense to have futuristic weapons and technologies.I can not understand peoples reasoning for hating on advanced weapons and armor. It's a part of every fallout game (except this one.)Also, if you only had a server max 10 suits of power armor or gauss weapons, people wouldn't use them, they would wind up in someones tent. I still like my idea of awarding them in an arena style competition once a day, with a different award every day. This could probably be easily set up in the place right next to hub. That way there would be server max, because, lets say the game is wiped every year, then that is only 365 rare items max per wipe. Also then players that don't want to play in gangs or whatever and want to go solo would have a chance to win as well.
Yes, you are right. But after all tecnology was partially lost. While us, players, consider the stimpacks as chems, TEORICALLY the tribal NPCs should consider them magic, or some sort of. Plus, it's impossible, if we exclude the FIX-Boy, that from some junk and wood we can make, for example, a gun. So a tribal could TEORICALLY make a minigun with a spear and a broken 10mm SMG. You think that a tribal can? Plus, making those "low-tech" items should give new roleplay options (for those who likes that kind of think). Adding "low-tech" means adding realism and also adding "high-tech" adds realism. However Power Armor isnt made off a robe and a rock, or probably i would open a business