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Author Topic: Say goodbye to Awareness  (Read 4703 times)

Eternauta

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Say goodbye to Awareness
« on: November 17, 2010, 07:37:32 pm »

Nobody should have awareness. We shouldn´t be able to see other people's HPs.

We should ALL and ALWAYS be able to see these details:
-General condition (Unhurt, Almost dead, etc.)
-Crippled limbs and which one.
-Which KIND of weapon they are using (shotgun, rifle, spear, pistol, SMG, mingun, spear, knife) but not exactly which one unless we have 100+ skill points in the combat skill the actual weapon belongs to.
-Which kind of armor (jacket, leather, metal, combat) but not exactly which one (unless we have 100+ Repair? cause Repair is realted to the Armorer profession).

EDIT: may someone please tell me why the post won't show everything I had typed? I see no characters limit, and I had typed much longer suggestions.
« Last Edit: November 18, 2010, 02:06:45 am by Eternauta »
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Wichura

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Re: Say goodbye to Awareness
« Reply #1 on: November 17, 2010, 08:31:21 pm »

Negative. Enough limits, nerfing, deleting, removing, disabling, whatever.
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Eternauta

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Re: Say goodbye to Awareness
« Reply #2 on: November 18, 2010, 01:57:59 am »

Enough limits

Enough limits? like what, limited Action Points?

Without Awareness you do not know exactly how powerful a player you run across is. You only know he is Unhurt but you can't be sure if he has 40, 100 or 220 hit points. You can only guess by the armor they are wearing and/or weapons they are wielding.

Right now it's just "well look here, that guy wears Metal Armor mk II but only has 70 hp, I'm gonna rape him". Without the ability to see his hp this kind of behaviour would not be so common. A guy in Metal Armor mk II could be a powerful one or maybe just a low level dude who had some caps and bought some armor to look scary. And a bluesuit could be a total noob or a 21 level motherfucker in disguise, hiding a FN FAL in his other item slot.
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Eternauta

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Re: Say goodbye to Awareness
« Reply #3 on: November 18, 2010, 02:04:29 am »

I knew I had read something like this before:

Quote
I suggest we scrap awareness, but keep the mouse hover-over status Awareness provides - Almost Dead, Wounded, etc.

A world without Awareness would be a much more interesting one. You'd have to actually make a tactical decision when you encountered a stranger in the desert - do I feel confident enough I can take this guy? It keeps you on your toes. You don't know if that punk in a leather jacket has 40hp and a sawnoff or 180hp and a sniper rifle. And he doesn't know the same about you. The mystery makes it feel that little bit more real.

To me, that's a good thing.

This is Badger's reply to this post: http://fodev.net/forum/index.php?topic=9853.0
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Mr Feltzer

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Re: Say goodbye to Awareness
« Reply #4 on: November 18, 2010, 06:49:45 am »

I Cant live with Awarness, Dont remove it lol
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Eternauta

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Re: Say goodbye to Awareness
« Reply #5 on: November 18, 2010, 06:59:24 am »

I Cant live with Awarness, Dont remove it lol

If you "can't" live with it, the best thing would be to remove it, heh.

Think about it man. You would not be able to see the hp of that guy you jsut encountered. But neither can he, see your hp.
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runboy93

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Re: Say goodbye to Awareness
« Reply #6 on: November 18, 2010, 07:05:01 am »

Real player don't need Awareness to survive in wasteland.
If i got 6LK i take toughness as lvl 3 perk.

Eternauta

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Re: Say goodbye to Awareness
« Reply #7 on: November 18, 2010, 07:08:00 am »

Real player don't need Awareness to survive in wasteland.
If i got 6LK i take toughness as lvl 3 perk.

Hmmm... right... but my suggestion goes a bit further from just that.
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Re: Say goodbye to Awareness
« Reply #8 on: November 18, 2010, 07:21:31 am »

stupid and crazy idea ever i seen.
« Last Edit: November 18, 2010, 07:39:43 am by Dark Angel »
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Eternauta

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Re: Say goodbye to Awareness
« Reply #9 on: November 18, 2010, 07:30:06 am »

stupid and crazy idea ever i saw.

At least learn basic English syntax before trolling. Thanks in advance!
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LagMaster

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Re: Say goodbye to Awareness
« Reply #10 on: November 18, 2010, 09:43:06 am »

i take awarness only when i can't take toughfness and better healing and on doctor alts
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avv

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Re: Say goodbye to Awareness
« Reply #11 on: November 18, 2010, 10:31:05 am »


-General condition (Unhurt, Almost dead, etc.)
-Crippled limbs and which one.
-Which KIND of weapon they are using (shotgun, rifle, spear, pistol, SMG, mingun, spear, knife) but not exactly which one unless we have 100+ skill points in the combat skill the actual weapon belongs to.
-Which kind of armor (jacket, leather, metal, combat) but not exactly which one (unless we have 100+ Repair? cause Repair is realted to the Armorer profession).

Agreed. Only reason why some of these cannot be viewed now is due to limited ammount of models. For example armor and weapon will be easier to notice if 3d gets implemented.
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Re: Say goodbye to Awareness
« Reply #12 on: November 18, 2010, 11:37:19 am »

Agreed. Only reason why some of these cannot be viewed now is due to limited ammount of models. For example armor and weapon will be easier to notice if 3d gets implemented.

Never ...
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Izual

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Re: Say goodbye to Awareness
« Reply #13 on: November 18, 2010, 01:17:36 pm »

Think about it man. You would not be able to see the hp of that guy you jsut encountered. But neither can he, see your hp.

And then, he kills you (or try to) because, well, you could be one of these guys with a lot of hit points and bad intentions.
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Re: Say goodbye to Awareness
« Reply #14 on: November 18, 2010, 01:53:30 pm »

Yeah no kidding, at least with Awareness you can know that the person who just dropped in on your encounter has 200+ hp, a p90, and an evil look in his eye, that gives you a chance to RUN LIKE HELL.  Any other option is to FOREVER run like hell, which is one of the things the devs have been trying to make less of a requirement in the wasteland, at least with some of the posts in the changelog for this last wipe.
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