Enough limits
I suggest we scrap awareness, but keep the mouse hover-over status Awareness provides - Almost Dead, Wounded, etc.A world without Awareness would be a much more interesting one. You'd have to actually make a tactical decision when you encountered a stranger in the desert - do I feel confident enough I can take this guy? It keeps you on your toes. You don't know if that punk in a leather jacket has 40hp and a sawnoff or 180hp and a sniper rifle. And he doesn't know the same about you. The mystery makes it feel that little bit more real.To me, that's a good thing.
I Cant live with Awarness, Dont remove it lol
Real player don't need Awareness to survive in wasteland.If i got 6LK i take toughness as lvl 3 perk.
stupid and crazy idea ever i saw.
-General condition (Unhurt, Almost dead, etc.)-Crippled limbs and which one.-Which KIND of weapon they are using (shotgun, rifle, spear, pistol, SMG, mingun, spear, knife) but not exactly which one unless we have 100+ skill points in the combat skill the actual weapon belongs to.-Which kind of armor (jacket, leather, metal, combat) but not exactly which one (unless we have 100+ Repair? cause Repair is realted to the Armorer profession).
Agreed. Only reason why some of these cannot be viewed now is due to limited ammount of models. For example armor and weapon will be easier to notice if 3d gets implemented.
Think about it man. You would not be able to see the hp of that guy you jsut encountered. But neither can he, see your hp.