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Author Topic: Why the wait time when gathering and crafting?  (Read 4522 times)

avv

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Re: Why the wait time when gathering and crafting?
« Reply #15 on: October 10, 2010, 02:24:35 pm »

lol it help, thx to so called complaining people, i would say people who see mistakes and would like to have 'em fixed

Crafting cooldowns are there for a reason they for sure aren't mistakes. Just because they are boring as plain feature doesn't mean they are broken, they are just boring. Otherwise they are working quite well. Even though we're far from player driven economy where we get stuff for each other, cooldowns are good basis for that. It's because if you need something very much you can't produce it faster than cooldowns allow, that's why you'd need to trade with other players. That's the concept at least. If everyone was able to mine ores as much and long they wished, nobody would require each other's help, not even in theory.

So unless you manage to explain in terms of game mechanics why cooldowns are broken or mistake, there's no reason to complain about the way they work and what impact they have on gameflow. If they are boring, introduce a proposal how to make them fun. Removing isn't the solution because it would break the original purpose of cooldowns. 
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Re: Why the wait time when gathering and crafting?
« Reply #16 on: October 11, 2010, 10:03:17 am »

Cooldowns are annoying, but nothing more.
Go hunting, trading or whatever in the meantime.
Without cooldowns there would be a huge amount of everything at traders.
Everyone would have everything they want in huge quantities without having to do much for it.
Talk about boring.
When that happens people will start whining about the weight of ores and minerals as it limits their gathering and would act like kind of a cooldown.

I'm not going to say that all cooldowns are fine, some simply aren't.
Repair cooldown should either be removed or be stackable, not like it is now.
Not being able to craft while on repair cooldown should be removed too.
Some cooldowns are simply way to high, like the ones for armor (don't know about others).
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Re: Why the wait time when gathering and crafting?
« Reply #17 on: October 11, 2010, 12:37:54 pm »

It's there to emulate the time it takes to create item XY. The system is fine, only the cooldown length can be a bit shortened for certain items in my humble opinion. If you just craft craft craft and stand in your base and wait the for the cooldown to go *poof* then it is your problem if you don't fill the time with something other.
exactly. No cooldowns = 2000000 BA's for everyone. The game would suck if it was easy. The reason people like to play is because it is hard to get good, and when you get good you get to stand on top of all those noobs and shout "I HAVE THE POWER" and then chug a bottle of 100% pure molten peanut butter. It seems like a simple task but to everyone's surprise, you are ALLERGIC TO PEANUTS! Bam, you survive because you are level 21 and have braved the toughest game evar.
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Sarakin

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    • Vault šílené brahmíny
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Re: Why the wait time when gathering and crafting?
« Reply #18 on: October 11, 2010, 12:38:17 pm »

Hey Wichura, stop high tech trolling or else ! Serious, Although Wichura is not a PvP ape, he knows a lot more than most of the apes (you ?)
The game is getting better and better and having stuff for free is no fun at all, believe me, we tried it elsewhere
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[19:41:06] <@JovankaB> einstein said we dont need name colorizing
Re: Why the wait time when gathering and crafting?
« Reply #19 on: October 11, 2010, 01:06:41 pm »

Cooldowns are now pretty pointless anyways. Those who knows how to farm have to craft very little or not at all and are still able to get loads of stuff fast.
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Re: Why the wait time when gathering and crafting?
« Reply #20 on: October 11, 2010, 01:24:13 pm »

Cooldowns are now pretty pointless anyways. Those who knows how to farm have to craft very little or not at all and are still able to get loads of stuff fast.

100% right,to all u people above i havent crafted for ages and i have everything, carpets of bas, metal armors, ammo, 3 cars and tons of caps and drugs, what i say is cooldowns could be changed b/c make people leave this game, if its not the case then whatever, go dig and enjoy the fullness of cooldowns
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Surf

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  • это моё.
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Re: Why the wait time when gathering and crafting?
« Reply #21 on: October 11, 2010, 05:16:21 pm »

XY is bad - players are leaving - remove it!11  ::)

This is a betatest man. Things are in a constant change.
Re: Why the wait time when gathering and crafting?
« Reply #22 on: October 11, 2010, 06:22:47 pm »

Lol surf, I've got one.

Christmas vacation is bad - players are leaving! - remove it!!!
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Re: Why the wait time when gathering and crafting?
« Reply #23 on: October 14, 2010, 12:11:15 am »

It's there to emulate the time it takes to create item XY. The system is fine, only the cooldown length can be a bit shortened for certain items in my humble opinion. If you just craft craft craft and stand in your base and wait the for the cooldown to go *poof* then it is your problem if you don't fill the time with something other.

Also, it trips up the bots.
And slows down the obsessives.

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Re: Why the wait time when gathering and crafting?
« Reply #24 on: October 14, 2010, 01:03:32 am »

So cooldowns are supposed to limit loot?  What about farming other players for their loot?  Or how about farming NPCs for loot?  Its really sad to blame the abundance of loot due on the lack of cooldowns.

« Last Edit: October 14, 2010, 08:23:35 pm by Keldorn »
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Re: Why the wait time when gathering and crafting?
« Reply #25 on: October 15, 2010, 03:16:39 am »

I'm pretty sure its to stop people from setting up next to a cornstalk with a knife and using an autoclicker to craft to 21.
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Re: Why the wait time when gathering and crafting?
« Reply #26 on: October 15, 2010, 07:00:18 am »

Thing is not everything can be auto clicked.  Junk for example requires folks to actually go into a city tile and scavenge for them.  Same with things like wood.  High quality minerals require folks to go into unguarded mines and risk being attacked.  They would need an heavily armed entourage (not  to mention to actually be present at the keyboard) to defend oneself against other raiders.  MFCs require a special tool benches to craft.   Doctors actually need to walk to places like Waterworks and again be able to defend themselves  to get materials.

If anything I believe the re-worked tier 3 system (where you need to complete a quest or fight or in other words actually be present at the keyboard) would eliminate the need for cooldowns.  I see no point in limiting lower tier items anyways.



« Last Edit: October 15, 2010, 07:04:17 am by Keldorn »
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Re: Why the wait time when gathering and crafting?
« Reply #27 on: October 15, 2010, 07:34:52 am »

personally the only problems i have with cool downs is crafting rockets. 10 rockets till the crafting timer is maxed!!! collecting ore, mineral, junk and e parts is easy but  just time consuming. i don't have time like that. sometimes all i can do is spend the couple hours i have collecting then making the rockets. then i have my life to get back to. next time i log on i get to fire all 20 something rockets when me and my small gang hunt. im not trying to whine or anything cause its all worth it to me no matter what timer there would be. i just feel its a bit much, but i don't have an answer for it. if we could come to something here or not :)
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and one day, being level21, i found a guy, an i say "hi" and he say "hi im new in the game, and i try to find some brhmin hides" and i know how he is suffering,
AND I KILL HIM
this is fallout
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