Other > Suggestions
New player protection that doesn't overdo it
smoothjesus:
Because this a suggestion forum I figured I'd put this idea here I've been thinking about for a while.
Proposal:
Player Hometown selection
Execution:
All players are given a hometown on player creation. (closest guarded town) (hometown can be changed later for a fee)
Hometown effects are only active in the wasteland or tents.
If a player kills another player with a hometown the killer will lose his/her hometown and receive -100 rep from the victim's hometown.
To get your hometown back you have to pay 1000 caps to your town's mayor for every player you have killed.
If a player kills another player in self defense it will not remove the player's hometown status or effect the player's reputation.
Results:
It might deter casual PKers from killing random bluesuits, hopefully they'll rob them instead.
It will not deter hardcore PKers with many alts from killing random bluesuits for sexual gratification.
Tent followers will be unable to return to the same town over and over again. (Consider it a cooldown period)
Problems:
alts, rep doesn't matter
someone will find a way to troll people with it
Let me know what you think and if I've missed any situations where this could be exploited. I imagine pvpers would not bother with hometowns at all, but for low levels it would work as a slight deterrent from the endless slaughter that we see now.
HertogJan:
How exactly will this protect new players?
Casual PKers most likely have no issues with reputation as they won't do it regularly (from personal experience).
There's no downside for not having a hometown.
Self defense also means you might shoot first.
kraskish:
--- Quote from: HertogJan on October 07, 2010, 11:03:53 am ---How exactly will this protect new players?
Casual PKers most likely have no issues with reputation as they won't do it regularly (from personal experience).
There's no downside for not having a hometown.
Self defense also means you might shoot first.
--- End quote ---
Wanted to say the same. What are the benefits/disadvantages of not having a hometown?
smoothjesus:
--- Quote ---What are the benefits/disadvantages of not having a hometown?
--- End quote ---
All this will add is a reputation drop to people who routinely hunt new characters. I'd prefer more than 100 reputation loss but I figured -100 would be accepted easier than -200.
There are no disadvantages for not having a hometown otherwise pvper powerbuild people will cry about it.
Later there could be discounts at stores and bars, extra missions and quicker reputation recovery for characters in their hometown. It depends on how well received the idea is.
--- Quote ---Self defense also means you might shoot first.
--- End quote ---
In most situations the game would be much the same as it is now. If you know somebody is a PKer chances are they lost their 'hometown' a long time ago.
HertogJan:
--- Quote from: smoothjesus on October 07, 2010, 11:56:16 am ---All this will add is a reputation drop to people who routinely hunt new characters. I'd prefer more than 100 reputation loss but I figured -100 would be accepted easier than -200.
There are no disadvantages for not having a hometown otherwise pvper powerbuild people will cry about it.
Later there could be discounts at stores and bars, extra missions and quicker reputation recovery for characters in their hometown. It depends on how well received the idea is.
In most situations the game would be much the same as it is now. If you know somebody is a PKer chances are they lost their 'hometown' a long time ago.
--- End quote ---
I still fail to see the use for this.
PK don't care much about reputation, similar to caravan hunters.
I don't see the need for discounts at stores and bars.
Extra missions at your hometown simply leads to xp farming.
Getting a bad rep with your hometown means you screwed up, meaning you shouldn't get it back easily. Instead they should kick you from your hometown.
Shooting out of self defense to kill know PK is one thing, but if I encounter other people I have tagged red, like thieves or some major assholes, I would like to be able to shoot them without having any kind of reputation drop.
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