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Other => FOnline:2238 Forum => Archives => Survival Guides / Game Help => Topic started by: Fenrir on January 17, 2012, 01:02:20 am

Title: Companions?
Post by: Fenrir on January 17, 2012, 01:02:20 am
I can't really seem to find much info on Companions. Where do you find them? are they named something specific? (Makes it easier for me to find one ^_^), how much can you customize them? Can you level them up and choose their points?

Overall, any info on them.
Title: Re: Companions?
Post by: Alexandrite on January 17, 2012, 01:04:44 am
You mostly find companions in bars
Title: Re: Companions?
Post by: Michaelh139 on January 17, 2012, 01:06:54 am
http://fo2238.fodev.net/wiki/Followers#Companions
Title: Re: Companions?
Post by: Fenrir on January 17, 2012, 01:07:42 am
http://fo2238.fodev.net/wiki/Followers#Companions

I just saw this, didn't really answer much of my question except telling me they're in bars. I was asking the playerbase for more specific info :P
Title: Re: Companions?
Post by: Alexandrite on January 17, 2012, 01:09:10 am
http://fo2238.fodev.net/wiki/Followers#Companions

Exactly.
Title: Re: Companions?
Post by: Michaelh139 on January 17, 2012, 01:10:33 am
Where do you find them?
as mentioned mostly in bars, you can find them in the courtyard like areas, and sometimes the general store or just hanging around.

Quote
are they named something specific?
you see a traveller when you use binoculars on them.

Quote
how much can you customize them?
they stick with a specific weapon style, but you can change their armor, and force them to use different weapons.

Quote
Can you level them up and choose their points?
you can level them up but no you cannot choose their points, however every time they level all of their skill-points increase by 5% (unless this information is outdated).
Title: Re: Companions?
Post by: Eraus on January 17, 2012, 01:37:40 am
Im wondering that companions is way better than merc or not? They free(k maybe hard to find and need to lvl up), and if they get 5% to all skills its awsm, or smth I miss, what purpose to buy merc and loose him if they have similar fire power? Ofc muties I think must be better than companions, but just wondering who are stronger human merc or companions?
Title: Re: Companions?
Post by: Zogra on January 17, 2012, 07:19:06 am
guys the merc companion trade is atm messed up we cant trade with merc or get anythings they carry without paying with caps.


Its now like regular trade rather than merc or companion customization
Title: Re: Companions?
Post by: Redivivus on January 17, 2012, 10:07:48 pm
Well, they all are messed up.
For example my companions can't level up but i can easily put in them and take any stuff i want as it was before wipe.
Title: Re: Companions?
Post by: Michaelh139 on January 18, 2012, 02:50:36 am
Well, they all are messed up.
For example my companions can't level up but i can easily put in them and take any stuff i want as it was before wipe.
Little more detail would be nice.  and so what if you can fully customize them...?

And companions were never around last wipe, so... ???
Title: Re: Companions?
Post by: Gob on January 18, 2012, 10:59:50 am

And companions were never around last wipe, so... ???

he men't the mercs
Title: Re: Companions?
Post by: Zogra on January 18, 2012, 05:33:58 pm
I can't really seem to find much info on Companions. Where do you find them? are they named something specific? (Makes it easier for me to find one ^_^), how much can you customize them? Can you level them up and choose their points?

Overall, any info on them.

You cant find info you say?

I found all the info i need the problem is that i cant find a companion no matter how hard i look. I would say they dont exist or they choose where and when to spawn i guess.....
Cause 2 days from begging to the end i was looking for one and i didnt find any.

I was mostly camping NCR entrance and junktown streets

I also checked every city in game at lest 1 time
I full checked the cities all room all pockets everything.


I am telling you companions do no exist they are even more rare than blueprints inside lockedboxes

If i wanted to win lotto i wouldnt play fonline comeon give us some companions and some blueprints we dont ask for a nuclear warhead we just wanna play da game....


u see now that mercs suddently doesnt carry our stuff my only option for me that has good natured perkl is to find two companions and from what i see i got more chances to win lotto than to find one.....
Title: Re: Companions?
Post by: Slaver Snipe on January 19, 2012, 03:11:12 am
Companions are not that difficult to find, try going to bars people usually aren't at and do it often, after awhile you will have sucess I have 5 companions in total across all of my builds so far.
Title: Re: Companions?
Post by: Dzej on January 19, 2012, 11:06:15 pm
Just found one companion in The Den in Beckys Casino   :D

So here a question: I got no Tent, Hotel whatsoever so far. So what will happen if either i die or my companion? Does he respawn along with me?

Besides: Are companions restricted to just one per character?
Title: Re: Companions?
Post by: Redivivus on January 20, 2012, 12:13:40 am
So here a question: I got no Tent, Hotel whatsoever so far. So what will happen if either i die or my companion? Does he respawn along with me?

Besides: Are companions restricted to just one per character?

Companion will disappear.

No. They need 70 partypoints each. So you can have as much companions as your partypoints are.
Title: Re: Companions?
Post by: Dzej on January 20, 2012, 12:29:58 am
Companion will disappear.

No. They need 70 partypoints each. So you can have as much companions as your partypoints are.

Thanks pal. Btw, where can i see my PP counter? If possible anyway.
Title: Re: Companions?
Post by: Michaelh139 on January 20, 2012, 12:30:46 am
type:   ~pp
Title: Re: Companions?
Post by: Dzej on January 20, 2012, 01:51:27 am
type:   ~pp

Thank you, sir  :)

I would love to know, what types of companions (weaponwise) exist.
Title: Re: Companions?
Post by: Michaelh139 on January 20, 2012, 01:53:33 am
Thank you, sir  :)

I would love to know, what types of companions (weaponwise) exist.
They can use any and all, by skin.

But some are specialized in specific ones.

if you mean what they come in, there is so far only two i seen.

Nothing.
Throwing knives.
P90?  Not sure, heard from someone he got a p90 before. :P
Title: Re: Companions?
Post by: TheGreenHand on January 20, 2012, 02:04:02 am
if you mean what they come in, there is so far only two i seen.

Nothing.
Throwing knives.
P90?  Not sure, heard from someone he got a p90 before. :P
We currently have one who prefers  a "laser pistol" as well. I would imagine this meant proficiency in all EW, but haven't tried it out with anything else yet.
Title: Re: Companions?
Post by: Michaelh139 on January 20, 2012, 02:05:40 am
We currently have one who prefers  a "laser pistol" as well. I would imagine this meant proficiency in all EW, but haven't tried it out with anything else yet.
Ah yes I remember getting one at junktown (odd place to get ew girl eh?) but she died 10 seconds later cus she had jacket on and I gave her a spear....   Wasn't much to remember her by  ;D
Title: Re: Companions?
Post by: Dzej on January 20, 2012, 02:29:43 am
My companion just killed 2 brahmins, but i couldnt even loot them. There was no lootwindow appearing at all  :'(

Any clues? Thought i would hunt for some brahmin hides to build a tent already. I'm living with permanent fear to lose my companion if anything happens because i don't own a tent.

Edit:
Okay. Looks like the Devs messed up the server with the last serverdown :D Looting is back again.

Besides: Anyone know, if mercs/slaves still lvl up like pre-wipe? Got my first lvl up for the companion, and he just gained 2 hp. seems a little low to me.
Title: Re: Companions?
Post by: Slaver Snipe on January 20, 2012, 06:28:00 am
That is a problem of companions, they don't require luck to have high HP but their starting hp is lower than a mercs/most slaves bought with even 1 luck.  Your companion has 4-5 endurance which sadly won't result in having high HP at lvl 24 if you ever get it there.  (Yes regular mercs/slaves level up, although I have only tried this on bought ones as I believe encounter ones still disappear)
Title: Re: Companions?
Post by: Zogra on January 20, 2012, 06:38:17 am
guys i look 5 days all day i patrol all cities and i look mostly into their bars for companion and i cant find any i cant be this unlucky there must a problem with them and stoped respawn or something?
Title: Re: Companions?
Post by: Slaver Snipe on January 20, 2012, 06:46:10 am
I found one yesterday at Becky's in the Den, I doubt there is a problem with them  ;D
Title: Re: Companions?
Post by: Dzej on January 20, 2012, 08:25:29 am
guys i look 5 days all day i patrol all cities and i look mostly into their bars for companion and i cant find any i cant be this unlucky there must a problem with them and stoped respawn or something?

you are just unlucky, i guess  :-\
Title: Re: Companions?
Post by: Michaelh139 on January 20, 2012, 12:10:03 pm
The REAL problem is that they don't respawn for some in alot of cases, so people just keep gobbling them all up without chance of other people getting any.
Title: Re: Companions?
Post by: ErnestGaskin on January 20, 2012, 12:55:31 pm
Yeah, dont worry. Youre not the only one.
Title: Re: Companions?
Post by: Dzej on January 20, 2012, 04:19:51 pm
So i build a tent, told my companion if we seperate we will meet at the tent again. I loged out in klamath in some corner. After loging in he was gone. I went to my tent...no companion. So what the hell is going on?  :o
Title: Re: Companions?
Post by: Slaver Snipe on January 20, 2012, 04:39:37 pm
So i build a tent, told my companion if we seperate we will meet at the tent again. I loged out in klamath in some corner. After loging in he was gone. I went to my tent...no companion. So what the hell is going on?  :o

You logged out in a corner, and you were probably murdered your companion along with you.  They have trouble respawning so that is the probable cause.  ~pp and see if they still take up party points, if not they were unable to respawn, if so...possibly are trying to respawn and is having a script problem so you should contact a GM.
Title: Re: Companions?
Post by: Dzej on January 20, 2012, 05:06:39 pm
You logged out in a corner, and you were probably murdered your companion along with you.  They have trouble respawning so that is the probable cause.  ~pp and see if they still take up party points, if not they were unable to respawn, if so...possibly are trying to respawn and is having a script problem so you should contact a GM.

Um, yeah i loged out in a corner, but i loged in alive. And i know for sure, that my companion was with me, in that corner. So this doesnt make any sense. I checked the PP counter. its 0  :-\


Even if i got murdered, arnt companions supposed to be permanent, regardless what happens? If they arnt, there is no reason to use them over mercs :)
Title: Re: Companions?
Post by: Slaver Snipe on January 20, 2012, 06:24:22 pm
Companions can wear any type of armor=stronger than merc at later levels (seems as though they cannot switch their helmet currently)

Them not respawning is a bug, also I doubt the companion disappears as you did in logout, so it may have been sitting there and been murdered.
Title: Re: Companions?
Post by: Dzej on January 20, 2012, 07:27:19 pm
Companions can wear any type of armor=stronger than merc at later levels (seems as though they cannot switch their helmet currently)

Them not respawning is a bug, also I doubt the companion disappears as you did in logout, so it may have been sitting there and been murdered.

A bug? Nice one...i dont wanna know, how many companions suffered the same destiny. Hope this is fixed soon. Thank you.  :)
Title: Re: Companions?
Post by: Zogra on January 21, 2012, 12:03:40 am
Um, yeah i loged out in a corner, but i loged in alive. And i know for sure, that my companion was with me, in that corner. So this doesnt make any sense. I checked the PP counter. its 0  :-\


Even if i got murdered, arnt companions supposed to be permanent, regardless what happens? If they arnt, there is no reason to use them over mercs :)

Still there is a reason, mercs cant carry ur stuff while companion does + you can change hes armor but companion got lower hp than merc but companion lvl's up with patience and luck.

Ok i dont wanna whine again but please make companion a bit easier to find if possible? ty.
Title: Re: Companions?
Post by: Slaver Snipe on January 21, 2012, 01:42:56 am
Mercs level up too.
Title: Re: Companions?
Post by: Fenrir on January 22, 2012, 09:29:49 pm
Finally got companion, two of them, in fact. But, I ended up with Melee/Big Guns.

Wait, if they say they're proficient with Flamer/Rocket Launcher, that just means Big Guns in general, right? Because they'd have a higher big guns skill? So I could probably give my companion an m60?

Same thing with melee, she said 'Spears and sledgehammers' but I could give her a ripper/super sledge?

Btw, if I level them up, will all their combat skills get higher? So I could eventually use my melee companion with a pistol?
Title: Re: Companions?
Post by: Dzej on January 24, 2012, 11:33:13 pm
Finally got companion, two of them, in fact. But, I ended up with Melee/Big Guns.

Wait, if they say they're proficient with Flamer/Rocket Launcher, that just means Big Guns in general, right? Because they'd have a higher big guns skill? So I could probably give my companion an m60?

Same thing with melee, she said 'Spears and sledgehammers' but I could give her a ripper/super sledge?

Btw, if I level them up, will all their combat skills get higher? So I could eventually use my melee companion with a pistol?

Afaik all skills are improved when lvled up. And if they say something like flamer/rocket launcher, i guess all big guns are involved.
Title: Re: Companions?
Post by: Dzej on January 26, 2012, 05:24:46 am
Anyone know if its possible to disband a specific companion out of various?
Title: Re: Companions?
Post by: Jotisz on January 26, 2012, 09:54:40 am
Have the ones you want with you. Then type  ~disbandparty away_team this will remove the followers that are on a different map then you.
Title: Re: Companions?
Post by: Dzej on January 26, 2012, 04:00:29 pm
Have the ones you want with you. Then type  ~disbandparty away_team this will remove the followers that are on a different map then you.

Thanks much dude !  :D
Title: Re: Companions?
Post by: Heywood on January 31, 2012, 03:29:15 am
Yea, I already found 2 as well.

Maybe we could gather up their spawning locations? So that we won;t have to run around locations they don't spawn,
or know where to look to not just pass right beside them?
Title: Re: Companions?
Post by: Dzej on January 31, 2012, 05:35:08 am
Yea, I already found 2 as well.

Maybe we could gather up their spawning locations? So that we won;t have to run around locations they don't spawn,
or know where to look to not just pass right beside them?

There is already a thread about locations, but its poor. I see a huge problem with everyone knowing every location. I have already noticed a huge increase in people searching for companions the last days. Its like everyone is looking for them non-stop. Dont get me wrong. I got no problem with other players finding companions, gut its just annoying when you know that the chance to get one yourself is already shitty and it gets even worser with all the people running around in search for them.

I already suggested a "companion location hint system", at least that would eliminate the blind search over a couple of hours. Or just incease the spawnrate Or make it so, that there is ALWAYS at least one companion waiting somewhere and as soon as he's grabbed, another one spawnes immediately
Title: Re: Companions?
Post by: Heywood on January 31, 2012, 12:36:50 pm
Keep in mind that there are still some that can't find any for a week.
I almost gave up searching for them myself, since I couldn't find any, while roaming almost any city,
and then BAM got one in Hub just standing there browsing items in the shop.

Had to change character, run there as fast as hell, and had him. He of course didn;t make it back to the base
because he didn't tag along from one encounter, so probably there is another week of searching for one more.

That's why I would gladly put locations I found my companions origins, because my friends still can't find any.
Title: Re: Companions?
Post by: Heywood on February 03, 2012, 11:22:31 pm
Ok, I got a question. Got a companion. Boosted him up a few lvl's, but he got killed by a player.

I told him to meet me up in case we got lost (or killed) in my tent, which I set up.
But he's not there and my party points are at 0.

Bug or...?
Title: Re: Companions?
Post by: Nobody on February 03, 2012, 11:38:26 pm
Bug. I have lost a few companions this way, though most of the times in normal encounters with npc's.
Title: Re: Companions?
Post by: Chewbakka on February 04, 2012, 01:03:03 am
Heywood, let me ask you a question regarding leveling of companions...I found a melee traveler who I have been trying to level up on molerats. The guy has had to have killed 6 mutated and roughly 10 reg molerats...is there a difference in the leveling of Mercs? I remember leveling mercs pre wipe that seemed to level just as any level 1 char would...1k xp to lvl 1, 3k xp to lvl 2, etc. Feel like I am wasting my time at this point as the XP seems to not generate like a PC does.
Title: Re: Companions?
Post by: Nobody on February 04, 2012, 01:18:36 am
They level up properly, although i don't know at what rate they get experience. Maybe they can start already with some lvl so it seems to be slow.
Title: Re: Companions?
Post by: Heywood on February 04, 2012, 09:58:05 am
Heywood, let me ask you a question regarding leveling of companions...I found a melee traveler who I have been trying to level up on molerats. The guy has had to have killed 6 mutated and roughly 10 reg molerats...is there a difference in the leveling of Mercs? I remember leveling mercs pre wipe that seemed to level just as any level 1 char would...1k xp to lvl 1, 3k xp to lvl 2, etc. Feel like I am wasting my time at this point as the XP seems to not generate like a PC does.

I lvl up two so far, both EW, and they seem to lvl pretty fast, but maybe it's 1:1, since the first 4 lvl were easy to achieve. I wander also, if they generate more AP's with lvl's, because they seem to have around 5-6 APs or so with their slow fire rate.
Title: Re: Companions?
Post by: Vandal on February 05, 2012, 09:48:07 am
I just saw one companion in the hub  :)

http://imageshack.us/photo/my-images/843/screen05022012094119.jpg/
Title: Re: Companions?
Post by: Shangalar on February 05, 2012, 12:41:44 pm
Great, but he isnt available ! ;)
Title: Re: Companions?
Post by: Dzej on February 05, 2012, 02:08:00 pm
So i would love to know how much hp you saw on lvl 1 travellers so far  :D. My highest so far is at 118 hp

Let the competition begin  ;)
Title: Re: Companions?
Post by: Tomas on February 05, 2012, 03:05:39 pm
Dzej, as I told You earlier I found 188Hp companion with metal armor. And I m still waiting for his return :P I'll tell You if he back.
Title: Re: Companions?
Post by: Dzej on February 05, 2012, 03:13:03 pm
Dzej, as I told You earlier I found 188Hp companion with metal armor. And I m still waiting for his return :P I'll tell You if he back.

Thats exacly why I'm asking. Highest what i have heard so far was 122 and that sounds reasonable. But 188 is just WTF  ;D
Title: Re: Companions?
Post by: Tomas on February 05, 2012, 03:17:20 pm
It was really lucky I found him. But There was different between other companions. He was getting only 1hp per lvl not 3-4.
Title: Re: Companions?
Post by: Who Killed Bambi on February 05, 2012, 04:28:45 pm
I often see alts logged off with names scout 4 or companion 52, something like this in bars. Seems companions spawning by fixed time and few guys just buying them  :( 
Title: Re: Companions?
Post by: Tomas on February 05, 2012, 04:47:02 pm
You can't buy companions. And there are these alts because people don't know when exactly companion spawns. I think it's like caps in shops, it's random.
Title: Re: Companions?
Post by: Who Killed Bambi on February 05, 2012, 05:00:41 pm
You can't buy companions. And there are these alts because people don't know when exactly companion spawns. I think it's like caps in shops, it's random.
Caps at merchants have fixed time spawning, same like all items in shops, sadly but true :D
Title: Re: Companions?
Post by: Dr. Parchir on February 05, 2012, 07:29:06 pm
I often see alts logged off with names scout 4 or companion 52, something like this in bars. Seems companions spawning by fixed time and few guys just buying them  :(

Sadly but true
Title: Re: Companions?
Post by: Dzej on February 05, 2012, 08:49:28 pm
I often see alts logged off with names scout 4 or companion 52, something like this in bars. Seems companions spawning by fixed time and few guys just buying them  :(

If they do, i didnt notice it yet. As i mentioned before, I experienced companions to despawn after about 40 minutes. After the first despawned a new one dropped by in a timeperiod of about 3 minutes. In my opinion its just random.
Title: Re: Companions?
Post by: Dzej on February 05, 2012, 11:32:08 pm
There are 2 travellers at the same time in junktown right now  ;)
Title: Re: Companions?
Post by: Dzej on February 06, 2012, 04:43:47 pm
Dzej, as I told You earlier I found 188Hp companion with metal armor. And I m still waiting for his return :P I'll tell You if he back.

Okay. I totally believe you Tomas. Just found a Traveller with 212 hp  :o  :o  :o
Title: Re: Companions?
Post by: Tomas on February 06, 2012, 06:35:52 pm
Very nice, congratulations! :) What type of weapon he use?
Title: Re: Companions?
Post by: Eraus on February 07, 2012, 12:39:48 am
Hmmm I heard someone somewhere said that companions when lvling up get 5% to attack skills, wondering if to all attack skills or only for specific?(I dont think anybody know that but needed to ask :D). And how I can set free companion, I hope there is better way then dismember all party, because I have 2 meleers and 1 bigunner, but rly what I want its 3 Energy guys, worst case bigunners, so if 5% per lvl to all atk skills is true I would just need to lvl up them, but if not then I need to find other spec companions and I dont know how to get rid of specific companion.
Title: Re: Companions?
Post by: Alexandrite on February 07, 2012, 12:58:01 am
Companion will disappear.

No. They need 70 partypoints each. So you can have as much companions as your partypoints are.

God, I wish they didn't use party points from speech... I liked it when you didn't have to use speech, and use only charisma...  :'(
Title: Re: Companions?
Post by: Dzej on February 07, 2012, 07:55:33 am
Hmmm I heard someone somewhere said that companions when lvling up get 5% to attack skills, wondering if to all attack skills or only for specific?(I dont think anybody know that but needed to ask :D). And how I can set free companion, I hope there is better way then dismember all party, because I have 2 meleers and 1 bigunner, but rly what I want its 3 Energy guys, worst case bigunners, so if 5% per lvl to all atk skills is true I would just need to lvl up them, but if not then I need to find other spec companions and I dont know how to get rid of specific companion.

Take the ones with you which you wanna keep. Leave the map where the companions stay that you wanna disband. Type in "~disbandparty away_team"
Title: Re: Companions?
Post by: Who Killed Bambi on February 12, 2012, 12:14:17 pm
So where to find them ? any screenshots with theyr placements ? for month of gaming i find any.
Title: Re: Companions?
Post by: Aquare on February 12, 2012, 12:55:50 pm
[ Spoiler ] Companion placements (http://fodev.net/forum/index.php?topic=20246.0)
Title: Re: Companions?
Post by: Dzej on February 13, 2012, 12:35:05 pm
Hmmm I heard someone somewhere said that companions when lvling up get 5% to attack skills, wondering if to all attack skills or only for specific?(I dont think anybody know that but needed to ask :D). And how I can set free companion, I hope there is better way then dismember all party, because I have 2 meleers and 1 bigunner, but rly what I want its 3 Energy guys, worst case bigunners, so if 5% per lvl to all atk skills is true I would just need to lvl up them, but if not then I need to find other spec companions and I dont know how to get rid of specific companion.

Got a highlvl(like 20-24) throwing companion. Gave him a melee weapon. He missed A WHOLE LOT even on normal molerats. So i guess they just get points in their proficiency per lvlup.
Title: Re: Companions?
Post by: Eraus on February 13, 2012, 03:02:02 pm
Got a highlvl(like 20-24) throwing companion. Gave him a melee weapon. He missed A WHOLE LOT even on normal molerats. So i guess they just get points in their proficiency per lvlup.
Thank you myth buster :)
Title: Re: Companions?
Post by: Dzej on February 14, 2012, 02:43:53 pm
Thank you myth buster :)

Unfortunately I have to take back what i said before. Thought he was already high-lvl when i got him because he had 212 hp from the start. But i got curious and tried to lvl him up. After 25 molerats he lvld up, so that should be from lvl 4 to 5. After another 33 molerats he went from 5 to 6. He just gained 2 hp each time so the high starting hp doesnt make any sense  ::)

How the hell can a companion with just 4-5 END start with 206 hp?
Title: Re: Companions?
Post by: Eraus on February 14, 2012, 05:30:56 pm
Unfortunately I have to take back what i said before. Thought he was already high-lvl when i got him because he had 212 hp from the start. But i got curious and tried to lvl him up. After 25 molerats he lvld up, so that should be from lvl 4 to 5. After another 33 molerats he went from 5 to 6. He just gained 2 hp each time so the high starting hp doesnt make any sense  ::)

How the hell can a companion with just 4-5 END start with 206 hp?

Yeah its strange that they have random hp, hmmm so myth isnt busted, I would wish myth who say that they get 5% when lvling up in everyskill is true, because now if companion doesnt suit you you must discard it and look for another. This makes companions hunting fever.
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 12:05:04 am
Do you guys think that there might be a limited amount of companions on the server ?
Title: Re: Companions?
Post by: Michaelh139 on February 15, 2012, 12:14:45 am
Do you guys think that there might be a limited amount of companions on the server ?
No it's just over-serious power-players snatchin em all up. :P
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 12:27:28 am
Yeah, but when those "over-serious power-players" dont find companions, what can we say ? :)
Title: Re: Companions?
Post by: Michaelh139 on February 15, 2012, 04:17:34 am
Yeah, but when those "over-serious power-players" dont find companions, what can we say ? :)
More minerals required.
Title: Re: Companions?
Post by: Frenchy on February 15, 2012, 07:31:11 am
I can be your companion, Im hidding at The Glow. Search me
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 11:21:56 am
Alright :p
Title: Re: Companions?
Post by: zubrowka on February 15, 2012, 11:37:32 am
No it's just over-serious power-players snatchin em all up. :P
yup;), been tryin to find one for two weeks (?) already without success...
Title: Re: Companions?
Post by: Ox-Skull on February 15, 2012, 11:49:33 am
I found one in JT wandering between the bar and the fire outside of boyce's.

But i i didnt hav the necessary PP to recruit him.
Seen none since, but havnt really checked.

Ox
Title: Re: Companions?
Post by: Skycast on February 15, 2012, 12:07:31 pm
Do you guys think that there might be a limited amount of companions on the server ?
They dissapearing to often because of bug so no problem with limit ;D
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 12:11:56 pm
Never had a single one disappearing.

I was asking that coz I saw many companions in Redding militia. Bullshitty idea, btw.
Title: Re: Companions?
Post by: Skycast on February 15, 2012, 12:24:27 pm
Never had a single one disappearing.

I was asking that coz I saw many companions in Redding militia. Bullshitty idea, btw.
No, you are wrong we didnt put any in militia, just 1 time 1 companion for test.
About dissapearing it is already reported that when you leaving to wm and your companion have cmbt timeout he can dissapear even from partypoints and cant be returned.
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 12:32:25 pm
Saw many different names, so I guess it's not just one...

Yeah, about disappearing, I understand, but just make them flee every encounter you leave and that's it.
Title: Re: Companions?
Post by: Skycast on February 15, 2012, 01:54:11 pm
Saw many different names, so I guess it's not just one...
Some times when you add mercs to militia they still have their names, we are not so idiots to waste companions for militia ;D
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 02:40:57 pm
Never saw a militia called something else than militia when you crush his face, afair, but whatever. I'm sure you wouldn't do such a thing, companions are already harsh enough to find, that would be just mean to deprive people to get some and have a good time in their tent all together :p
Title: Re: Companions?
Post by: The_Rat on February 15, 2012, 02:52:18 pm
Is it possible to take a companion and then give him to another person?
Title: Re: Companions?
Post by: Dzej on February 15, 2012, 02:53:07 pm
Is it possible to take a companion and then give him to another person?

Companions arn't tradeable
Title: Re: Companions?
Post by: The_Rat on February 15, 2012, 02:55:44 pm
This is sad, looking for them about a week now. Seems I'm extremely unlucky...
And I'm sick of the guys with names like scoun1, scout2 etc in the bars.
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 02:58:01 pm
Rofl, Dzej will agree with you  ;D
Title: Re: Companions?
Post by: Dzej on February 15, 2012, 03:31:46 pm
Rofl, Dzej will agree with you  ;D

Absolutely. I wish the system would work in some different, better way. Had about 2 week break. Now i'm back and see 1-2 permacamper on every common companion spawn point, shouldnt wonder if  there were some multilogger among them. Thats why i already suggested a higher spawnrate/always at least one companion somewhere, but no one agreed  ;)
Title: Re: Companions?
Post by: Who Killed Bambi on February 15, 2012, 03:51:59 pm
I see this campers any time i m visiting maltese falcon and junktown. No wonder companions hard to get if they spawn 2 times per day and campers getting them all.
Title: Re: Companions?
Post by: Dzej on February 15, 2012, 03:59:43 pm
I see this campers any time i m visiting maltese falcon and junktown. No wonder companions hard to get if they spawn 2 times per day and campers getting them all.

The current system is forcing them to do it that way, if they want to get a companion that bad. Most of the "catched" companions are disbanded anyway because of lack of hp or the right proficiency.
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 04:00:28 pm
Campers are there because these companions are so hard to find. People should be forced to camp only if they search for a special companion, not to find any companion at all. That's the main problem, and it's increasing since more and more people discover the companions system and all its benefits.
Title: Re: Companions?
Post by: Perteks on February 15, 2012, 04:04:11 pm
Companions should be possible to find on random encounter but when i mean random its mean random (everywhere)
Title: Re: Companions?
Post by: Dzej on February 15, 2012, 04:13:15 pm
Maybe a companion location hint system as already suggested would help a little. Like you ask a bartender if he saw some and he will point the way like "there was one here. He told me he is heading to <insert random placement here>"

I would like to blame the campers as well but its really the system that encourages them to do so.
Title: Re: Companions?
Post by: The_Rat on February 15, 2012, 04:27:24 pm
Maybe a companion hint system as already suggested would help a little. Like you ask a bartender if he saw some and he will point the way like "there was one here. He told me he is heading to <insert random placement here>"

I would like to blame the campers as well but its really the system that encourages them to do so.
A companion hint system? Sounds great.
And about campers - I really missing the 10 min cooldown to relog as it was last session.
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 04:29:49 pm
Wouldnt change anything. Proxies, remember ?

Anyways, alt scouts are becoming useless. You spot a traveler, well ! You come there, and the other 3 campers had enough time to take it since they waited there with their char in need :p
Title: Re: Companions?
Post by: The_Rat on February 15, 2012, 04:33:37 pm
Wouldnt change anything. Proxies, remember ?

Anyways, alt scouts are becoming useless. You spot a traveler, well ! You come there, and the other 3 campers had enough time to take it since they waited there with their char in need :p
Yeah, imagine you stared at the monitor about couple of hours waiting for companion and then you went few mins afk to take a shit, and right at this time companion spawned and was taken away by guys with scouts! Awesome. ;D
Title: Re: Companions?
Post by: Dzej on February 15, 2012, 04:44:19 pm
Wouldnt change anything. Proxies, remember ?

Anyways, alt scouts are becoming useless. You spot a traveler, well ! You come there, and the other 3 campers had enough time to take it since they waited there with their char in need :p

It would help(in my opinion), if you could tell your companion in which skill he should invest points at lvl up. So no disbanding anymore cause of fault proficiency. So at some point all the campers will get their companion and move on  ;D. Besides that the partialy big difference in hp of the comps is another crucial faktor why many of them are just disbanded. Its just plain dumb that one companion is starting with under 100 hp and another one with over 200 hp.
Title: Re: Companions?
Post by: Shangalar on February 15, 2012, 04:52:41 pm
Quote
Yeah, imagine you stared at the monitor about couple of hours waiting for companion and then you went few mins afk to take a shit, and right at this time companion spawned and was taken away by guys with scouts! Awesome.

You cannot prevent that, scouts or not. Like Cartman, ask your mother to bring toilets.

Quote
It would help(in my opinion), if you could tell your companion in which skill he should invest points at lvl up. So no disbanding anymore cause of fault proficiency. So at some point all the campers will get their companion and move on  . Besides that the partialy big difference in hp of the comps is another crucial faktor why many of them are just disbanded. Its just plain dumb that one companion is starting with under 100 hp and another one with over 200 hp.

You can already steal them to see what type of weapon they use. But yeah, that's not enough since you cannot see difference between hth, energy and bg - who dont carry anything. Being able to ask them before recruiting them would help a lot. About the hps, I agree, it is just strange and seems not related at all to their gameplay style.
Title: Re: Companions?
Post by: DocAN. on February 15, 2012, 04:55:55 pm
Juts put some player lvl check. let say lvl 12 or 15. No more lvl 1 scouts etc.
This lvl check will bring more chances to normal players.
And maybe some NPC reaction to alts which are sleeping in bars.
When someone will go offline in bar he will get warning and became unprotected.
Title: Re: Companions?
Post by: Trokanis on February 15, 2012, 05:23:54 pm
I like the idea of them possibly being found in random encounters.  (you encounter Junktown Scouts, Pig Rats, and a Traveler)  If they survive you get a chance to chat with them, if you have the PP they say something like "Thanks for the help, how bout we tromp around together?"  Sadly though the way the system works, it's the same with companions as it is with resources, caps, and everything else, The gangs will make one million alts, camp them everywhere, and the Minor small time players get nothing.
Title: Re: Companions?
Post by: Dr. Parchir on February 15, 2012, 05:25:34 pm
Juts put some player lvl check. let say lvl 12 or 15. No more lvl 1 scouts etc.
This lvl check will bring more chances to normal players.
And maybe some NPC reaction to alts which are sleeping in bars.
When someone will go offline in bar he will get warning and became unprotected.

huh? unpro in bars? hell yeah , new tool where i can troll! Just make them spawn random on map , not only in bars( like that one behind tent spawns in ncr)  ::)

about companions. I always when enter NCR see at least one that spawned at this same time that i entered (that's how i get about 7 of them). I think that companions now are pretty weak compared to slaves/mercenaries. Wasting +2 days for them for me is a horrible idea. I tested them well and their are random. Their staring lvl , skills , stats, eq in backpack, armor. Most of them (at least for me it was 42 to 51 companions) got some fail builds like 1 EN(lul 61 hp melee companion, Erick i won't forget that fail you were!), 5 AP small guns, 18 carry weigh big guns, EW that was shooting from 3 hexes with laser rifle and much more.

I think that better way would be to earn some caps and buy a mercenaries / catch slaves that are this same power or even better. At end i would like to mention that 1 slave (lone wanderer) is stronger then 1 melee companion at 6-9 lvl. After this test i was sure that better is to have a slave most of times then "watch few hours into screen for companion". If i find one then ok sure why not, but this isn't something that i MUST have and i don't understand why some players are so camping for them/
Title: Re: Companions?
Post by: Dzej on February 15, 2012, 10:23:14 pm
Juts put some player lvl check. let say lvl 12 or 15. No more lvl 1 scouts etc.

Uhm, that doesnt make any sense. Scouts are for exactly that purpose:scouting. You wont take the companion with a scout  ;)
Title: Re: Companions?
Post by: Dzej on February 15, 2012, 10:31:47 pm
I like the idea of them possibly being found in random encounters.  (you encounter Junktown Scouts, Pig Rats, and a Traveler)  If they survive you get a chance to chat with them, if you have the PP they say something like "Thanks for the help, how bout we tromp around together?"  Sadly though the way the system works, it's the same with companions as it is with resources, caps, and everything else, The gangs will make one million alts, camp them everywhere, and the Minor small time players get nothing.

How should a non-combat character get one in that case?
Title: Re: Companions?
Post by: Trokanis on February 16, 2012, 08:24:16 am
Fair question, and the answer is the same way a non-combat character gets gear.  By running around getting the encounters letting the good guys win, and talking to the remaining NPC.  My suggestion was not to REPLACE the current system of them spawning randomly in bars and so forth, but to ADD to it.  Because if people can perhaps get them in the wastes, then maybe the people not in the wastes can start getting them in the bars.
Title: Re: Companions?
Post by: Heywood on February 19, 2012, 12:34:01 pm
Because if people can perhaps get them in the wastes, then maybe the people not in the wastes can start getting them in the bars.

Aye. There are a lot of random encounters with traders etc. but they show no value to the non-combat char. Random encounter wastelander would be a great addition.
Title: Re: Companions?
Post by: Ox-Skull on April 09, 2012, 03:43:54 pm
I just got a companion and was in battle with him, i manually moved him near exit grid then i left the battle thinking he would follow.
He wasnt set to flee. He didnt re join me and isnt at my "main" tent.

So.. how long does it take for them to respawn, i gave him 2 beers and iguana first up.
Also my party points doesnt reflect it any more its back to 40/123

Im guessing he will respawn, but im worried i lost him. :( only just got him few hrs ago, and i spent all day searching towns.

Ox
Title: Re: Companions?
Post by: codave on April 09, 2012, 04:23:58 pm
If your party points are at 40/xxx, he's gone.

Sorry man.
Title: Re: Companions?
Post by: Ox-Skull on April 10, 2012, 04:22:07 am
well i had just gotten him fed him 2 beers and iguana did 2 g geckos enc then 2 powder gang encs, fled the second powder gang enc and he didnt follow.  from my understanding he should hav rejoined me or if he died he should hav respawned at my main tent. he wasnt even 4 hrs old. seems like a bug. he shouldnt of had low loyalty, he diffentely should hav followed me or respawned. i would like him replaced.
Title: Re: Companions?
Post by: Malice Song on April 10, 2012, 08:45:16 am
i would like him replaced.

Join the line.

On a more practical note, as far as I know if the pp are gone, your comp has been deleted, so good luck getting anything replaced.

If you do, though, it would be nice to let me know. I've lost at least three to these kinds of bug so far.
Title: Re: Companions?
Post by: Ox-Skull on April 10, 2012, 09:07:31 am
Join the line.

On a more practical note, as far as I know if the pp are gone, your comp has been deleted, so good luck getting anything replaced.

If you do, though, it would be nice to let me know. I've lost at least three to these kinds of bug so far.

I have the Ranger safe house, maybe they not programmed to return to it.

Can anyone confirm this,
Title: Re: Companions?
Post by: Crab_people on April 10, 2012, 09:43:55 am
at first day all followers,slaves,mercs have 100% loyalty and each day reduce -10% and follower death -20%
Title: Re: Companions?
Post by: JovankaB on April 10, 2012, 10:06:00 am
Ox-Skull if you want to check if your follower is still in game you can contact me on IRC.
But if it's gone for good it won't be returned of course.

I had a slaver character previous season, and I enjoyed playing her a lot.
But with the number of follower +requests I get, I would not make this character again.
Title: Re: Companions?
Post by: Slaver Snipe on April 10, 2012, 11:48:33 am
You should try a slaver again Jovanka, it seems to work pretty fine with mercs/slaves and the only real problem is companions (sometimes a slave or merc will randomly disappear but it's not like they are too hard to get.)
Title: Re: Companions?
Post by: falloutdude on April 10, 2012, 02:48:19 pm
mercs and such dissapeard because they still have combat timer going when you go owm so they cant follow. wait the 10 seconds or tell them to flee.
Title: Re: Companions?
Post by: Crab_people on April 10, 2012, 03:19:55 pm
use flee command
Title: Re: Companions?
Post by: codave on April 11, 2012, 06:33:06 pm
Mine have both respawned and returned to my Ranger safehouse before, so that likely isn't the issue.
Title: Re: Companions?
Post by: FrankenStone on April 22, 2012, 02:27:52 am
lol everybodys cryin about companions lol ive lost many mercs this season and thats alot of cash u just lossing some companion by a bug , mercs are badder bugged un my opinion and for good caps it shouldnt be but lets keep in mind that its just a BETA guys ;D
Title: Re: Companions?
Post by: Dendito on April 22, 2012, 06:20:15 am
i have 6 of them, 3 died and respawned at my tent.. but this got to be fixed soon, its hard to get a good companion just to lose him because of a bug
Title: Re: Companions?
Post by: FrankenStone on April 24, 2012, 01:35:28 am
its harder to loose a merc that was costing 10k believe me
Title: Re: Companions?
Post by: Dendito on May 02, 2012, 11:08:40 pm
its harder to loose a merc that was costing 10k believe me
ok, but that is supposed to happen, mercs dont respawn, companions should
Title: Re: Companions?
Post by: Raven Crow on April 12, 2013, 12:28:19 am
Hello all,

i checked for the first time the bar in the hub and found one traveller straight away.
I tried to hire her but she dont give any dialog in that sens.
I have 3 charism, i drunk a beer and had 45 party point but still nothing.
my PC just end up with "nevermind" all the time?
is there any more requirement for it?

thx
Title: Re: Companions?
Post by: Ed Wood on April 12, 2013, 12:31:12 am
you need 70pp for a companion!
Title: Re: Companions?
Post by: Raven Crow on April 12, 2013, 12:32:07 am
ahh.. how can i get so many points?
you absolutly need a good charisma then?
Title: Re: Companions?
Post by: Django-Y on April 12, 2013, 12:32:40 am
and IN 4
Title: Re: Companions?
Post by: Raven Crow on April 12, 2013, 12:33:16 am
can i cheat with a beer and 1 mentat?
ah no its not going to be enough, i have 45 pp with the beer, will be 65 with mentats...argg
any other solutions?
Title: Re: Companions?
Post by: ronillon on April 12, 2013, 01:29:08 am
can i cheat with a beer and 1 mentat?
ah no its not going to be enough, i have 45 pp with the beer, will be 65 with mentats...argg
any other solutions?

Yes, you can use drugs to temporarily increase your charisma to get more PP. Additionally, you get 1PP for every 3points in Speech. Also, you can get Magnetic Personality perk (+50PP), if you have 100 Speech. Or +50PP for having Good Natured trait (but that makes you unable to enslave NPCs)