huh ? i just suggested removal of PC names form encounter window to reduce the amount of unwanted open pvp , and you claim how i'm failing looool - going same way of thinking i could say you try to justify farming lowbies as valid way of getting cash ... lolAs for factions - i dont like to owe anyone , i dont jump guilds sorry and hate people that do. ofc i could join some faction , was even offered , but i dont wanna , i wouldnt be able to stand lowbie hunting from high lv members and say its fine coz it doesnt happened to me. Its about how matured player you are, either you like killing others for sake of it regardless if they are able to stand any chance or you want to win in fair fight where enemy is prepared and willing to fight
You know, since there is pvp allowed, farming of anyone is simply a valid way of getting cash. It may not be fair or moral, but it is totally a valid way. We may not agree with it, but pvp is normal way of getting cash and things. Also pvp is player vs player, not "experienced player vs experienced player". It really doesn't matter if your oponent is lvl 1 or 21, anyway it is just a valid way of income. Also not every faction hunts newbies, actually there is some that even help them (personally I did help someone few times, but it's only my personal choice, which is in the means of game principles same as killing them instead). I just won't judge anyone because how he decided to play. This is not mature approach. It's just a game and you know, he may be killing lowbies but still be a perfect person in real life. My game style may be totally different and even one character of mine may behave in oposite way than other, still I don't think it does say anything about how mature anybody is.
yet its within developer power to limit how the pvp should look like. I remember in some cases you simply werent able to attack someone if there was level differance more then of two levels...one need to remember that what for someone is a hour of farming and crafting for other can be few mins of killing some npc ...
I used "matured player" on purpose dont mix RL in this , it has nothing to do with age or whatsever . I dont say that someone farming lowbies cant help them out - but evil cant be covered by good ones unless one would actually help the person he killed - its same way that donating to church doesnt clear the fact that you stole money ealier...I judge people by their actions , you may not - your choice.
But why should anybody limit pvp here? Just because killing lowbies is not moral and they have to work harder? Also if I have pure crafter (doctor let's say without gun skills) on lvl 21, I'm as weak or even more than small guns lowbie on lvl 5. Should I be protected then, because I'm defenceless? I was killed now and then on low levels, with few characters, didn't have faction base etc. by the time, I know what it is like. But I never felt like "the bad bad PKs ruined my life again, I'm so miserable"
What I'm trying to say is, that I may differ evil and good, but I'm saying, that evil has the same right to live like good here. Smiley This is no chivalry mod, thinking about if the killing of lowbies is right or bad is just irrelevant. I'm even sure, that PKers just gonna try to kill you regardless of your lvl. You are just sometimes on the wrong place in the wrong time, no need to take it personal or think about moral. Just try to learn asap. Perhaps these lowbies are gonna just find better places, where they are not hunted so much (and there are plenty of such places).
yet again you put words into my mouth - i never said anything about hard protection , i just dont see a reason to support hunting. I suggested something that would help noobs / lowbies alot and would open the game for non so hardcore players.
ofc you cant protect players from everything - even in the best mmos there are scammers , ninja looters , KS'ers etc . Game is a game but you cant escape from morality.
EDIT : i will give you exaple equivalent ot the "support hunting" i tal about . This game doesnt support killing in guarded cities like NCR , not only NPCs attack you but also you lose karma and items get looted. Now imagine that you wont lose karma and NPCs wont loot your corpse , then all you would need is someone to take your stuff after NPCs killed you , and you could go and kill players in NCR without any real penalty. That city would still be guarded and "safe" but i would say the city hunting is supported.
I think it will only change the tactics of PKs, as I said before. They can as well use the new settings to their profit, camping a place waiting for lowbies (who won't have any chance to prevent, cause Outdoorsman would be "nerfed" - and it really doesn't matter that your char has only 10 Outdoors, there are some who invest points in it early and gain from it - especially around places like NCR you can prevent hopping into players even with quite low skill). This suggestion isn't supporting lowbies, it will have much broader impact.
There is no reason to escape from morality, cause it "is only about feelings" (simplification, no philosophy) - and definitely everybody has right for it. I just think, that morality shouldn't determine changes in this game at all. Let it just determine how you feel about certain actions, as it is the main purpose.
most lowbies dont take outdoorsman - tehy go for their crafting skills as tagged
I think it is. Devs say whats wrong and whats right . if they decide they can make anyone suicide bombing never able to log on that toon again and even suspend the IP temporary. But atm its jsut beta none cares. Yet its jsut suggestion i made , maybe they will listen maybe not - up to them realy ;]