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Pages: 1 ... 36 37 [38] 39 40 ... 135
  Subject Started by Replies Views Last post
A simple change to deterioration. KruskDaMangled 2 1980 Last post April 26, 2011, 02:20:09 pm
by Crazy
A possible compromise Thepope 3 1980 Last post December 24, 2010, 12:25:00 pm
by LagMaster
Suggestion for developers/game team Ore Obtainer 3 1981 Last post September 30, 2012, 03:34:11 pm
by Slaver Snipe
Unnecessary AI Behavior RavenousRat 2 1982 Last post September 04, 2010, 11:42:01 am
by GroeneAppel
Raise standards for retardation... Brujah 5 1983 Last post July 01, 2012, 04:05:47 am
by Slaver Snipe
Permanent Pipboy upgrades Cultist 4 1985 Last post October 06, 2010, 04:01:32 pm
by OskaRus
Armorer Level 3 for CA Armor & Helmet Crafting Giftless 6 1985 Last post January 28, 2013, 08:50:49 am
by Trokanis
New Perk Gimper 8 1986 Last post January 23, 2013, 08:03:57 am
by Brujah
Charisma suggestions merlin 8 1988 Last post February 21, 2011, 07:12:50 pm
by Solar
Make talking to NPC`s easier. xsarq 3 1989 Last post March 11, 2013, 02:02:38 pm
by Opera
Leather amors Lordus 8 1990 Last post January 09, 2011, 04:39:30 am
by Reginmund
Auto-aimer MalcomGraves 4 1990 Last post September 03, 2012, 04:40:39 pm
by MalcomGraves
Enclave patrols are too easy Gob 7 1992 Last post August 18, 2012, 08:50:51 pm
by Keksz
World map Faction base description hejmr 4 1996 Last post March 19, 2013, 07:05:42 pm
by Krupniok
mercenary medic Chococat 4 1997 Last post October 12, 2010, 11:15:56 pm
by Michaelh139
New trade sistem Signorini 7 1998 Last post April 23, 2011, 06:39:45 pm
by falloutdude
Realm points winning conditions AdrenaLynn 4 1998 Last post March 04, 2013, 06:51:32 am
by Swinglinered
Gamble for gear Fat Man 8 2002 Last post November 03, 2012, 07:40:27 pm
by Jotisz
Wrench - make it works like a tool DocAN. 5 2002 Last post October 12, 2012, 07:26:32 pm
by Mike Crosser
Making gunpowder over a campfire should result exactly as one would expect. Rosmy Sundr 10 2003 Last post January 10, 2012, 08:37:03 am
by wladimiiir
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