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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: Stachi on January 03, 2010, 10:20:28 am

Title: Sneaking and Perks
Post by: Stachi on January 03, 2010, 10:20:28 am
Hi. I have some questions.

1. Can you post here how much sneak I need to have to be invisible for players with 10 PE form 1 hex ? Or how can I calcuate it ?

2. I want to know that this perks are albe to get and what level i need to have:
     Bonus HtH Attack
     Silent Running
     Slayer
     Silent Deaht.

Greetings. Stachi.
Title: Re: Sneaking and Perks
Post by: Hayabusa on January 03, 2010, 10:24:26 am
1. its impossible
2. google ->  fallout 2 perks or on wikia
Title: Re: Sneaking and Perks
Post by: Izual on January 03, 2010, 10:27:43 am
Hello,
A little bit of searching would have gave you the answers. But well.
As Hayabusa said...
1. It's impossible ; however, 300% will help you to be invisible at a fair distance. The more you have, the better it is.
2. http://fallout.wikia.com/wiki/Fallout_2_perks
     Bonus HtH Attack : Level 15.
     Silent Running : 6.
     Slayer : Impossible to take it (Req. level 24, and level cap is 21 now).
     Silent Death : Level 18, however, I'm not sure you can take it.
Have a look at the link to see other requirements (SPECIAL requirements) to be able to take those perks.
Title: Re: Sneaking and Perks
Post by: Stachi on January 03, 2010, 11:12:54 am
Quote
A little bit of searching would have gave you the answers. But well.
Firts what i have done, before i post here was looking at fallout wiki, but it's not same game, you change a lot and i was thinking that perks was changed too.

Quote
Slayer : Impossible to take it (Req. level 24, and level cap is 21 now).
You will never change level form 24 to 21? Without this perks HtH fighter has no chance with sniper, BG, or any other classes. I think MMO game's characters must be a little bit balanced. I know that it is not MMO "like others" but it will be a good step to balanced classes.

Quote
1. It's impossible ; however, 300% will help you to be invisible at a fair distance. The more you have, the better it is.
So can you post here how to calculat all that things ?

Quote
Silent Death : Level 18, however, I'm not sure you can take it.
Why do you think that I can't take it? It's blocked ?
Title: Re: Sneaking and Perks
Post by: Izual on January 03, 2010, 11:51:04 am
So can you post here how to calculat all that things ?
No, I don't know the formula. Maybe scypior does.

Why do you think that I can't take it? It's blocked ?
Yes, I think the perk isn't available at the moment.

And for HtH perks, you have to ask devs, but I think it won't change in a sooner future ;p

Title: Re: Sneaking and Perks
Post by: Candy on January 04, 2010, 12:00:41 am
so my character is a sniper and his sneak skill is at 155%, he carries about 11 kg total most of the time (sniper rifle, leather jacket, 50 ammo, radio) however it seems like when i am in sneak mode everybody can see me. Some players told me in game that there is a penalty for sneaking in fonline, im wondering what those penalties are?
Title: Re: Sneaking and Perks
Post by: Elmehdi on January 04, 2010, 09:27:41 am
so my character is a sniper and his sneak skill is at 155%, he carries about 11 kg total most of the time (sniper rifle, leather jacket, 50 ammo, radio) however it seems like when i am in sneak mode everybody can see me. Some players told me in game that there is a penalty for sneaking in fonline, im wondering what those penalties are?


Here (http://www.nma-fallout.com/forum/viewtopic.php?t=51620&start=20&sid=10e3403d4ea5649896c9ae2a192710ba) you can find many answers.

Here (http://www.nma-fallout.com/forum/viewtopic.php?t=52432&postdays=0&postorder=asc&start=120) is where some guy made a lot of testing with a character with over 280% on sneak. There you can find out the limit of what you can achieve investing in that skill.

And conseqently, I suggest you create yourself a new character and don't spend skilll points into sneak any more. It's been nerfed so much that it's just not worth it.
Title: Re: Sneaking and Perks
Post by: maszrum on January 04, 2010, 10:41:11 am
good luck with exping alt with 300%
im trying to made that characeter form realyl long time

with 300% sneak vs 10pe - 15hex
Title: Re: Sneaking and Perks
Post by: Berko on January 04, 2010, 03:52:41 pm
Sneak works really?
Test difference between a guy with 0-25% in sneak and a guy with 250-300%
I thinks it's still the same for the 2 guys since the nerf : Hidden outside the field of view and visible within.
(I test it just before the wipe and no news about sneak since the wipe)

Or it changed and a guy can be hidden in our field of view, that could be a good news for me (and other) but I remain in doubt.
Title: Re: Sneaking and Perks
Post by: JovankaB on January 04, 2010, 04:06:23 pm
with 300% sneak vs 10pe - 15hex

that sounds perfect for plasma grenade thrower char :P
Title: Re: Sneaking and Perks
Post by: Bantz on January 04, 2010, 04:43:41 pm
with 300% sneak vs 10pe - 15hex
Test difference between a guy with 0-25% in sneak and a guy with 250-300%
I thinks it's still the same for the 2 guys since the nerf : Hidden outside the field of view and visible within.

There is an obvious conflict between these two posts. I experienced the same thing as Berko. Truth is, I dont have my sneak as high as 300%. But if Mush is right, does that 15 hex means 15 hex in front of him? 
Title: Re: Sneaking and Perks
Post by: JovankaB on January 04, 2010, 05:01:19 pm
you also get penalties for wearing armors and weight of stuff you carry
Title: Re: Sneaking and Perks
Post by: Ghosthack on January 04, 2010, 05:20:26 pm
All you need to know: http://www.fo2238.fodev.net/wiki/index.php?title=Sneak
Title: Re: Sneaking and Perks
Post by: Bantz on January 04, 2010, 05:42:36 pm
Wow, now thats a huge piece of knowledge I didnt know. Thx Ghosthack

I am little confused about that point:"standing near scenery objects gives you +50% bonus"
Does that mean if we stand in hexes surrounding that objects? 
Title: Re: Sneaking and Perks
Post by: nethru on January 04, 2010, 10:09:01 pm
Kinda stinks that no matter what direction your coming from if you get withing 3 hexes you are spotted so that makes the silent death perk usless and will never work for hth stealthers.
Title: Re: Sneaking and Perks
Post by: maszrum on January 04, 2010, 10:32:44 pm
tomorrow my 300%sneak shoudl will be done already , see you in game ;>
Title: Re: Sneaking and Perks
Post by: Gruik on January 05, 2010, 11:35:47 am
If you have a 300% sneak, we won't see you that much  ::)
Title: Re: Sneaking and Perks
Post by: touriste on January 05, 2010, 02:19:28 pm
well... according to formula.. with 300% and no bonuses. Whatever you are wearing/carrying, you can't sneak to someone who has 10 Perception.. (20+3*10-300/6 = 0)

As i assume everyone as at least 8 Perception, sneak is almost impossible. Even if you have some bonuses, because of your armor and stuff you carry, result of the formula will be positive. Consequently, You need to be absolutely naked, carry nothing at least, have ~300% and use some bonus.

If your victim is too far from scenery objects like barrels, tables, walls, you can forget it. :x

Moreover this formula is static, no dice roll to let you/your victim some chance.
Title: Re: Sneaking and Perks
Post by: Bartosz on January 05, 2010, 03:22:18 pm
Wow, now thats a huge piece of knowledge I didnt know. Thx Ghosthack

I am little confused about that point:"standing near scenery objects gives you +50% bonus"
Does that mean if we stand in hexes surrounding that objects? 

Well, it means if they're on the way between you and your opponent, but you are up-to 2 hexes from them.
Title: Re: Sneaking and Perks
Post by: Resp on January 05, 2010, 03:25:54 pm
many people have 6 or 7 perception usually
sometimes 9, or sharpshooter perk
use 8 perception in calculate recommend
Title: Re: Sneaking and Perks
Post by: Bartosz on January 05, 2010, 03:31:46 pm
(20+3*10-300/6 = 0)

Might be worthy to adjust sneak divider (X/6) anyway, sneak was very good some time ago, then everything got adjusted and people kinda forgot about it(too hard to sneak). Good there's interest in it, and formula is made public, some adjustments may be easier that way.
Title: Re: Sneaking and Perks
Post by: Aryan on January 05, 2010, 04:02:22 pm
well... according to formula.. with 300% and no bonuses. Whatever you are wearing/carrying, you can't sneak to someone who has 10 Perception.. (20+3*10-300/6 = 0)

As i assume everyone as at least 8 Perception, sneak is almost impossible. Even if you have some bonuses, because of your armor and stuff you carry, result of the formula will be positive. Consequently, You need to be absolutely naked, carry nothing at least, have ~300% and use some bonus.

If your victim is too far from scenery objects like barrels, tables, walls, you can forget it. :x

Moreover this formula is static, no dice roll to let you/your victim some chance.

Well current sneak system is very harsh for stealth players, 90% reduction if in front, so if you victim decides to turn around your 300% sneak is now 30% :P
Title: Re: Sneaking and Perks
Post by: JovankaB on January 05, 2010, 04:08:06 pm
no, I think it's -90 skill points not -90% (so it's 210%)
Title: Re: Sneaking and Perks
Post by: maszrum on January 05, 2010, 04:30:52 pm
i hope that ;) , becouse sneak skill have great potencial in fonline - not only in pvp
devs please make this skill more usefull, by my predictions in next two weeks most of players will play as a bigguner :/
Title: Re: Sneaking and Perks
Post by: Berko on January 05, 2010, 04:36:25 pm
Hum ... I don't understand the formula ..

Where is the range variable?(no difference between 3 hex or 50 hex?)
If i'm hide at 45 hex far I can run on my opponent at 4 hex and he will never see me?

A nude guy (no armor, nothing in inventory) with 135 in sneak is view by all blinded guy?

The good news is that sneak skill works :p
Title: Re: Sneaking and Perks
Post by: touriste on January 05, 2010, 04:41:38 pm
this formula should be changed to increase chance for 200 or 250, modifying formula and adding a dice roll. Like for example :

30 + <enemy's_PER>*3 - <calculate_sneak>/4 + random(1,20) >= 0

random(1,20) for people not familiar with code is like rolling a dice of 20 faces.

Thus for someone naked (thus no malus) with no bonus and 250% in sneak against a player's back with 10 PER that gives us.. 2/20 chances to sneak! ( -2.5 + <roll_of_dice_20>. Player can sneak only if dice gives 1 or 2).

That's a bit better and still hard.
Title: Re: Sneaking and Perks
Post by: maszrum on January 05, 2010, 05:36:30 pm
<edit>
Title: Re: Sneaking and Perks
Post by: Bantz on January 05, 2010, 11:53:00 pm
How do u want to roll a dice in this case? Sneaking is not a  single shot, its a continous action.
Title: Re: Sneaking and Perks
Post by: Roachor on January 06, 2010, 03:37:42 am
It sucks that sneak is essentially useless unless you put all your skill points into it. Having high intelligence to sneak seriously limits what kind of build you can sneak with.
Title: Re: Sneaking and Perks
Post by: Aryan on January 06, 2010, 04:37:15 am
no, I think it's -90 skill points not -90% (so it's 210%)

Well your wrong :) Quote directly from the developors wiki

"Direction - direction of the opponent has big impact, basically, the area around opponent is divided into four parts, and each part modifies your sneak skill value by reducing it (not substracting) by following percentages:
Front: 90%
Front-sides: 60%
Back-sides: 30%
Back: 0% "

According to this your total sneak skill is reduced by a value of 90% when in front of a player aka, 300% becomes 30% to illustrate how harsh the nerf was for sneakers and why no one uses it anymore. why pump you points into sneak where the only real use is from behind and players have nil visibility due too fov anyway? :)

Edit: It would be good to see this wound back eventually so that those wishing too play blue suit sneak snipers can still do so, i agree with the armor modifiers and weight (if a little harsh) but the line of sight modifiers really kill this skill, you dont see people using it anymore because it has no use at the moment :)
Title: Re: Sneaking and Perks
Post by: touriste on January 06, 2010, 09:48:46 am
How do u want to roll a dice in this case? Sneaking is not a  single shot, its a continous action.


by rolling the dice each 5s for example =_=. Did you never play a paper rpg?
Title: Re: Sneaking and Perks
Post by: Elmehdi on January 06, 2010, 09:54:54 am
Sneaking was heavily overpowered some time ago and now it's a dead skill. It's like skipping from one extreme to another. Too bad, since well balanced sneak ability would enable many interesting, unique builds like ninja or scout. I do really hope they boost it up substantially.
Title: Re: Sneaking and Perks
Post by: Bantz on January 06, 2010, 02:06:42 pm
by rolling the dice each 5s for example =_=.
So u would be visible every once and then in 5sec cykles? That would limit sneak only for bluesuits pk, there would be no use for it in real PvP.
I see no problem that the formula is luck-independent. That way it credits mainly the experiences of the player and thats the way how it should be.

sneak skill value by reducing it (not substracting)

Units of skillpoints are %, so reducing it by 90 could mean either substracting  90 or reducing it to 10% of tis original value. Given the case, it  most probably means substracting.   
Title: Re: Sneaking and Perks
Post by: Aryan on January 06, 2010, 10:10:05 pm
So u would be visible every once and then in 5sec cykles? That would limit sneak only for bluesuits pk, there would be no use for it in real PvP.
I see no problem that the formula is luck-independent. That way it credits mainly the experiences of the player and thats the way how it should be.

Units of skillpoints are %, so reducing it by 90 could mean either substracting  90 or reducing it to 10% of tis original value. Given the case, it  most probably means substracting.   


unless ofc you read those magical words in the brackets that specifically point out 'NOT SUBTRACTING" then yeah..
Title: Re: Sneaking and Perks
Post by: Bantz on January 06, 2010, 10:18:37 pm
My bad, I thought that u added that, I guess I was cofused by the brackets.
Title: Re: Sneaking and Perks
Post by: Frosti on January 07, 2010, 02:16:55 am
Truth is that when Sneaking start work again even a little it will be must skill in town PvP to have and everyone will use it ( unless they are not-so-smart).
Title: Re: Sneaking and Perks
Post by: kuroi on February 19, 2010, 04:19:33 pm
No matter how sneak was overpowerd it shouldnt be nerfed to the point when char with 300% sneak and with 0 weight have only 30% when confronting other players... Just try to reduce some of shooting skills to 30% and see how people would like that ;/
Title: Re: Sneaking and Perks
Post by: 00066 on February 25, 2010, 02:16:14 pm
Yeah tis but nonsens. Sneak should be overpwnerd; a must for every pvp char. In FT wich was basicly only pvp, sneaking worked great. It was a rule that the longer a sneaker is in one FoV, the lower the skill goes in real time, you can make it drop really fast if in front or smt. Sneak there was balanced by high resist and heavy armor, and insane perception deathclaw detectors.