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Changelog 04/10/2010

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Crazy:

--- Quote from: Ghosthack on October 09, 2010, 04:27:02 am ---Having used both, I don't agree. OpenGL is a bit more difficult to work with (C-style syntax, while DX is OO), and you have to write everything on your own, while DX comes with a lot of handy loaders. Also, it supposedly performs a little better on some graphic cards.

Of course portability is large plus, but productivity is sometimes worth more than supporting 0-2% of the userbase.

--- End quote ---

Well, I won't start a debat about this, but even tough it's a bit more difficult to work with, it perform better than DX on almost all tests I've seen, it's open source, and... have portability.

http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX

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