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Author Topic: Cars being stolen without the key.  (Read 3953 times)

Ox-Skull

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Re: Cars being stolen without the key.
« Reply #15 on: December 19, 2010, 01:57:52 am »

Who enters city with a car anyway?

Sure, buy a car, travel around in style, but dont EVER take it to a town, How fucking boring.

Id just made a 20k deal at VC with a player, and this guy turns up and bolts straight too the car. :(

Ox.
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Ranger of the Wastes. The Wastes still needs civilised people.
Re: Cars being stolen without the key.
« Reply #16 on: December 19, 2010, 03:23:18 am »

Sure does suck that 'wasteland is harsh' AKA Cheaper the lulz the less we care how it effects you.  I mean is this an MMO?  I thought it was, some Devs and GM's said it was supposed to be, so far it just seems to be just a game of who can 'hide' the most stuff away from everyone else and never show it. 

I don't like the car stealing mechanic as it is, I agree there should be more to it than just lockpick the door.  And the skill should at least be higher.  As far as 'realism' which there is truly little to none, if you have a car, and you bring it in to a town, you're gonna not only have it rigged in a way that only you know how to start it, but also probably rigged that if anyone tries to mess with it, people for 10 miles in every direction will think it's 2077 again.  In a world where parts to things can be put together into something like a radio all the way to a complex laser rifle you can't rig a number lock control panel on a car?
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City Encounters:  269
Footlockers:  60
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Wichura

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Re: Cars being stolen without the key.
« Reply #17 on: December 19, 2010, 09:56:46 am »

Sure, buy a car, travel around in style, but dont EVER take it to a town,
Sure, why should I?

I've made parking tents around every civilised town - Hub, SF, VC. Bases near NCR, Redding etc. also allow me to leave car there safely. And yeah, entering city with car happens just to pick up few people and leave immediately.

It's not game's fault you have lack of imagination, my dear.

C'mon, Highwayman costs around 40k now, and it's the most expensive car. Here, prices from 13.12.2010:
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Nie biegaj za stadem.

Lordus

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Re: Cars being stolen without the key.
« Reply #18 on: December 19, 2010, 11:48:01 am »

 The whole concept of lockpicking and stealing should be reworked, because you can level up your thief char only by killing centaurs by rocketlauncher and you reach lvl 21 without any atempt to lockping/steal something. Then you are focused on player targets possestion, not NPCs. There is not any evolution similar to PvP chars (quest, scorpions, molerats, centaurs floaters...).

 BUT

 There is a lot of others thing to redone and resources (devs. time) are limited. The current game mechanism offers another solutions how to avoid situations like you described. Very easy is to create ad hoc tent every time you need  to visit city. I know, i know.. so many hides.. But, come on. You can always hunt a large groups of brahmins and you can always, buy them  from klamath or in NCR bazaar. So only real problem is that wasteland is harsh warning is not written near your car ignitionm mechanism.

 Anyway, i already posted advice how to prevent this kind of situation. But because of my "decreditable" status on this forum, my http://fodev.net/forum/index.php?topic=10944.0 should not stay on top where everyone new can see them, because there are more "important" and sticked advices like how to enslave npcs.. ehm. Thats strange aproach. If you want to warn someone, to give them help how to prevent any unpleasant situation, you can not effectively do it. But if someone wants to start roleplay of slaver, he has already sticked thread even he can google this forum history and find adequate advices.
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Re: Cars being stolen without the key.
« Reply #19 on: December 19, 2010, 11:54:32 am »

Quote
I've made parking tents around every civilised town - Hub, SF, VC. Bases near NCR, Redding etc.
You evil dual logger!
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Re: Cars being stolen without the key.
« Reply #20 on: December 19, 2010, 12:02:58 pm »

Yup all about hide everything you have, that works out great in a game where the creators really want to have communities forming.  But hey if it ain't broke don't fix it right?  Btw the car prices will be a bit higher now, some were just purchased.
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Ox-Skull

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Re: Cars being stolen without the key.
« Reply #21 on: December 19, 2010, 01:35:57 pm »

It's not game's fault you have lack of imagination, my dear.


I too hav tents near major citys like redding ncr and the hub shared with trusted friends.
Forgive my lack of imagination, for not having one near VC.

Ox
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Lordus

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Re: Cars being stolen without the key.
« Reply #22 on: December 19, 2010, 02:10:19 pm »

 I know that this will not help you, but i will tell you how we lost hummer. We traveled across wasteland with 3 players. I was leader and i had key in my inventory. From some funny reason, we gave leadership to each other until someone did mistake and he kicked me from that group. But because i had a key in my inventory, others were unable to jump with car from worldmap to wasteland and car was lost.

 Funny thing was, that i went to closest location, to Hinkley, where spawn PK killed me and he toke my car key. I hope he is still searching for that car in the wasteland with my key in his hand :P
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Re: Cars being stolen without the key.
« Reply #23 on: December 20, 2010, 03:47:28 am »

I think everyone here knows that they can make parking tents as long as they have a shitload of alts or trusted buddies.

I thought the devs wanted to dis-courage alting?  I thought devs want to dis-courage dual logging for just these situations.

The fact that folks have to resort to these tupid half-baked schemes and possibly risk a ban to create "parking lots", shows just how fugged up the whole situation is.

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Re: Cars being stolen without the key.
« Reply #24 on: December 20, 2010, 09:30:32 am »

The theif should have to steal the key, to drive the car, THAT is a viable option.
How about putting these thieves to the test.

1.Enter sneak mode and remain undetected. (Good luck with all those guards watching ur grubby little hands)
2.Successfully steal the key.
3.Drive off in car.

Only trunk should/can be lockpicked.
I highly doubt any of these thieves hav a High repair or science, which would be needed if hotwiring was possible.

Edit:This would make thieves actually pick their targets, instead of just wazlting up, and how's your mum?

Ox.

To be at least somewhat successful as a thief you need roughly 220 steal minimum.
From what I have been told for sneak you need at least 250 minimum.
And you want to add repair or science too to that mix?
I highly doubt that's possible even with 10 IN, skilled trait and educated perks.


The knobs suggestion is a convenient excuse to ignore realism and justify "moar wasteland is harsh".

Realism as in MFC and SEC to fuel a car?
Not to mention, BA, CA, plasma rifle, laser rifle, respawns, stims, ...
Booze or alcohol would be more realistic to fuel a car.
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Re: Cars being stolen without the key.
« Reply #25 on: December 20, 2010, 09:57:52 am »

cars are electric in the future maybe? they are just retro 50's styled.

also thinking of these two things.. 1.21 jigawatts
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Ox-Skull

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Re: Cars being stolen without the key.
« Reply #26 on: December 20, 2010, 10:25:54 am »

To be at least somewhat successful as a thief you need roughly 220 steal minimum.
From what I have been told for sneak you need at least 250 minimum.
And you want to add repair or science too to that mix?
I highly doubt that's possible even with 10 IN, skilled trait and educated perks.

With the stats, traits and perks u suggested, i got this,
i managed 204 sneak, 212 lockpick and 204 repair.

Like i said, it will make them pick/follow their targets, (like a real thief).
I think it would be cooler to be robbed/mugged in some alleyway, than in plain view.
Lets make hotwire require at least 150 repair.

Realism as in MFC and SEC to fuel a car?
Not to mention, BA, CA, plasma rifle, laser rifle, respawns, stims, ...
Booze or alcohol would be more realistic to fuel a car.

How is it that u are comparing game mechanics to game content. ????

Ox
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Doctor Eex

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Re: Cars being stolen without the key.
« Reply #27 on: December 20, 2010, 10:39:21 am »

Thief does not need sneak at all. It's a stupid suggestion.
Thief plays on your weakness and lack of attention. Like in real. Do we have ninja thiefs? I doubt.

I don't know why you whining here that very specialized character stole your car.

As that guy told me, he had 300 steal and 235 lockpick (+50 exp. lockpicks)
So it is very very reasonable he can steal and he can lockpick. If lockpick will not help with carjacking, it will be another useless skill.

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avv

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Re: Cars being stolen without the key.
« Reply #28 on: December 20, 2010, 11:43:51 am »

Wasteland is Harsh is the only thing than makes fonline really original and one.
make this game more "estandar" will destroy it

It's not equally harsh. It gets easier the more stuff you have.

Besides cars being stealable just like that has nothing to do with harshness anyway. It's just a silly feature.
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Ox-Skull

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Re: Cars being stolen without the key.
« Reply #29 on: December 20, 2010, 12:58:59 pm »

Thief does not need sneak at all. It's a stupid suggestion.
Thief plays on your weakness and lack of attention. Like in real. Do we have ninja thiefs? I doubt.

Well when robbing someone, ther'ye not ment to know there being robbed. ummm (sneak)

Sneak doesnt only refer to leaping bluesuit ninja thiefs, hiding in the corner of the Raw Hide Saloon ceiling.

Ox

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