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Town Control

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Izual:
2000 hp. Which is why we won every fight.

Crazy:

--- Quote from: RJ on February 06, 2011, 06:24:08 PM ---P.S.: Izual is abuser and NCR army soldiers/players had 1000 HP and APAs as armours under skins of CAs. Ah, almost forgot that all had 3x BRD.

--- End quote ---

You forgot the 20 living anatomy.

Michaelh139:
and 5x better crit

kttdestroyer:

--- Quote from: RJ on February 06, 2011, 06:24:08 PM ---P.S.: Izual is abuser and NCR army soldiers/players had 1000 HP and APAs as armours under skins of CAs. Ah, almost forgot that all had 3x BRD.

--- End quote ---
It doesint sound very RP  ::)


--- Quote from: avv on February 06, 2011, 08:41:09 AM ---Players cannot be allowed to affect the state of the wasteland as long as they don't share the same views as the npcs. Players do things for the lulz, excitement and interest, npcs do things to stay alive or uphold their society. So if lead was given to players, the world would be a smoking ruin pretty fast. Or there would be a giant penises or swastikas drawn everywhere with whatever materials it was possible to do.  

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I dont believe that it is the players that are to share view of NPCs, its more that the NPCs should share the view of players (otherwise becouse of the stupid AI it wouldint bring anything to the game). The NPCs should react towards the player though (if a GM was general for NRC army for exemple, he could respond, as long as he plays it smart like most faction recruiters do, he doesint have to recruit players who want to damage the NCR).

In my opinion thats what its all about, the interactivness of the world. Now if the world is over taken by raider factions, then a GM can always enter and push it a bit to the other side so both sides can enjoy the game (like NCR, or like Raiders/Enclave if the thing goes other way).

Surf:

--- Quote from: Nice_Boat on February 06, 2011, 12:15:21 PM ---Ergo, by being hostile to TC you're being hostile to the most active part of the playerbase
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How dare people have their own opinions! Alsoplus too a sheer amount of people involved something doesn't change the opinion of one on this feature.


--- Quote ---It happened without any GM support, so I don't see how you could accuse the players of lack of creativity

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You may go a page back in this wonderful thread and enlighten yourself that it wasn't me who screamed halp for GM support in Town Control.


--- Quote --- if your endeavors as GMs weren't even close to being this popular aside from singular events like NA vs DA which, incidentally, were mostly also gang based.
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I don't care what random gang XY does an alliance with gang ABC to fight alliance 123 again. The same happened before, just under different names. Gangs aren't rooted in the Fallout universe, some atleast try it, majority is here to pwn, to random PvP. That's why you won't see GMs helping with TC stuff and the general negative attitude towards it, it's like throwing pearls before swine, even if it's a pity for the small amount of people who really want more then just the usual combat. And yeah, now you really hurt me that my "endeavours" as a GM weren't as popular in the pr0 player base as some random non fallout gangs fighting. :(




--- Quote ---Now, I could think of a thousand and one ideas on how to make this server even more lively

--- End quote ---

Yeah, we all know what you think of yourself and how high you set yourself, you always have the best ideas, we should thank you that you praise this thrad with your presence, etc, pp, yawn.


--- Quote ---with proactive, positive GM action based on general server "rules of physics" (instead of item spawning, free exp high HP Izual's NCR army, which was essentially "cheating", ie. free of limitations normal players had to overcome
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Yeah, how dare someone tries out something. Thankfully there is always one NiceBoat to bemoan this. Btw - everyone was free to send an application to take part of the "cheating" and "abusing". I didn't see your application there. How  comes? Oh right, then you couldn't whine about it here, goody goody.


--- Quote ---but I won't even bother seeing how you all seem to have enforcer mentality (ie. "we're here to punish" instead of "we're here to help with creating something")
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I am sure you again have all the worlds best ideas about it - no wonder - seeing your actions of your gang speaks for themself in "we're here to help with creating something". And sure, stuff like holding mines for people to mine didn't happen if I just don't think about it - Nice Boat Style.



--- Quote ---and lack any 2238-based experience in leading even a mildly succesful group of players.
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I am sorry we're not as elite pr0players as you.


--- Quote ---Just some really basic food for thought - an NPC faction doesn't require complex scripting, new framework etc. - it requires a GM leader (and I mean someone who is actually qualified and proven), a location (there are plenty already in), a carrot on a stick to make players want to join (custom skins, maybe some god tier items for faction leaders spawned every week/month) and a transparent set of rules to keep the rest of the server from yelling "that's cheap!" or "abuse!". How about a faction stylist GM to give the currently existing gangs a bit of a personal touch instead of the current copy/paste Combat Armor image?
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Wow, thank you for that huge and widely detailed description, no one has ever thought about THAT! If this is what you mean with "I have dozens of ideas.." then holy shit, we will have a bright future!  ::)


--- Quote ---But to do that you'd have to have some love for both the game (and I mean the game as it is, not the game as you want it to be) and the current PvP system/mechanics - and the current GM roster is sadly lacking individuals with these qualities.

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The game is evolving and is not centered around your PvP (even if you might want it that way). Also, it has nothing to do with "PvP Mechanics" to do GMing. Ofcourse you'll know it better, likewise.


--- Quote ---So yeah, I'd support NPC factions led by new GMs with all my heart (as would probably most other players), but since your attitude is extremely hostile and dev's attitude seems to be quite defeatist I don't think it's going to happen in the foreseeable future. I'd love to be wrong about this one though.

--- End quote ---

NPC factions are planned since a long time (read Lexx' and Izuals posts) which is a totally different thing then the TC interferring some guys wanted here (won't happen). RJs post was quite nice btw. :)


--- Quote from: Crazy on February 06, 2011, 03:31:22 PM ---
I always thougt there should be GM, wich would give us the storyline of the game. They should make event with sense, coming into a big background story, where players bring their own stuff - and loose or win it,. Give skins for RP faction, and god tier items in some big PvP events in real towns.

--- End quote ---

GMs aren't responsible for the games background story progression.

--- Quote from: kttdestroyer on February 06, 2011, 06:45:11 PM ---I dont believe that it is the players that are to share view of NPCs, its more that the NPCs should share the view of players

--- End quote ---

lol'd.

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