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Changelog 04/10/2010

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gordulan:
ha, sweet man, love the new updates, I'll be seeing you in the wastes

Crazy:

--- Quote from: runboy93 on October 04, 2010, 10:01:24 pm ---I hope that you know this game is made by using "Angelscript"
Most hard code ever :P

--- End quote ---

Hey, I've heard that AngelScrit support natively Linux (just need a different compiler), when we gonna have a Linux version of FOnline? Wine work well, but a real version would be good.

oldsly:

--- Quote from: Ghosthack on October 04, 2010, 05:55:11 pm ---
- Drinking nuka cola will add the cap to your inventory.


--- End quote ---
I will go will drink-begin to work second million kaps

Ghosthack:

--- Quote from: Crazy on October 06, 2010, 12:34:05 pm ---Hey, I've heard that AngelScrit support natively Linux (just need a different compiler), when we gonna have a Linux version of FOnline? Wine work well, but a real version would be good.

--- End quote ---

It supports a lot of platforms, Windows and Linux being two of them. http://www.angelcode.com/angelscript/features.asp

r043v:
unless array and a couple of other thing, angelscript seem to be the same syntax as cpp, just need to know the background function specific to fonline who was wrapped into script engine.
angelscript work well on *nix and windows, but i think it is used on the server part only (?)
maybe i can help to port client on linux ? client work nice but his slow. also there are some gfx glich, i think i can help for that,
i get some skill at lowlevel code, for me blit pictures, his write some bit into a buffer, not use directx =)

i just purpose my 'talent' if you need it, do as you want.

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