Exactly. The mmorpg should be a loooooong game to play, but there must be put sth 'in between', so it won't get boring as sh...
I would be totally for extending te time to reach max lvl IF AND ONLY IF there would be a ready 'entertainement' in between - a handful of diverse quests for a total begginers (1-3lvl), a handful of diverse quests for 'not-total begginers' (3-6lvl) etc. plus diversified and long chain of crafting/gathering resources, more games like boxing. Generally - much, much more possibilities to do.
What's the point in making reaching level 6 (from lvl5) a 30 hours of playing, if after about 5 hours of playing on lvl 5 there is nothing much left to do (except grinding or making random pointless fun like RP) and after reaching lvl6 there is still nothing NEW to do? Then what? 35 hours to get lvl 7 and still nothing new?
No, not yet. Later maybe, but not now