Karpov - I can't believe how good those are looking now. Excellent.
Graf - Very good idea to test a prototype - though there's probably a bit more work to do that it looks like :
- Those death animations may need doing separately for each armour, so "sliced armours" might need preparing and rigging for several other models too.
- We'd also need to work on the game object / model object linking for it to be playable.
- Death animations may need remaking for female models too
There's enough stuff to test though, I think. Maybe we need to take a sort of "inventory" of what's done and to do, then set up a "1st milestone" to test these basic things?
Also, I'd like to apologise for my inactivity recently - the time off from work I was expecting never happened - I finished one project, then had another one thrown at me immediately afterwards along with some general "real life" things. I'm still about though, and still intend on being involved. My next thing to do is still to put the Fragmotion rigging tutorial together, though I haven't had time to even look at it for several weeks. I won't be this busy forever though. The free time will happen.