Other > Suggestions

New player protection that doesn't overdo it

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avv:
Pointless killing will eventually disappear if joining and upholding npc faction relations is encouraged.

smoothjesus:
thanks for your feedback hertogjan, losing hometown permanently would sort of act like a toggle for PK mode I guess and while i disagree with your concerns about xp farming and discounts i will still take them into account. PKs not caring about reputation doesn't really matter, maybe there needs to be an "unprotected by guards" reputation level before vilified.

avv i agree, i hoped starting out in a faction (hometown) might encourage this later on

it's still a pretty vague idea, if anybody has any ideas to improve it please post them here.

corosive:
We could maybe add a "storyline" to the game, all new chars pick a faction to join, where they start, respawn there until level 3, killing fellow faction members gets you expelled and banned from the town (for 5 years in game) all npc's from that faction shoot on sight etc...

i remember Aiux having a great idea for a storyline for an Fonline server, essentially the player picked a faction from the beginning and roleplayed it getting the advantages and disadvantages of that faction... i.e Enclave, you get good gear and etc, but the whole wasteland is hostile to you, can't walk into any town but Navarro, etc... Join Junktown and start with highly positive rep in all cities, etc. Join NCR and be hated by Vault City, and Reno, etc...

Duno if this would work tho, but just like communism it looks cool on paper...

Keldorn:
I hate to say it but we could alwasy go Diablo style.

Full loot drop or pk should be a flaggable option.  If you wish to rob the shit out of others there should be consequences so only those with full loot drop on would be able to loot other folks bodies.  Same with player killing.

There is a reason why these systems work for every friggin other mmo out there.

But then again, most folks on fonline have a need to be a homicidal maniac or roleplay as a raider (why the wasteland magically knows your a raider faction and hates you is ok but roleplaying a cs raider is totally cool i dont know).

borse:
allow players to join npc factions earlier. Vault city is difficult to get into for blue suits. Allow players of all levels to enter NCR faction. So, if player A (from player faction) attacks player b (from NCR faction), player A gets - rep for NCR.

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