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Other => FOnline:2238 Forum => Archives => General Game Discussion => Topic started by: MyGunYourHead on February 13, 2012, 11:44:24 pm

Title: need a better fonline game
Post by: MyGunYourHead on February 13, 2012, 11:44:24 pm
ok im just gonna say it...this game sucks ass...i have just waisted the past almost 6 hours of my life attemtping to get a single gun. i ask on fourms people say "well do the vc/bh/bos encounters and loot what they kill" well yea 6 hours in and i got 1 hunting rifle with 10 rounds...well to bad im a sg burster. i used the encounter finder and everything and still nothing good. 98% of the time u dont even get npc VS npc and if u do they loot everything.

so i tried making bbs like the old patch...well npcs dont buy bbs.....tried mining to make ammo...theres no ore...i mean are they fucking with us on purpose or do they purposly want to kill this game? how in the fck do u expect a new player to come here and stay more then an hour when there is no action cuz u cant even obtain the basics of gears.

well besides that rant the question is, does anybody know of a better server to play? u know somthing thats actualy fun? i knew there was one awhile ago...ummm reqruim i believe? but please let me know cuz im not gonna waste my time punching pig rats to death just so i can get to lvl 3
Title: Re: need a better fonline game
Post by: Pryszczu666 on February 14, 2012, 12:00:01 am
Cry me a river, boy wasteland is harsh learn how to survive, it's not hello kitty online if You didn't know that already...
Title: Re: need a better fonline game
Post by: ToxiCAVE on February 14, 2012, 12:03:22 am
this is solar idea...nerf all so new players will leave this serv after 1day ;]
Title: Re: need a better fonline game
Post by: Elvis on February 14, 2012, 12:04:05 am
yeah, I agree in some degrees, The Devs don't "market" the game to new players very well. and its very hard for news players, since cheating is rampant and never address is serious.
Title: Re: need a better fonline game
Post by: The Lost Children on February 14, 2012, 12:06:12 am
The Lost Children help all.
Title: Re: need a better fonline game
Post by: bydel on February 14, 2012, 12:06:47 am
@MyGunYourHead: can I be your Master Joda? :D
Title: Re: need a better fonline game
Post by: Swarm on February 14, 2012, 12:08:52 am
If you are looking for other servers, they are primarily Russian players. The life after MK2 is fun I played that for a while and requiem. Very few people speak English and its mainly Russian on these servers. To do some of the quests and stuff in these games you well need to play with somebody who can translate some of the stuff if you want to get any ware.

Reqiuem has more pvp I believe, Life After MK2 is max level 36 and PvP is not all that interesting.

They should have done an open beta first before releasing this, but you know what can you do. You know there is people who advocate making resources limited and items impossible to get and they gave in to these peoples request and this is what we got.
Title: Re: need a better fonline game
Post by: l0ganw0lf on February 14, 2012, 12:17:53 am
GENTLEMEN CAN SOME ONE PLEASE SHOW ME HOW TO GET BACK ON FONLINE

IM DOING IT ALL FROM THE postwipe to the downloads of new versions !! theres something im not doing please help me

i need a step by step for the latest version PLEASE FELLOW FOLNINEONS DAMMIT !!!!

loganwaffle@gmail.com
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 12:22:43 am
i just realy want to love this game as much as i do fallout its self lol its just frustrating when after hours and hours and i have not made a single bit of progress. i realy dont know what to do lol
Title: Re: need a better fonline game
Post by: Slaver Snipe on February 14, 2012, 12:32:54 am
Try to mine up north, there are generally ores there, also it seems as though you were on at a peak time which definitely effects how much you can mine and if the mines are depleted are not, the server is starting to slow down and now is a better time than earlier.  If your an SG burster I advise looking for patrols that use the grease gun and try a few, hopefully someone will die and drop one and the ammo is easy as hell to craft for faster leveling.  (Cant remember the groups that drop it off the top of my head but I believe there are 1-2 groups near redding/den that do.

Do the quests, if your not a low ch powerbuild you can get quite a few for the first 2-3 levels and a few items (especially the HUB-gunrunners quest in oldtown, that will give you lots of ammo or some ammo and a blueprint)

When you have a grease gun go kill brahmin near modoc and get yourself a sexy tent.

Gather more shit
????
Profit.

Also don't think you are making no progress, if you die and gained 100 xp, it was a success early on.

Also it might help if you post your build so we can say if it's not really even worth leveling up
Title: Re: need a better fonline game
Post by: Reiniat on February 14, 2012, 02:07:20 am
this is solar idea...nerf all so new players will leave this serv after 1day ;]
I have a bit of faith in Solar idea, but yes its screw new comers
Title: Re: need a better fonline game
Post by: Killy on February 14, 2012, 02:17:09 am
#1

Dude i have tried to told about this problem for the last 2 weeks. Devs or whoever changes ecounters, trade and  crafting system is cuting a branch off a tree while he is sitting on it. people talk about TC, perks and so on while the game is too difficult for "newbs" and they stop playing after few hours. Old hardcore players will eventually stop playing it, while new players delete the game in the first day. I also tried to play as a loner this season and without "know how" and many wasted hours ( exping alts) u will end up being killed time after time.

I said that i cannot find ore and minerals just to craft a f***ing 10mm pistol ( cuz a *genius* made newbs suffer and u need 1 aloy 5 mp) , but ofc its my fault b/c there is always tons of ore in San fran mine or somewhere else at the end of the world. They buffed npc encounters to the point where i must run away every single time i see them and im 14 lvl now ( no free 1 tier guns for begginers, waste time, die walking from one guarded mine to another, go to the other ones where sneakrs are waiting just to craft 100 ammo and the 10mm pistol that u are gonna lose in the next 3 encounters).

Doing most of the quest is impossible since sneakers no lifes  in new reno or den are waiting for bluesuits just to steal the suitcase lol ( its not a real problem, wasteland is harsh after all).


Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 02:39:42 am
yep i tried again and same crap...guess im gonna try an unarmed character....gonna be boring as hell but maybe ill actualy get some guns.
Title: Re: need a better fonline game
Post by: Andr3aZ on February 14, 2012, 02:53:26 am
>ok im just gonna say it...this game sucks ass...
Perfect start to let people take you serious.

>i have just waisted the past almost 6 hours of my life attemtping to get a single gun.
this is too good.

>well yea 6 hours in and i got 1 hunting rifle with 10 rounds...well to bad im a sg burster.
You were like lvl 3? That means your char can't even have perks that lets him stand out as burster such as Bonus Ranged Damage etc. So what the matter with another small gun?
No experience ingame, can't get loot after 6 hours, ranting about difficulty, but you're smart enough to know which is the best weapon?

>tried mining to make ammo...theres no ore...
respawns every few minutes. you spend 6 hours on running around in encounters, why didnt you wait 5 min in a quarry?

>i mean are they fucking with us on purpose or do they purposly want to kill this game? how in the fck do u expect a new player to come here and stay more then an hour when there is no action cuz u cant even obtain the basics of gears.
We have enough guys, and those who noob around 6 hours just to rage-post on forum dont need to stay.

>well besides that rant the question is, does anybody know of a better server to play? u know somthing thats actualy fun?
Try TLA ;)

>i knew there was one awhile ago...ummm reqruim i believe?
Believe me, in terms of beginning, 2238 is one of the "easy" ones.

>mosh kid animated gif sig
 :D :D :D :D :D

Now seriously. Here's a link: http://fodev.net/forum/index.php?topic=17910.0 try some of them, but please don't ragepost nonesense here again.
Title: Re: need a better fonline game
Post by: solid snake on February 14, 2012, 02:59:33 am
my best advice is make this character.
5st 6pe 10en 1ch 6in 10ag 1lk
tag small guns, first aid, outdoorsman
traits: fast shot, bonehead

perks: lvl3 adrenaline rush, lvl6, toughness, lvl9 even tougher, lvl 12 lifegiver, lvl15 man of steel, lvl18, bonus rate of fire, lvl21 lifegiver, lvl24 lifegiver

go to junktown near the mine and collect flint off the ground. build primitive tools and go mine. you can get junk to the northeast in the ruined city. build a 10mm pistol or shotgun and ammo. kill brahmin south of the hub and build a tent in the area. get a few lvls on mantis and such in the area. go to location 27:45 to encounter regulators fighting wilders ect. focus all damage on a regulator that is using a smg. loot body and leave map. now you have a grease gun. disassemble the metal armor to get metal parts and alloys to craft and trade whatever. now you can one hex burst regulators with the grease gun. farm ammo, grease guns and material to create an weapon cache at your tent. to make .45 ammo it only takes 2 gunpowder and 1 junk. craft some ammo and head west of ncr before you get to the desert and one hex burst tough molerats for 300 a kill. now you are a real wastelander.
Title: Re: need a better fonline game
Post by: BesOn on February 14, 2012, 03:06:10 am
He is quite right because for newcomers it's so hard to dig and craft. But anyway build some character with high outdoorsman, find hides build tent, (100 outdoorsman will give you tent with workbench). Start digging and so on. Nothing difficult.
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 03:10:38 am


Now seriously. Here's a link: http://fodev.net/forum/index.php?topic=17910.0 try some of them, but please don't ragepost nonesense here again.

this isnt a rage post lol it was me telling my true feeling and opinions of the server at this point in time
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 03:14:08 am
He is quite right because for newcomers it's so hard to dig and craft. But anyway build some character with high outdoorsman, find hides build tent, (100 outdoorsman will give you tent with workbench). Start digging and so on. Nothing difficult.

yes think i am going to make unarmed or thrower crafter and just level a bit then mine and craft and while mine is empty ill try to farm some guns to dissasemble.
Title: Re: need a better fonline game
Post by: Swarm on February 14, 2012, 03:18:52 am
this isnt a rage post lol it was me telling my true feeling and opinions of the server at this point in time

Just word advice if you make post like this or tell your feelings about game expect people to say the wasteland is harsh or go play hello kitty online :)

I may also suggest try joining a faction maybe a noob helping faction if you are brand new to the game.

This game is rage quit or die trying.

Title: Re: need a better fonline game
Post by: Killy on February 14, 2012, 04:24:22 am
You dont get the point, do you? Less and less people play this game and new ones quit after few hours, and "wasteland is harsh play hello kity" or whatever is not gonna fix the problem, unless one day u want to log in and play "singleplayer" fo2238, sigh the server will be closed before that happen - no people no donations , life is harsh
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 06:15:55 am
You dont get the point, do you? Less and less people play this game and new ones quit after few hours, and "wasteland is harsh play hello kity" or whatever is not gonna fix the problem, unless one day u want to log in and play "singleplayer" fo2238, sigh the server will be closed before that happen - no people no donations , life is harsh
thats how i see it. like last patch was hard enough....but it was playable once u understood how the game worked. become a slaver or make bbs and trade them for a gun and ammo. simple but time consuming but atleast u made progress.

now its either have friends give u stuff or join a faction before u even decide to make ur character. dont want a faction? got no friends that play? then go play hello kitty online atleast u will be able to do somthing productive on there lol
Title: Re: need a better fonline game
Post by: yoz on February 14, 2012, 06:35:29 am
You are just making up excuses for not being able to figure the game out now.

You don't need any of the things you mentioned. I play alone this session and I have fun.
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 08:38:51 am
You are just making up excuses for not being able to figure the game out now.

You don't need any of the things you mentioned. I play alone this session and I have fun.
yes and i take it u played last wipe maybe more. kinda to bad we are on the subject of new players. so please dont post in a thread if your not going to read what its about and just make ignorant posts. try not to sound like a fool in your rage response to this cuz we all know u will.

and fyi im a pvp maniac so i realy dont want to farm and mine and craft for the next 3 months just so i can do some pvp for a weekend then have to go do it all over again for another 3 months. oh this should be called RUNESCAPE:2238 muahahaha
Title: Re: need a better fonline game
Post by: manero on February 14, 2012, 08:45:14 am
MyGunYourHead got absolute right. Don't play badasses 'och another noob cries' because it should be in YOUR interest that no one new play this game. Actually im quite bored of shooting and talking every day to the same players and im sure that after few months everyone will ask 'why no one play this game?' - AGAIN. You really should think about it, developers, players.

I started in 2009 and nowadays I see almost the same faces. No one new. Something is wrong.
Title: Re: need a better fonline game
Post by: yoz on February 14, 2012, 09:04:01 am
I will give you my original post then. You are making excuses for being a spoiled idiot.

If you are a self proclaimed "pvp maniac", you can be just that without crafting or farming. It's possible because I do it.

But if you cannot make any progress after HOURS of playing, there is probably no hope for you.

Title: Re: need a better fonline game
Post by: JovankaB on February 14, 2012, 09:07:31 am
What I liked the most were "open TC towns" projects (Rogue+BHH/BHH Broken Hills / WWP Redding / Sarmatians Redding).
Both PvP apes and newbies had something to do there.

Convince SoT to organize something like this in Redding or BH (other towns don't make sense because
they don't have enough incentives to come there - no HQ ore). It doesn't mean there won't be PvP there,
quite the contrary.
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 09:10:18 am
hmm maybe we should have a poll or somthing in the suggestions section? its not liek there major changes thats needs to be done. i would mainly like to see the mining timer back. and change the npcs back but change prices maybe to where bbs are not the only thing in stock lol but if they changed mining it would be a huge difference....not realy a great idea to put limited resources in a mmorpg anyways.....

if things got changed i would realy like to bring friends and maybe even the fiance to this game! but right now im not going to bring them into this much frustration lol
 
oh and monero i read ur sig "i like big guns and a cannot lie" quote from duke nukem correct? lol
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 09:24:41 am
I will give you my original post then. You are making excuses for being a spoiled idiot.

If you are a self proclaimed "pvp maniac", you can be just that without crafting or farming. It's possible because I do it.

But if you cannot make any progress after HOURS of playing, there is probably no hope for you.

yawn stupid people will make stoopid comments

for 1.spoiled idiot? how do u get that im spoiled? dont recall ever meeting somebody of great mental retardation as yourself so its a pleasure. before wipe was a challenge to get geared up but wasnt to bad once u figured out the gameplay such as mining and crafting. no unless u sit in a mine all day ur not making shit. oh wait but u get lucky and fill up on ores! then on ur way to town to make somthing! and u get killed by critters...back to the mine better hope theres some minerals left.

2.how can u pvp in any game with out the top of the line gear or max lvl? i doubt a faction is going to invite me to take over a town with a lvl 3 with a primitive tool..

3.and u act like im the only one that is having this issue. oh why? cuz im the only one to make a thread about it? prolly cuz after the fellow noobs tried for hours they got pissed off thought the game was some failed attemped at making fallout online and deleted it or somthing on the lines of them thinking it sucks. but see i have hope that this being a new patch that things can be changed if enough dedicated players feel the same.

4.stop trying to be some hard ass just cuz u can solo this patch cuz u have played previous wipes and have experience in this game. everybody is reading ur comments and thinking "well i know why he plays solo.... cuz the douche bag dont got any friends anyways" so a tip from me to you, stop being a simple minded prick. like mommy always says "if you dont have somthing nice to say dont say anything at all"
Title: Re: need a better fonline game
Post by: avv on February 14, 2012, 09:27:23 am
I started in 2009 and nowadays I see almost the same faces. No one new. Something is wrong.

That's because you shoot everyone you meet. And those same faces are the only ones brave enough to come where you are (south). I farm alot and travel the worldmap and see constantly names I've never seen before. South is full of people I've never heard of or seen.

People have learned: don't go to northern towns because you always get shot. So they won't. We have told them countless of times here in forum: "If you're a beginner, don't go to northern towns"

In previous wipe we had those safetown projects which people upheld against their own benefit. They brough southern people in the towns, I saw and met completely new people during that time.
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 09:27:49 am
What I liked the most were "open TC towns" projects (Rogue+BHH/BHH Broken Hills / WWP Redding / Sarmatians Redding).
Both PvP apes and newbies had something to do there.

Convince SoT to organize something like this in Redding or BH (other towns don't make sense because
they don't have enough incentives to come there - no HQ ore). It doesn't mean there won't be PvP there,
quite the contrary.

sry for so many posts right after another but i dont know if it has somthing to do with open tc towns but ive noticed most the towns are empty....i used to like going to different towns and communicating with fellow players. i even got so desperat i went to ncr...just to find it was a ghost town....


oh and freakazoid FTW!
Title: Re: need a better fonline game
Post by: JovankaB on February 14, 2012, 09:32:29 am
Quote
I farm alot and travel the worldmap and see constantly names I've never seen before.

New names doesn't mean it's new players ;) But yes, there are many new players with this wipe.
And soon most of them will be gone, I'm afraid.
Title: Re: need a better fonline game
Post by: Vandal on February 14, 2012, 09:33:33 am
If you played fallout 1 or fallout 2 you should be able to blend in fonline. If you need help with some weapons and ammo just pm me and I will give you some. After that go hunt molerats near NCR (north and west) and when you reach higher level you can hunt centaurs,aliens,floaters... You can always find ore in other mines and unguarded ones (there is rarely anyone there).
Title: Re: need a better fonline game
Post by: yoz on February 14, 2012, 09:55:13 am
You made a lot of stupid assumptions along the way. I already said I don't craft. I chose to play alone this session.

The game is broad and deep enough for anyone to be able to play however they like. You are a spoiled idiot because instead of coming up with a solution you whine and moan that the game is hard.

The only noobs that leave are the too stupid to figure it out and/or too spoiled to put an effort into figuring it out. I'm not against that because it shakes off people like you and improves the quality of the player base.

The only thing more entertaining than a retard has got to be a retard that calls others retards.
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 09:56:43 am
New players will leave because they can't get max level and highest tier in a couple of hours? I don't think so.

Judging from how half the people say there's loads of resources and half say there's hardly any, I think it might be an issue with people having the ability to clear mines with too much carryweight.

Traders working properly would also help with making low tier stuff easily available.

Would be good to get the series of starter quests where you can get a temp house, so you have a place to store stuff straight away.

Once you get established its still easy enough to survive, so long as your not expecting huge amounts of high tier stuff for no effort.
Title: Re: need a better fonline game
Post by: avv on February 14, 2012, 09:58:20 am
Free tent in the beginning wouldn't hurt. In the end it doesn't matter how easy it is to get some beginner stuff, it has no value anyway. Tagging sg might aswell give you 10 sawed off shotguns and 1000 ammo, as long as they don't have any value in shop. Make the gun be unable to do aimed shots so no need to fear crippler trollers.
Seriously, nubs can be babysitted by the game, they can be nursed and patted on the head, kissed, hugged and spoken softly to. We players can make each others lives harsh enough, as long as there are ways to meet each other.

If you played fallout 1 or fallout 2 you should be able to blend in fonline.

Wouldn't count on that. Didn't NMA-fallout members basically ragequit fonline instantly?

In fallout 1 and 2 you're the center of the gameplay and the game is designed to serve the player. Unlike in fonline.
Title: Re: need a better fonline game
Post by: Vandal on February 14, 2012, 10:04:58 am
First time I played fonline it wasn't anything strange and unknown because I played both fallout games. So it was really easy to figure out how fonline works. That's what I meant to say
Title: Re: need a better fonline game
Post by: solid snake on February 14, 2012, 10:09:48 am
i was going to mention starting with a tent would make people stay i bet. i would also be nice to start with a gun of some sort. it would bring the fallout 1 feel to the game where you start with a few caps, a gun, bit of ammo and a knife. certainly right now, the starting items in your inventory are nearly completely useless. you are a wastelander and you are carrying a flower? c'mon...
you know they(new players) are going to basically instantly lose the gun anyhow in seconds. at least they can get a maybe a lvl so there is some feel of hope for the future of their gaming experience ya know.
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 10:27:05 am
You made a lot of stupid assumptions along the way. I already said I don't craft. I chose to play alone this session.

The game is broad and deep enough for anyone to be able to play however they like. You are a spoiled idiot because instead of coming up with a solution you whine and moan that the game is hard.

The only noobs that leave are the too stupid to figure it out and/or too spoiled to put an effort into figuring it out. I'm not against that because it shakes off people like you and improves the quality of the player base.

The only thing more entertaining than a retard has got to be a retard that calls others retards.


Wow ok are u realy this stupid or u just trolling? I seriously think your trolling now lol I never said anything about u crafting or anything. I don't care how u play the game or your magic secret upon getting pvp gear. I'm talking about the most obvious way to obtain gear....crafting...can't craft when the safe mines are empty and the un safe ones are to risky and or far away. A free tent would be realy nice but I think changing the mining to be more mmorpg friendly would be the best thing imo. Now please stop spamming this thread with ur idiotic rage. Please grow up and realize when your bullshit is not needed <3
Title: Re: need a better fonline game
Post by: Ymeogamaouas on February 14, 2012, 10:38:13 am
You made a lot of stupid assumptions along the way. I already said I don't craft. I chose to play alone this session.

The game is broad and deep enough for anyone to be able to play however they like. You are a spoiled idiot because instead of coming up with a solution you whine and moan that the game is hard.

The only noobs that leave are the too stupid to figure it out and/or too spoiled to put an effort into figuring it out. I'm not against that because it shakes off people like you and improves the quality of the player base.

The only thing more entertaining than a retard has got to be a retard that calls others retards.

Wait wait what?

You are a loner. You dont craft. You do PvP.

Well unless you are cheating somehow I assume that by PvP you mean "I stay hidden in map corners and burst people when they enter the map" or some similar PKing (not PvPing) bull-sh*t.

Cause even more serious, dedicated people than yourself say this cant be done... they suggest joining a clan and crafting a bit first (there we go, thats your first alt right there) before doing anything else.

Newbs too stupid or spoiled to come up with a solution? Wait what? You know what makes a game succesful right? Not giving stuff out (for example Raiding in WoW at TBC was really hard and that was the whole reward) but being playable.

FOnline doesnt just start harsh, it starts absurdly difficult. You die so easily in this game and thats ok if you are a melee or unarmed character. But if you are a BG/EW/SG then it means that to craft weapons you need to mine. You spend time mining and crafting ONLY TO LOSE EVERYTHING IN THE NEXT ENCOUNTER!

At first levels you die from BRAHMIN! And all you have is your 10m gun or bb gun while the raging 2 headed bulls eat you up! So yea its one thing to be harsh and another to be pointlesly difficult.

What Solar says could work. Have a small starter area with the crafting gun quest (that is now not actually working due to the lady asking different things than what the gun is made off!) from Boneyard, a quest for gathering hides easily (there is a wild group of brahmin in mah field shitting all over the place, go kill them!) and a quest that has them do some basic game stuff and giving enough XP to get them to level 2 (some mining, some crafting, some dialogues, some killing).

That way there is a sense of protected accomplishment while at the same time they get a feel of the game itself and a few HP and stuff to push them forward. All this they can store in their new tent without much worrying...

You can even make it "tag" specific. BG gets the weakest Big Gun, SG gets a 10mSMG, EW gets a laser pistol, Unarmed gets spiked knuckles etc in a quantity of 3 to 5 so he can have the opportunity to die without losing everything.

Overall I really do hope the above (based on what Solar said) is implemented... so that you dont up giving the advise to new players.

"First play an unarmed build that MUST BE like this. After you collect some stuff and gear THEN make the character you want to actually play and transfer the goods to him via dual logging or fast logging..."

Unless off course if using such methods IS the aim and what is expected from the devs...
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 11:00:18 am

Amazingly put! U just explained all of my frustrations in one post lol and now that I read ur ideas and such I think there should just be a whole little noob area like a little added in camp to the world map and maybe like 1 or 2 block the have nothing but giant ratsto help u get ur first few levels and help get used to the real time combat.oh! And it should be like right outside a vault or somthing so it looks like that's where ya came or somthing lol anyways I know this idea is a bit to along the lines of most mmorpgs and being the ordinary just isn't fallout.....but it would help new players rather then dropping them off in a random spawn with no sence of direction lol
Title: Re: need a better fonline game
Post by: Stration on February 14, 2012, 01:01:40 pm
if you cannot make any progress after HOURS of playing, there is probably no hope for you.
This quote constitutes the one and only reply that people such as the OP should get.

I'm serious here.

If you cannot even get a pistol after hours of playing, FOnline2238 is simply not for you. You will never come to enjoy this game. Especially now that every single aspect of it has been largely ruined. Do yourself a favor and uninstall the game.
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 01:16:41 pm
Yes, I'm working on the basis that a lot of hyperbole has been used in complaints ... otherwise I doubt their ability to have actually turned their computer on and typed the message :P

I also think the factions, when they eventually get up and running, wil be an easy place for new comers to exist and learn the fundamentals.

But lets be clear, new players aren't coming on wanting instant top tier gear and max level ... there is no reason for a new player to log in and expect that. They want to make a little progress without being reset to zero al the time, they want to gain a few levels without dying 100 times, they want content, they want to meet a few people. The way we are set up now isn't particularly new player friendly - but we can still get better at those things without losing the harshness of the higher levels.

This season is going to be a bit of an odd one, becuase we are still going to be closing economy loopholes throughout it. Some people will benefit, some will lose out - but, the hope would be that we get to a place where next wipe we have an apropriate rate of gain for things, high tech is high tech and all gangs have an equal start (stopping TC working for the first few days seems like an obvious thing too).
Title: Re: need a better fonline game
Post by: Stration on February 14, 2012, 01:28:32 pm
Yes, I'm working on the basis that a lot of hyperbole has been used in complaints ...
Dear Solar, please try and actually play the game you are one of the leading developers of, and let's see what your This game is broken/too harsh thread, which you will undoubtedly start after a few hours of playing, will look like, and how strong your tendency to exaggerate things when writing it will be.
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 01:38:33 pm
Dear Solar, please try and actually play the game you are one of the leading developers of, and let's see what your This game is broken/too harsh thread, which you will undoubtedly start after a few hours of playing, will look like, and how strong your tendency to exaggerate things when writing it will be.

Ha, what an unusal way of replying to someone agreeing with you. Kudos.

Tell you what, just for you, I'm going to stop working on the game, allocate myself 5 hours, no, 6 hours, and see if I can craft a gun in that time to confirm/disprove my hypothesis that that claim was hyperbole!  ::)
Title: Re: need a better fonline game
Post by: JovankaB on February 14, 2012, 01:42:34 pm
You have much more knowledge about the game than a new player (who doesn't even have to know Fallout 1/2).
So it would prove nothing anyway :)

Although I suppose even you don't know all the game quirks and dirty tricks FOnline powerplayers have in their arsenal.

The problem is steep learning curve and the fact that the game doesn't help much here. Not that it's too difficult.
People are thrown in the middle of harsh world with very little hints what to do.
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 01:54:27 pm
He's not new either, he says he made BBs like the old patch.

I'm not claiming there's no learning curve, I'm saying that a returning player saying he can not craft 1 gun in 6 hours must be using hyperbole.

If he has really used those 6 hours armed with a sledgehammer, standing next to a rock, endlessly hamemring away at it and hasn't managed to get enough together to make 1 10mm pistol then fair enough, I just think it's pretty unlikely.

Title: Re: need a better fonline game
Post by: avv on February 14, 2012, 01:58:08 pm
I also think the factions, when they eventually get up and running, wil be an easy place for new comers to exist and learn the fundamentals.

That would be great. No matter where you spawn, you would have someone telling you what to do. That's what some people settle for, having someone to tell them what to do and accomplishing those demands.

But srsly, Stration had a point when he said that devs could play abit. It's actually pretty ballsy thing to say to a dev, but honestly something what many players think in the ape community. If there ever comes a situation in server that the gameplay starts to settle in a stable course and updates or constant developing isn't required you could try it. See the world how we players see it. Do what we do. No matter how much we describe our ingame expereriences it's nothing compared to actual gaming.
Title: Re: need a better fonline game
Post by: wladimiiir on February 14, 2012, 02:02:28 pm
I don`t think that asking for some changes is the best and the easiest solution.
If you (we) want to have more people on server, you (we) should behave that way.
Helping new people: explaining them how the current system work, getting them hides for his first tent, telling him how to get his stuff is currently the ONLY way how to get more players IMO. But that has to be done in game not on forum.
Title: Re: need a better fonline game
Post by: Stration on February 14, 2012, 02:12:11 pm
Ha, what an unusal way of replying to someone agreeing with you.
I really don't think your views coincide with mine.

I am not quite ready yet to provide a comprehensive answer as to why, but let me share one long-time observation of mine with you.

There is no division between easy and hard things in online games. The two categories are, rather than that, easy and impossible, where easy can be broken down into time-consuming easy and non-time-consuming easy, and impossible can be divided into only possible when cheating and outright impossible.

In addition to that, things can be divided into enjoyable and not enjoyable.

For players to welcome any change, the change has to introduce something that is 1) enjoyable; 2) not outright impossible.

Nearly all the changes that have been recently introduced qualify as changing the status of things from enjoyable to not enjoyable, and, more often than not, from non-time-consuming to time-consuming. Also, many things have been made impossible for loners.

Therefore, especially granted that many things that worked before now no longer work, there really is hardly any tendency to exaggerate present in the complaint threads that many players have started recently.

The bottom line: no changes > changes for the worse.
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 02:44:22 pm
Of course you miss the fact that some complain no matter what happens.

Like I say, it still needs work, but people have complained about every system. People will complain about every future system, I have no doubt.

Some of it is valid, some of it isn't. We've never wanted advanced stuff everywhere, that is our design choice. Its just taking a while for that to get nearer reality :p
Title: Re: need a better fonline game
Post by: Killy on February 14, 2012, 03:10:03 pm
Ha, what an unusal way of replying to someone agreeing with you. Kudos.

Tell you what, just for you, I'm going to stop working on the game, allocate myself 5 hours, no, 6 hours, and see if I can craft a gun in that time to confirm/disprove my hypothesis that that claim was hyperbole!  ::)

oh crap this game will truly become "hello kity" after the next update
Title: Re: need a better fonline game
Post by: Killy on February 14, 2012, 03:43:12 pm
He's not new either, he says he made BBs like the old patch.

I'm not claiming there's no learning curve, I'm saying that a returning player saying he can not craft 1 gun in 6 hours must be using hyperbole.

If he has really used those 6 hours armed with a sledgehammer, standing next to a rock, endlessly hamemring away at it and hasn't managed to get enough together to make 1 10mm pistol then fair enough, I just think it's pretty unlikely.

I was a power player, i know all old "dirty tricks" and i say it now, the game is too difficult for newcomers. I tried to play like one. The first huge obstacle i noticed is new buffed npc encounters, they have too many hps for simple broken(newbs) alts, crafters, etc. They do too much dmg, do too many critical hits ( mostly unarmed npcs which makes 1 hex bursting troublesome since They have more than 100 hp, they can withstand the first burst and crit knock you down the next sec). They are a pain in the ass for newbs while powerbuilds deal with them in 5 sec, since it was the only easy source of tier1 guns, we are made dig and craft tier1 weapons and ammo, and here it starts again. U have to "waste" hours, walk from mine to mine just to get 20 ore and minerals, some people said they always find 400 ore. Dunno how they do it, I swear that i have never found more than 20 at once, I had to waste time, look for ore just to craft a gun that was lost in the next encounter, and this is the most frustrating thing. ( its wasting time and most people dont like to do it, its not fun ) Im not even gonna talk about sneak which is absurd in multiplayer game ( i made 1 sneak acc just to see how it works out, and im 100% sure its overpowered), but leaving the gecko or broken hills mine with 20 ore after 1 wasted hour of traveling the wasteland, runnig away from encounters, players etc. just to be killed by an invisible sneaker is not even harsh, its radiculous. U said that trade is broken and will be fixed in the near future so i leave this bullshit for the time being.

Lets make it clear, i know how to lvl up from 1 to 24 in a few hours, sigh I can set up a bot and the acc will be ready the next morning, its not a problem, i know how to dual log to transfer stuff from 1 acc to another, I can buy a base myself etc. so all trolls like yoy( should have been banned for trolling) can quiet down.
Title: Re: need a better fonline game
Post by: avv on February 14, 2012, 04:27:02 pm
But it has been said at least twice that buffed encounters are only temporary.

Besides there are still easy encounters from which you can get gear. Kill farmers near klamath and you get more ammo than you spend.
Title: Re: need a better fonline game
Post by: Killy on February 14, 2012, 04:35:14 pm
ok , lets sum it up

encounters will be changed
trade will be changed
propably cows and slaves carry weight will be changed ( no more oh i digged up 400 ore ) - means crafting will be changed
TC will be changed

so what this wipe was about ? and what was it for ?
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 07:18:01 pm
Quote
But it has been said at least twice that buffed encounters are only temporary.

The only ones that had their HP increased were BoS, Enclave, VC Patrol, Hub Patrol, Mutants - ie Encounters new players shouldn't have a hope in hell of beating anyway. There are very few NPCs with over 100 HP. All the others are exactly as they were before.

What is true is that human encounters give tiny xp for the effort they take compared to head shotting a molerat.


Quote
encounters will be changed
trade will be changed
propably cows and slaves carry weight will be changed ( no more oh i digged up 400 ore ) - means crafting will be changed
TC will be changed

They will be changed and we'll have something better at the end of it. I lost count of the amount of times I had people whine about timeouts - when this is calibrated correctly you'll have something where you can generally turn up and get a decent amount, sometimes be unlucky, sometimes be lucky. Without any timeouts.

Trading hasn't yet been fixed to be what it should have been.





Title: Re: need a better fonline game
Post by: yoz on February 14, 2012, 07:48:55 pm
Free tent in the beginning wouldn't hurt.

I suggested this a long time ago and still think it will make a good difference.


Wow ok are u realy this stupid or u just trolling? I seriously think your trolling now lol I never said anything about u crafting or anything. I don't care how u play the game or your magic secret upon getting pvp gear. I'm talking about the most obvious way to obtain gear....crafting...can't craft when the safe mines are empty and the un safe ones are to risky and or far away. A free tent would be realy nice but I think changing the mining to be more mmorpg friendly would be the best thing imo. Now please stop spamming this thread with ur idiotic rage. Please grow up and realize when your bullshit is not needed <3

Your grammar and spelling are so retarded that it's not obvious what you say.

Cause even more serious, dedicated people than yourself say this cant be done... they suggest joining a clan and crafting a bit first (there we go, thats your first alt right there) before doing anything else.

HAHAhahahhaahha
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 07:52:27 pm
I'm pretty sure those series of quests were near completion, just need Gunduz to resurface ;)
Title: Re: need a better fonline game
Post by: Lexx on February 14, 2012, 08:28:01 pm
oh crap this game will truly become "hello kity" after the next update

You mean like the last wipe and the wipe before?
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 09:24:33 pm
bring back crafting/mining timers! right there most noob problems will be solved
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 09:32:07 pm
We've just come through years (literally) of moaning about them, so no!

I think the amount spawned is actually reasonable, (I know it is - I see how much is being spawned) but its not being equally distributed, hence some people having trouble.

Like I say, perhaps cows and slaves being able to take so much is a problem, the same people are clearing the place out, or perhaps its just a case of needing to spawn less but more often to spread it out. Anyway, we'll get there you just have to adjust your expectations about the speed of progress to account for the fact that the people who are needed to change things can't always be active.
Title: Re: need a better fonline game
Post by: solid snake on February 14, 2012, 09:39:22 pm
with mining it seems more like an alting issue. carry weight alts being able to haul 150lbs. i've read multiple times of people doing this.
Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 09:44:01 pm
Good point, that's a lot harder to solve because we have no effective way of stopping them, outside of something like making carry weight gain less at higher strength (and I can hear the whine about nerfs now - listen to how much they whine even when everything is actually being relaxed/boosted!).
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 14, 2012, 09:56:41 pm
wel realy its still on a timer but now u have a chance not to get anything at all lol maybe add ores into encounters?
Title: Re: need a better fonline game
Post by: Lordus on February 14, 2012, 10:09:13 pm
 I think that noobies should be motivated to meet other noobies.

 Why? During VSB recruting of newbies, we realized that is better to put together 2, 3 or more newbies, give them special mumble channel and let them play their game, rather then force them to get knowledge we have or to force them to play by our way. They developed their skills and soon or later they joined our main channel and our play. => They stay in game.

 How? (Sorry for another suggestion  ::) ). I imagine similar mechanism to "TC windows," so there could exist concentration of players with same needs and desire on one place at same time. Newbies need basic stuff, basic resources, some caps, so why not create at some guarded place merchant, that would give them almost for free this basic stuff in exchange of very common items. But instead of basic merchants, this would have open only two times per ingame day. The purpose is not only give them basic stuff.. it is more simple to loot it anywhere else, but purpose is to put them together so hopefully they could later create faction and stay in game, or at least they could create relationships with other players. And also, every newbie that dont know how to start this game could be sended to that place, giving him best chance to meet similar player.
Title: Re: need a better fonline game
Post by: solid snake on February 14, 2012, 10:17:19 pm
wel realy its still on a timer but now u have a chance not to get anything at all lol maybe add ores into encounters?

its not a new timer really though, because you can still gather other things like fibers and junk. dont forget without tagging science, you can dismantle weapons and armor to get metal parts and alloys.
Title: Re: need a better fonline game
Post by: Frenchy on February 14, 2012, 10:52:27 pm
Bring back old Town-Control system.
Title: Re: need a better fonline game
Post by: yoz on February 14, 2012, 10:57:27 pm
We've just come through years (literally) of moaning about them, so no!

I think the amount spawned is actually reasonable, (I know it is - I see how much is being spawned) but its not being equally distributed, hence some people having trouble.

Like I say, perhaps cows and slaves being able to take so much is a problem, the same people are clearing the place out, or perhaps its just a case of needing to spawn less but more often to spread it out. Anyway, we'll get there you just have to adjust your expectations about the speed of progress to account for the fact that the people who are needed to change things can't always be active.

Not that I care about crafting, but if you like the total quantities and the distribution is the issue, why don't you lower the replenishment intervals and the replenished amount, while keeping the total daily replenished amount the same.
Title: Re: need a better fonline game
Post by: Swarm on February 14, 2012, 11:04:11 pm
Bring back old Town-Control system.

^This, Veterans are quitting and frustrated also because of this new system. We want old TC PvP fights with the new perks outside of hinkly.

Good point, that's a lot harder to solve because we have no effective way of stopping them, outside of something like making carry weight gain less at higher strength (and I can hear the whine about nerfs now - listen to how much they whine even when everything is actually being relaxed/boosted!).
That's great to know that our suggestions for a fun game, and giving our opinions about new changes is whining. But besides the point. We want a fun game, we already know the game is frustrating and not easy and isn't suppose to be but some changes make us questions as to why they are done. For example I never understood 10mm SMG removal...

Maybe instead of nerfing carrying weight maybe give us the ability to science ammo? Some are successful getting materials in mines the alternative is science to this problem and if we could science ammo that would be great for gun powder and advanced gun powder. Just make stack of 20 or a stack of 50 for a chance to get 1 HQ gun powder or something. Maybe not the best idea but something along these lines would resolve resource hording the biggest issue for me is getting minerals and hq minerals for gun powders, ores, hq ores, alloys, and hq alloys is easy enough with science there is no need to go to mine for this stuff.



I mean really carebear the noobs... you mean I had to go through all this difficult shit to get to where I am at and now people suggest there should noob carebear stuff added...

I started noob this wipe with nothing and I built my way up with no exploits, so if there is noob carebear added stuff that is ridiculous to suggest or implement when things are changed to make things more difficult for veterans.


Title: Re: need a better fonline game
Post by: Solar on February 14, 2012, 11:10:22 pm
Yoz, that is what I mean by more spread out.
Title: Re: need a better fonline game
Post by: avv on February 15, 2012, 09:09:32 am
Good point, that's a lot harder to solve because we have no effective way of stopping them, outside of something like making carry weight gain less at higher strength (and I can hear the whine about nerfs now - listen to how much they whine even when everything is actually being relaxed/boosted!).

You could simply set the same inventory room for all chars, regardless of str and perks. Carryweight is 90% support ability, pvp players want to cut it from their pvp alts and move it to dedicated cw alts. If it bothers someone that pvp chars could then carry 60 rockets, 100 superstims, tesla armor, BA, avenger, rocketlauncher, motion sensor, 4 sets of drugs and the stuff of his dead pal, so what? It's called risking.

Making chars more equal in terms of support abilities has plain zero negative effects on gameplay. Removing profesion limit was only beneficial and relieving to many players. Haven't heard any moaning about that at all.
Title: Re: need a better fonline game
Post by: JovankaB on February 15, 2012, 09:12:15 am
You could simply set the same inventory room for all chars, regardless of str and perks.

How this will fix using multi-logs in mines?
You simply want more CW for you PvP chars :P

There must be some better way to discourage people from multi-logging in mines.
Title: Re: need a better fonline game
Post by: MyGunYourHead on February 15, 2012, 09:36:43 am
This will prolly sound realy retarded but it was an instant thought. Wat if u multi log and the game picks up the same ip as another then gaurds auto attack u? Hell I don't know was just random thought. But multi log seems to be the most unfair thing excpecialy for those playeres that would rather not be a cheat like that lol
Title: Re: need a better fonline game
Post by: Vandal on February 15, 2012, 09:44:41 am
There is always ore in mines but people only check out mine near NCR. There are tons of mines and people are too lazy to check out everything. I have only one char that is mining and everytime I enter (in morning, evening or during the day) I get plenty of ore and minerals. I just enter once a day and get about 10 metal parts and 10 alloys and some gunpowder and all that from one going into the mine and I'm done for the day. Gecko is always full of everything and I didn't see anyone there or few times just other people mining (no pkers).
Title: Re: need a better fonline game
Post by: wladimiiir on February 15, 2012, 10:26:52 am
There must be some better way to discourage people from multi-logging in mines.
Ofcourse it is. Having 10 minutes waiting time between relogging again.
Title: Re: need a better fonline game
Post by: DeputyDope on February 15, 2012, 10:35:52 am
Ofcourse it is. Having 10 minutes waiting time between relogging again.


and then there will be cheaters trying to bypass this system.
Title: Re: need a better fonline game
Post by: wladimiiir on February 15, 2012, 10:47:58 am

and then there will be cheaters trying to bypass this system.
People will always try to bypass the system as it is always possible. It is not about making system not abusable (because that is not possible), but making it harder to abuse it.
With no waiting time between relogging everyone can easily abuse system, but with having it, some of the people will choose traveling to different mines instead of having a character for each of the mines.
Title: Re: need a better fonline game
Post by: avv on February 15, 2012, 10:58:59 am
How this will fix using multi-logs in mines?
You simply want more CW for you PvP chars :P

There must be some better way to discourage people from multi-logging in mines.

So it was about multilogs, sorry about it then. But then touching carryweight has no effect on multilogs because players would simply bring their brahmins or even more multilogs if cw was reduced. Even making multilogs completely impossible wouldn't help because then player's would hate mine-afkers who just stand in mines, browse net/watch a movie and mine occasionally. They can wait there forever.

All I can say is that big mapsize, inability to log off inside (like jail) and aspect of danger are bane to multiloggers. Combine those and multiloggers won't prevail. Then again nuubs will suffer and complain about something else and powerplayers still prevail.
Perhaps mining should work like chopping wood: you can chop all you want but you must control your char all the time. Unless you're an octopus with 2 monitors, it can't be multilog abused.

There is always ore in mines but people only check out mine near NCR. There are tons of mines and people are too lazy to check out everything. I have only one char that is mining and everytime I enter (in morning, evening or during the day) I get plenty of ore and minerals. I just enter once a day and get about 10 metal parts and 10 alloys and some gunpowder and all that from one going into the mine and I'm done for the day. Gecko is always full of everything and I didn't see anyone there or few times just other people mining (no pkers).

This is true, gecko mine is full of mats. But we are talking about nuubfriendlyness here and gecko mine is unsafe and far away from where nuubs are. Besides if you're saying you're getting ores because nobody else is there, that's just awful. The game must support and encourage lots of players to play it without gameplay suffering. I too enjoy when shops restock and I get everything, but that's only because there isn't anyone else to buy. It might be fun for a moment, but if you think about it further, it's actually worrying.
Title: Re: need a better fonline game
Post by: Chrupek on February 15, 2012, 11:17:05 am
There is always ore in mines but people only check out mine near NCR. There are tons of mines and people are too lazy to check out everything. I have only one char that is mining and everytime I enter (in morning, evening or during the day) I get plenty of ore and minerals. I just enter once a day and get about 10 metal parts and 10 alloys and some gunpowder and all that from one going into the mine and I'm done for the day. Gecko is always full of everything and I didn't see anyone there or few times just other people mining (no pkers).

i believe, youre living in different dimension.
Im only mining in Gecko mine, sometimes top hours, sometimes not. And never, EVER gecko mine is full (well, maybe if you consider full of sneakers:]). Thats true, that spawn rate is nice, and you can ALWAYS get 15-20 rocks in 2mins. But thats definately not: '400 rocks always!!!111111one'.
The other points is that you survive only 1/3 such trips, because mine is full of HH/sneakers.
Title: Re: need a better fonline game
Post by: Swarm on February 16, 2012, 12:06:24 am
People are going to cheat multi log and fast log and nerf carrying weight doesn't solve issue. You nerf carry weight they well just carry less and make more trips or sign in more alts. Its not hard to make a science alt, and add the ability to science for gun powders problem solved.

10 metal parts is a joke from mining, I can easily get 50-100 in an hour science greaser pistols and other stuff. I just wish I could science for gun powder, but farming for ammo is another alternative anyways.
Title: Re: need a better fonline game
Post by: Killy on February 16, 2012, 02:32:09 am
If someone wants to dig and craft, why not let him do it? ore and minerals should have been unlimited. Make traders delete stuff, people dont need/buy.
Title: Re: need a better fonline game
Post by: matemyday@hotmail.com on February 19, 2012, 07:52:18 pm
Fallout tactics is my favourite fallout game due to the instant pvp aspect. I am also still currently playing a Neverwinter 1 pvp server- again here everyone start at max. level (what separates players is skill- in the way one builds a character, and how one plays the same character). This also means that beginners who make a mistake while building can instantly re level to maximum level and build again instead of having to wait for days/weeks just to pvp after finding out the character they just build is unsuitable/poor for PvP. I started playing FOnline about 5 days ago (currently level 2), and find it frustrating and somewhat boring to say the least. Example today, some thief stole 1000 BB's from me ( again the town guards didn't see a thing); 20 minutes wasted- and this is just one example. I wonder if it would be possible to make a pvp arena (with a few random maps), where players could automatically level up to 24; pick they gear they want and go PVP? (tough perhaps I am just a spoiled ex 'Fallout Tactics' vet).

Regards.
Title: I think it's honesty time. Again.
Post by: IcyMew on February 19, 2012, 11:37:12 pm
Let me be honest here. I was practically in your same boat. I was always evading and sneaking taking no chances wherever I went until I got my first tent. After that it was smooth sailing. What really changed things was finding other cool players to enjoy this game with. It's all about either learning to survive on your own or banding up with some people you can trust really when it comes to surviving out there.

My thing is, if we could all press a magic button to level up then PVE would become meaningless as far as leveling and experience goes. It would remove something of intrinsic value that always was and will be Fallout. I'm sure there are PVP only servers for FOnline, if you don't like the PVE variety I'd start searching. This server finds a fairly decent balance between the two.

As far as combat arenas go I do believe there are a few of that variety, however the leveling experience is not a part of those particular endeavors. I know you can pick your gear, at least weapons, but as far as the other details go I do not know.

I know what you're talking about as far as Tactics goes. Granted the multiplayer was fairly decent but what always was Fallout was traveling around, having a massive world to explore and I think that's what I enjoy the most here.

This game takes some time and effort to get your characters to a level where they can contend with others. I suggest asking around on IRC if you're inclined to get involved with the community side and inquire on a build type that fits what you wish to accomplish or the style you wish to combat in.

But if you're like me and you're satisfied with fighting amongst a closed group of friends and going out on PVE journeys, there's always people around who'd love to help you out. Remember, before you toss your monitor out the window, ask around, there's helpful boys and girls here.

:)