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Other => FOnline:2238 Forum => Archives => Suggestions => Topic started by: Badger on April 05, 2011, 12:57:58 pm

Title: Single shots hit random body parts
Post by: Badger on April 05, 2011, 12:57:58 pm
I think every single shot should have a high chance of being upgraded to hit the arms/legs/head/whatever.

I don't see single shots as a shot to the torso, but rather just plugging away in their general direction. As such, I think there's just a chance of it hitting the arms or legs rather than the torso. If it crits, it obviously uses the crit table of the body part it hits.

Torso would be the dominant body part to hit, followed by arms, legs and groin. Headshots would be uncommon and eyeshots rare.

Single shots are pretty useless right now, despite the comparatively high AP cost of aimed shots. I think this would encourage builds that focus on single shots, crit or otherwise.
Title: Re: Single shots hit random body parts
Post by: Eternauta on April 05, 2011, 03:08:37 pm
I do like the idea, but what exactly do you mean by a "a high chance of being upgraded to hit the arms/legs/head/whatever"?

Did you have any percentanges in mind?

Anyway I do support the suggestion, sounds like a good boost for the Fast Shot pistoleer.
Title: Re: Single shots hit random body parts
Post by: Badger on April 05, 2011, 03:33:47 pm
I decided to play fast and loose with the details, because I had no way of making sure what worked and what didn't. Just to throw some rough figures out there:

70% chance that an unaimed shot will be upgraded to aimed.
(I'd rather make unaimed shots too good and have to them nerf them than instigate a change that did too little)

From there, there's a 1-100 roll like our current crit table:

1-30 = Torso (Exactly the same as a regular unarmed shot)
31-45 = Right Arm
46-60 = Left Arm
61-70 = Right Leg
71-80 = Left Leg
81-90 = Groin
91-96 = Head
97-100 = Eyes

Certainly not powerful enough to overtake snipers, but it will give Fast Shot pistoleros access to more than just the appallingly bad torso hit table (god knows there's nothing critical in your torso, anyway)
Title: Re: Single shots hit random body parts
Post by: Stration on April 05, 2011, 03:39:21 pm
You *are*, of course, aware of the fact that if you introduce such thing for single shots, you'd also have to do the same with bursts, since bullets from a burst are also shot 'in the general direction' of your target?


Title: Re: Single shots hit random body parts
Post by: Andr3aZ on April 05, 2011, 03:46:58 pm
You *are*, of course, aware of the fact that if you introduce such thing for single shots, you'd also have to do the same with bursts, since bullets from a burst are also shot 'in the general direction' of your target?

Avenger burst in the eyes *whole body explodes* (yes i know it would be very very rare but it could happen :D)
Title: Re: Single shots hit random body parts
Post by: Badger on April 05, 2011, 04:07:54 pm
You *are*, of course, aware of the fact that if you introduce such thing for single shots, you'd also have to do the same with bursts, since bullets from a burst are also shot 'in the general direction' of your target?

Yeah, no.
Title: Re: Single shots hit random body parts
Post by: pistacja on April 05, 2011, 04:22:00 pm
A shot in the eye is the same as a shot to any other body part UNLESS it is a critical hit.

Even with 3x more critical, 10 luck and finesse, the chance for a critical hit is 35% -so the chance for a critical eye burst is under 1% (0.35*0.70*0.04=0.0098).

With that in mind I say: Hell yes!
Title: Re: Single shots hit random body parts
Post by: Crazy on April 05, 2011, 04:24:06 pm
Not really, I guess you get the bonus crit chance when you hit a body part other than torso. So +60% for eyes.
Title: Re: Single shots hit random body parts
Post by: Redbull on April 05, 2011, 04:54:12 pm
Also when you aim to eye you usually hit the head instead of eye. I guess anyone noticed this fact.
So I can say that this is a good idea.
Title: Re: Single shots hit random body parts
Post by: thebadman on April 05, 2011, 05:00:16 pm
@Redbull
If you'r target isnt facing at you its normal you hit HEAD not eyes, ofc if ur ammo isnt skull priecing ;>

+1 for idea
Its very good one, because for now it was or uber pawning(bursters dont need to aim) or butthurt(no aiming with pistols/rifles without burst = DAMAGE FAIL)
Title: Re: Single shots hit random body parts
Post by: Badger on April 05, 2011, 05:22:54 pm
Yeah, I probably should have clarified that the different body parts gain that body part's bonus critical chance.
Title: Re: Single shots hit random body parts
Post by: pistacja on April 05, 2011, 06:04:40 pm
Well in that case, no. I'm against :P
Title: Re: Single shots hit random body parts
Post by: Surf on April 05, 2011, 06:05:59 pm
This is a thing I want to see in singleplayer Fallout too.. So yes, I'm all for it.
Title: Re: Single shots hit random body parts
Post by: Slaver Snipe on April 06, 2011, 06:21:01 am
Interesting idea, possibly making fastshot builds more interesting and fun to play.
Title: Re: Single shots hit random body parts
Post by: Cocain on April 07, 2011, 02:30:52 am
meh..

would be bad for gameplay? no

would it be good for gameplay? no

meh..
Title: Re: Single shots hit random body parts
Post by: Eternauta on April 07, 2011, 06:05:35 am
If it encourages people to use Pistoleer builds, I think it would be good for gameplay.
Title: Re: Single shots hit random body parts
Post by: Wolffik on April 07, 2011, 12:22:53 pm
Agree with suggestion idea. I'm in.
Title: Re: Single shots hit random body parts
Post by: Solar on April 07, 2011, 01:24:44 pm
meh..

would be bad for gameplay? no

would it be good for gameplay? no

meh..

Yes, and it just makes unaimed shots a different version of the aimed variety.

I'd prefer other things which had nothing to do with crits at all to boost unaimed shots.
Title: Re: Single shots hit random body parts
Post by: Badger on April 07, 2011, 04:04:31 pm
Yes, and it just makes unaimed shots a different version of the aimed variety.

I'd prefer other things which had nothing to do with crits at all to boost unaimed shots.

So long as triple damage armour bypassing shots are possible, I don't see any boost making much of a difference. I'm trying a fast shot build right now, and I'm painfully aware of how much easier, faster and cheaper it would be if I were a sniper.
Title: Re: Single shots hit random body parts
Post by: 5me0 on April 07, 2011, 10:03:00 pm
Good idea, the current (and original) system makes no sense as it can't be that the player is hitting the torso every single time, but reality aside, this gives gunslinger builds the extra oomph needed.

I do have some reservations about the crit chances. I think the crit chances would be best calculated the normal way (as if the torso was hit), or only slightly raised (not upgraded to a fully-fledged aimed shot crit chance), and eye shots should prolly be very rare, with limbs being the most commonly hit next to the torso.
Title: Re: Single shots hit random body parts
Post by: Ziggo on April 08, 2011, 12:13:00 pm
I agree. I think this idea would add a great deal to the game, but I'm not sure about modifying the critical chance on body parts hit in a burst.

Consider this: If you burst a target, it would calculate that how many bullets hit where, and apply critical chance bonuses. An Avenger Minigun would puke out 40 bullets of which one bullet might hit the eyes, get the +60% crit and damage bonuses resulting from the crit, blind/knockout/etc, another 2 would likely hit either arm, quite possibly giving a crippling effect, and so on.

Although this is realistically how things might turn out, I think it would be vastly imbalanced. Each burst under those conditions would probably give the target multiple crippling effects, drop their weapon, knock them down/out, blind them, and heaven forbid they implement bleeding in this game...

So yeah. Just remove the various body parts' bonus to critical chance in the case of bursting and it's golden, IMHO.

Title: Re: Single shots hit random body parts
Post by: Johnnybravo on April 08, 2011, 06:32:08 pm
Just make Fast Shot ignore 30% DR in addition to current trait effects.
Title: Re: Single shots hit random body parts
Post by: Badger on April 08, 2011, 06:37:16 pm
Just make Fast Shot ignore 30% DR in addition to current trait effects.

Deal.
Title: Re: Single shots hit random body parts
Post by: Michaelh139 on April 08, 2011, 11:51:08 pm
Just make Fast Shot ignore 30% DR in addition to current trait effects.
For now, this seems like a good give.  Of course the 30% DR ignore would only work with single shot :P.
Title: Re: Single shots hit random body parts
Post by: Johnnybravo on April 09, 2011, 02:24:35 am
For now, this seems like a good give.  Of course the 30% DR ignore would only work with single shot :P.
That's what I mean.
Title: Re: Single shots hit random body parts
Post by: 187umkillass on April 10, 2011, 01:20:27 pm
Ok let's think about this becouse i see some repercussions with this topic!

-One bullet can hit you on any part's of your body,
-you can cripp in that.

Sound's with sens ofc but we must  think automatically what can make whole series?

-burst can blow your hand's
-leg's
-even destroy your gun in hands?

So...For me is another unnecessary topic who will made a mess becouse if Single will have some 'bonus' why minigun could not have something similar?

I dont agree with this idea (if minigun not  will have  similar option's)

Cheers
Title: Re: Single shots hit random body parts
Post by: Badger on April 10, 2011, 02:24:42 pm
Bursts shouldn't get it because bursts are powerful enough as it is. Simple.
Title: Re: Single shots hit random body parts
Post by: 187umkillass on April 10, 2011, 02:42:20 pm
And Sg is not powerfull enough?
Maybe try keep your minde on some other things than this!

For example TB battle:
Bg vs. Fast shot(most bg dont have  2 burst in raw)
Fast shot was hit for 69 hp
Bg was hit for 31hp
Bg was hit for 28hp
Bg was hit in left arm,crippled with armor bypass for 49hp and weapon dropped

And this gonna looks like this in TB or RT so please dont touch nothing becouse it will be step to backward.


Title: Re: Single shots hit random body parts
Post by: Eternauta on April 10, 2011, 06:38:06 pm
BGs pwn Fast Shooters in Real Time, Fast Shooters would pwn BGs in Turn Based. What is so bad about this?

Turn Based traps? I thought they were not allowed, just like gridcamping (which is a RT trap, in some way)
Title: Re: Single shots hit random body parts
Post by: Ganado on April 10, 2011, 06:42:49 pm
BGs pwn Fast Shooters in Real Time, Fast Shooters would pwn BGs in Turn Based. What is so bad about this?
The fact that TB and RT should be more equal.
Title: Re: Single shots hit random body parts
Post by: Eternauta on April 11, 2011, 04:48:12 am
I don't think they could be very equal. I think that if a build works well in TB but might not be very adapted to RT, or vice versa, the situation is quite balanced.
Title: Re: Single shots hit random body parts
Post by: Michaelh139 on April 11, 2011, 12:47:29 pm
I don't think they could be very equal. I think that if a build works well in TB but might not be very adapted to RT, or vice versa, the situation is quite balanced.
95% of all pvp is done in real time.  And you call this situation balanced?

Anyways just wait until 3D animations then fastshot will be badass.  ;D
Title: Re: Single shots hit random body parts
Post by: Eternauta on April 11, 2011, 06:28:15 pm
95% of all pvp is done in real time.  And you call this situation balanced?

The possibility of a balance of the kind I typed about exists. There are some really good TB builds you can use. The way I see it, it's not about which mode is used more (RT or TB), but about how each build work in each combat mode.