Big guns is a specific skill witch indicates the ability to use, operate, maintain heavy weaponry witch in fact all are items in game. Sneaking on the other hand is self-explanatory, it's not like some suit will give you knowledge of how to perceive the environment more effectively to become more stealthier.
I know exactly how it works.
Atom said something, some years ago. Aha.
I know how sneak is calculated and how it works, that copy paste material is just a palette (standard, gosh, learn to read) to display information, i never said they should copy paste that or something. Stop bullshitting, you don't know how it works yourself - the function itself, you just know they have something different, witch i doubt since it comes from your big mouth.Once again, stupidity and ego over the skies at its finest.
Date Registered: April 11, 2011, 09:18:22 pm
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that copy paste material is just a palette (standard, gosh, learn to read) to display information
QuoteQuote from: T-888 on Today at 07:04:28 pmthat copy paste material is just a palette (standard, gosh, learn to read) to display informationThird synonym just for you - model.
Quote from: T-888 on Today at 07:04:28 pmthat copy paste material is just a palette (standard, gosh, learn to read) to display information
This is when I read triplekid's posts.. I can't stop laughing, for fuck's sake
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I think it was suggested to make a penalty to sneak when using bluesuit or a broken armor and I think it would do. The problem is not about the sneak itself, but no penalty for death, so you get free scouting.
I'd prefer some craftable sneaker armor as requirement to be able to sneak (or other armors/bluesuit having penalty for sneak skill) rather than stealth-boy. But yeah, I agree sneaking should require some gear to be functional/effective.
Dont make it impossible to sneak without certain item, just apply severe penalties (-50% etc).What is you'ren't ?