Following the Dialogue and Quest competition, in similar spirit we would like to announce the Mappers' Competition.
I. The rulesThe competitors are asked to create at least two maps, each belonging to one of the three categories, and no two maps in the same one:
- Outdoor encounter map.
- Outdoor outpost map (similar to faction base).
- Any map that is not a vault and does not fall in the previous two categories (freeform).
Maps can be provided with or without their backstories.
II. The toolsHere is a bundle containing the mapper, sample maps, and few reference files (basic readme, old manual, a simple tutorial). It is recommended that the competitors read them all, since among lines they contain important technical informations about map building.
Absolutely read the ReadMe1st.txt file.Many sample maps can be taken from the fonline SDK, available
here.
III. The criteriaOf course, the aesthetics and good-look of the maps will be judged in a completely subjective manner. Logic behind the map layout (are the rooms placed with sense, or just randomly) and technical prowess showed by the submission (no holes in walls etc.) will play an equal role.
IV. The awardsAs with the Dialog Competition, no in-game rewards are offered. The true "reward" here is offer to work with the team. Inclusion of the maps into the actual game content will obviously depend on few factors (there is no problem with encounter maps, but outposts are a different story; remember, this is a hunt for people, not particular maps).
V. Making an entryTo submit your work, send an email to contact@fonline2238.net having "[competition 2] *your_forum_nickname*" in title, with all map files as attachments (archived and packed or not).
VI. Time constraintsThe competition will run until October 15. After that, we will review all submissions.