Before the wipe, reaching the levelcap was a matter of hours. After that, either you went PvP or the game stopped at that point, offering nothing above. Now it's a matter of days and then you start making another alt. I think that advancing a character should be long enough a process for a max level to stop being considered as an objective. If achieveing a maximum character developement took 1 year of intense playing, would you be even trying to get to it? I wouldn't. I would enjoy the game as it is from a low level perspective and every little step forward in a skill/stat progress would be motivating.Of course, it would be hard to lenghten the character leveling with a levelcap being inevitably set on 21. That's why along with diminishing exp I suggested increasing a maximum level - to make perspectives for a lone player greater, but harder to achieve.Giving to players everything that the game has to offer right here and right now is not the way to go. Sometimes it's better to make the candy take longer to get, in order to make it taste better afterwards.That's how I see it.
yes, inheritance, quite so, 5k small energy cells is quite an inheritance