the problem is not with running into pk'ers but being runned into . They can be only in one spot so chances drop terribly compared when they are swooping the desert with taxi ...
Oh man, it quite doesn't matter if it is you swooping the desert and running into pk group or if it is pk group swooping desert running into you.
So you probably never runned into lucrative spot :] and so also you probably didnt got found by swoopers either ... 2 points of vierw hmm ?
Yes, two points of view. Anyway I'm able to get on lvl +- 10 items like LSWs, FN FALs, Laser Rifles and so on on solo, so I don't think I can't find a lucrative spot (still without not being pked every time). Being not found-killed by swoopers often is about finding lucrative and not well known places, about player's skills.
but the numbers i mentioned are real , centaur / floater is worth 650 exp , humanoid with SG 80-120 , mutated sizzles less then 30-60...
Oh, if you want you can very easily kill just centaurs/ floaters. There are areas, where there is almost nothing else. As well if fed up with centaurs, you can go to areas where are almost only humanoids with loot. It's just about what you want and if able to achieve it.
Joining faction doesnt cost you directly (unless they would ask cash lol). But it does in longer run - basicly said : you can either join faction that will want you or you can join faction that you will want - differance is power.
I think joining faction is well worth the cost, if any. Also what you write is only a theory, practically you can join a faction that will want you and which you want to join at the same time - it's not either.. or (I guess it would be nonsense to join faction you don't want to and especially it would be nonsense if some faction which doesn't want you as a member will let you join
).
Name one ? make sure its well known...
Almost all shards of Ultima Online in my country (+- 300 players in rush hours for the biggest one.. which is quite good for local character and such archaic game).
maybe , but the thing is that at 1-2 lv (dont remember) stupid scorpion is worth 120 exp at lv 6 and above its maybe worth 20 maybe ..
This is on another discussion. I would personally like if the lower xp for crit. issue develops faster in time to the previous values (like if you didn't kill a scorp for 24 real hours it should raise again a little).
there is lack in progression with creeps - or i beein at least unluckly not to find critters with ~200 for lv 8 ;]
Well, you are. 150-250 xp may be some: ghouls, mobsters, immature deathclaws, "strong" slavers, bootleggers, marauders, NCR Rangers/ Caravan guards maybe also, Fire Geckos.. not sure about all of it but almost all of these can be met on regular basis.. you may as well search the wiki with "xp=whatever" to find values by yourself.
however i woudlnt see why the game shouldt have 10k players when it will be ready..
Because the competition is so high and free games can never be compared to payed monthly. However I think that FOnline does great job and actually is better than many games which are paid for. I think that free games would even have troubles supporting problem free entertainment for thousands of people (for sure expect some text games etc.), in the mean of hardware and in the mean of GM team.