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Changelog 04/10/2010

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runboy93:

--- Quote from: Crazy on October 06, 2010, 12:34:05 pm ---when we gonna have a Linux version of FOnline? Wine work well, but a real version would be good.

--- End quote ---
Yeah i almost asking this question, but you are faster :D
And wine version sometimes slow PC down and send errors so i think too that there should be Linux version too.

Ghosthack:

--- Quote from: Crazy on October 06, 2010, 12:34:05 pm ---when we gonna have a Linux version of FOnline? Wine work well, but a real version would be good.

--- End quote ---

I don't think it will happen anytime soon, if ever, as it would require rewriting the client using OpenGL, because DirectX is what is currently used.
And as it works pretty good on WINE and more so on in the future, I see little reason for it at the moment.

Crazy:

--- Quote from: Ghosthack on October 08, 2010, 07:30:31 pm ---I don't think it will happen anytime soon, if ever, as it would require rewriting the client using OpenGL, because DirectX is what is currently used.

--- End quote ---

Ouch... Why the hell have Cvet used DiectX? OpenGL is better ;p
Well i think we gonna stay on wine in that case. So bad.

Ghosthack:

--- Quote from: Crazy on October 08, 2010, 07:38:46 pm ---Ouch... Why the hell have Cvet used DiectX? OpenGL is better ;p
Well i think we gonna stay on wine in that case. So bad.

--- End quote ---

Having used both, I don't agree. OpenGL is a bit more difficult to work with (C-style syntax, while DX is OO), and you have to write everything on your own, while DX comes with a lot of handy loaders. Also, it supposedly performs a little better on some graphic cards.

Of course portability is large plus, but productivity is sometimes worth more than supporting 0-2% of the userbase.

runboy93:

--- Quote from: Ghosthack on October 08, 2010, 07:30:31 pm ---And as it works pretty good on WINE

--- End quote ---
Yeah slow as hell :P

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