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Author Topic: Companions?  (Read 17654 times)

Frenchy

  • TSAR
  • Offline
Re: Companions?
« Reply #75 on: February 15, 2012, 07:31:11 am »

I can be your companion, Im hidding at The Glow. Search me
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Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: Companions?
« Reply #76 on: February 15, 2012, 11:21:56 am »

Alright :p
Re: Companions?
« Reply #77 on: February 15, 2012, 11:37:32 am »

No it's just over-serious power-players snatchin em all up. :P
yup;), been tryin to find one for two weeks (?) already without success...
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see you in the boneyard
shoot me an infallible kiss

Ox-Skull

  • TRH
  • Offline
Re: Companions?
« Reply #78 on: February 15, 2012, 11:49:33 am »

I found one in JT wandering between the bar and the fire outside of boyce's.

But i i didnt hav the necessary PP to recruit him.
Seen none since, but havnt really checked.

Ox
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Ranger of the Wastes. The Wastes still needs civilised people.
Re: Companions?
« Reply #79 on: February 15, 2012, 12:07:31 pm »

Do you guys think that there might be a limited amount of companions on the server ?
They dissapearing to often because of bug so no problem with limit ;D
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Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: Companions?
« Reply #80 on: February 15, 2012, 12:11:56 pm »

Never had a single one disappearing.

I was asking that coz I saw many companions in Redding militia. Bullshitty idea, btw.
Re: Companions?
« Reply #81 on: February 15, 2012, 12:24:27 pm »

Never had a single one disappearing.

I was asking that coz I saw many companions in Redding militia. Bullshitty idea, btw.
No, you are wrong we didnt put any in militia, just 1 time 1 companion for test.
About dissapearing it is already reported that when you leaving to wm and your companion have cmbt timeout he can dissapear even from partypoints and cant be returned.
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Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: Companions?
« Reply #82 on: February 15, 2012, 12:32:25 pm »

Saw many different names, so I guess it's not just one...

Yeah, about disappearing, I understand, but just make them flee every encounter you leave and that's it.
Re: Companions?
« Reply #83 on: February 15, 2012, 01:54:11 pm »

Saw many different names, so I guess it's not just one...
Some times when you add mercs to militia they still have their names, we are not so idiots to waste companions for militia ;D
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Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: Companions?
« Reply #84 on: February 15, 2012, 02:40:57 pm »

Never saw a militia called something else than militia when you crush his face, afair, but whatever. I'm sure you wouldn't do such a thing, companions are already harsh enough to find, that would be just mean to deprive people to get some and have a good time in their tent all together :p
Re: Companions?
« Reply #85 on: February 15, 2012, 02:52:18 pm »

Is it possible to take a companion and then give him to another person?
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Re: Companions?
« Reply #86 on: February 15, 2012, 02:53:07 pm »

Is it possible to take a companion and then give him to another person?

Companions arn't tradeable
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Re: Companions?
« Reply #87 on: February 15, 2012, 02:55:44 pm »

This is sad, looking for them about a week now. Seems I'm extremely unlucky...
And I'm sick of the guys with names like scoun1, scout2 etc in the bars.
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Shangalar

  • Dictatorial Tyrant
    • Generation Fallout
  • Offline
Re: Companions?
« Reply #88 on: February 15, 2012, 02:58:01 pm »

Rofl, Dzej will agree with you  ;D
Re: Companions?
« Reply #89 on: February 15, 2012, 03:31:46 pm »

Rofl, Dzej will agree with you  ;D

Absolutely. I wish the system would work in some different, better way. Had about 2 week break. Now i'm back and see 1-2 permacamper on every common companion spawn point, shouldnt wonder if  there were some multilogger among them. Thats why i already suggested a higher spawnrate/always at least one companion somewhere, but no one agreed  ;)
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