The cooldown was too low in my opinion, it was like "hey let's go craft 1000 plasma grenades","need couple of hundred CA helmets, sure no problem." Completely spoils the atmosphere to the game for me, there were times when combat armors was rare and cool item to have, now they were just comparable to some fucking paper to make.
Face it, it's not hard to obtain resources for equipment.
Distribution of blueprints isn't finished, that's a problem now, so you could say the total cooldown isn't balanced yet.
Players never report things that makes playing easier, they don't care of consequences, just like the situation with the stealing. Look at how much 5mm, SS, MFC, Rockets players could get, that was totally unreasonable, those 3 items just lost all worth they had, those items were so much it was used as currency in shops, destroying economy.
By the way, i reported that crafting cooldown and scrypior fixed it, because it was a bug and i was reporting bugs. Maybe you should go talk with him.
Maybe for a guy who plays in a big faction full of powergamers who share everything. In regular pvp not nearly everyone has enough top tier gear to do pvp with. Some turbofarmers have no problems, but for many people CA is still a valuable item. It is valuable for everyone, because looting something means you don't have to craft it.
No it's not, but somehow we got people who still can't manage it. Making it even harder doesn't help at all.
So how will it end up? Easier CA bps for everyone? Okay, I'll just make my CAcrafters 1-10 and live like before the crafting cd.
You still had to farm them. The stuff didn't drop in your base on its own. I agree it was retarded and no-risk but the rate to receive those items wasn't troubling. Superstims are highly necessary in current pvp and get consumed at massive rate
And what economy was exactly broken? Shops are full of those items? Shops are nothing more than stuff spawning containers where the first guy who spots a good item gets it. Players will never sell good items in shops, unless there's a reason to do it. Shops are always going to be full of useless crap unless crap.
Also, it's called Barter for a reason, which is trading one item for another. So every item is currency, anyway.
Need it like on fallout tactics, the more items of same type you dump on a trader the less value for each next item sold lowers.Doctor has 500 healing powder, he wants more!!!!Bottle caps were supposed to be the wastelands currency. Come on.
that ammo you steal will be replaced with items/ammo that is just as easy to get
trading with merchants is fucked up anyway , they rarely have caps . and the problem with the ammo stuff i think is that they want too much for each bullet and rocket and MFC ... last season trading system was fine buit this season even with a 300 percent trader alt its a pain in da ass job ...
wow, water bags dont work on water pipes anymore.great, how am i gonna give water to my brahmin?
Did you try to just click the waterpipes with waterbag in inventory?