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Author Topic: crying/whining/moaning... please stop?  (Read 3628 times)

Re: crying/whining/moaning... please stop?
« Reply #15 on: October 12, 2010, 12:19:38 pm »

Careful Kel, you're actually talking SENSE.  People may not want to see that, after all, people just bitch and whine.  I however and beyond overjoyed to see that someone else out there seems to truly understand some of the underlying issues.  Bravo!  I think your ideals are seriously worth investigating for ideas that might be used towards opening this game and bringing life to it.
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Re: crying/whining/moaning... please stop?
« Reply #16 on: October 12, 2010, 04:57:06 pm »

Careful Kel, you're actually talking SENSE. 

Ye but obvious sense. There's nothing new that pks kill low level newbies and occasionally cause them to ragequit or that there's not much sense in terms of causality to pk everyone. If I was a total newb, first thing I'd write in my review here at forums would be about pks.

If everyone is aware of the problem, what remains to do here is to nail the reasons why people pk mercilessly. Basically it's all about lack of consequences and difficulties in recognizing enemies or the whereabouts of an encountered stranger. A man with rifle could be a sniper wielding mass-pk who's choosing to shoot you in the eyes at the very moment, or just a nub with pipe rifle typing to say "hello". Since the one who gets first shot is often either instant winner or at better standing, people are trigger happy and slaughter everyone they meet just in case. So part of the problem is also too fast and deadly combat - the fact that people die too easily.

Npc factions might solve our problems if we could recognize the enemies of our factions, then there was no question who to shoot.
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Re: crying/whining/moaning... please stop?
« Reply #17 on: October 13, 2010, 12:04:57 am »

The mercilesskilling isn't the real problem so much.  Thats what spawn neareast graveyard is for.

The problem is those noobs losing everything they spent a  lot of time on.  Losing basic shit again is pointless.  I was more suggesting FLD only be for high level folks who actually have something good to drop  FLD would be turned on like it is now with unguarded towns and mines.  

Billy Joe Lv 5 getting blasted by a pker sucks.  But it sucks a lot less than having to walk for 10 mins or so to get something basic like a damned science book.  Again risk and reward for those who have something to risk and a clear reward to gain.  A dead nub risks everything and gains nothing.

PS:  For those folks who think a "player driven justice league" is the answer you could never be more wrong.  Its just like in real life.  A lot of folks if ripped off or overcharged don't make a scene about it.  They just simply stop shopping at the place all together causing lost business for said store.  Having to screenshot and look for a TTTLA or VSB member is a pain in the ass.  Especially when compared to the opposite side when all people need to do is shoot you.    The sheer number of pkers grows much faster everyday than people can keep up with telling TTTLA and doing screenshots.  What on average a player gets killed 2 or 3 times a day??  Thats a shitload of screenshots and messges to overflow TTTLAs mailboxes.   Even if it was just one death by 10+ players it would be a beurocratic nightmare. The chances are higher people rage quit and not ever play again.  Do the devs really want the servers to be populated by asshole raiders??
« Last Edit: October 13, 2010, 01:09:31 am by Keldorn »
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Crazy

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Re: crying/whining/moaning... please stop?
« Reply #18 on: October 13, 2010, 12:37:25 am »

Do the devs really want the servers to be populated by asshole raiders??

The fact that there is no more NameColorizing is definitely the proof that yes.
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Re: crying/whining/moaning... please stop?
« Reply #19 on: October 13, 2010, 12:46:31 am »

Well I had assumed the devs made a seperate fonline from TLA with vastly different rules to encourage something different.

Apparently I am wrong.
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Re: crying/whining/moaning... please stop?
« Reply #20 on: October 13, 2010, 01:32:31 am »

Well it is a work in progress.  If more people like Kel can keep a cool head, I foresee some possibilities.  Also we really don't know why they took out name colorization it could be there was a part of it that crashed with something, or could be they wanted to see what happened when not everyone was instantly identified.  Right now I just keep a list and color people who pk or grief, then it's KoS at every chance.  It's not perfect.
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kraskish

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Re: crying/whining/moaning... please stop?
« Reply #21 on: October 13, 2010, 02:30:19 am »

Also - what, besides of stating the obvious, is the point of this thread?

This should be made sticky like "Read before you post!" including all reasonable advice so that people dont n-post the same again
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Michaelh139

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Re: crying/whining/moaning... please stop?
« Reply #22 on: October 13, 2010, 02:52:13 am »

This should be made sticky like "Read before you post!" including all reasonable advice so that people dont n-post the same again
YES.  100% agree.
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Re: crying/whining/moaning... please stop?
« Reply #23 on: October 13, 2010, 03:26:39 am »


PS:  For those folks who think a "player driven justice league" is the answer you could never be more wrong.  Its just like in real life.  A lot of folks if ripped off or overcharged don't make a scene about it.  They just simply stop shopping at the place all together causing lost business for said store.  Having to screenshot and look for a TTTLA or VSB member is a pain in the ass.  Especially when compared to the opposite side when all people need to do is shoot you.    The sheer number of pkers grows much faster everyday than people can keep up with telling TTTLA and doing screenshots.  What on average a player gets killed 2 or 3 times a day??  Thats a shitload of screenshots and messges to overflow TTTLAs mailboxes.   Even if it was just one death by 10+ players it would be a beurocratic nightmare. The chances are higher people rage quit and not ever play again.  Do the devs really want the servers to be populated by asshole raiders??

Well, in my opinion, FOnline is a multi role-play game, which implies diversity in the way we play. For now everybody play  as a raider, because they choose the easy way. But it gets more and more boring except for RTS fans. That's why we decided to put forward an alternative.
We decided to play as "upholders of the Law", and now we have to fight against the 3/4 of the server. Does it mean we're right or wrong ? No one knows... But we have fun, we think we are part of server's life, and that's all we are looking for.
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Re: crying/whining/moaning... please stop?
« Reply #24 on: October 14, 2010, 03:46:59 pm »

The chances are higher people rage quit and not ever play again.  Do the devs really want the servers to be populated by asshole raiders??

You're speaking on behalf of yourself.

Check out this link:
http://www.rookie.name/fonline/playerStats.php

The average amount of players online for the past 4 months has been 220 players. Each month peaks at around 430-440 players and will hit anything as low as 3-4 (Chances are, those numbers were taken right after a restart since they are not very common) but generally the minimum amount of players is around 30-50.

So why is "everyone" "ragequitting"? Doesn't make much sense that they would rage quit and then continue to play :P (if you didn't get the hint, I was being satirical)

If what you're saying is that players are going to rage quit for 5 minutes then rejoin, then I don't see what the issue with FLD or PK is. People get frustrated all the time, why change the rules just because some people can't control their emotions?

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