Other > Suggestions
Enhance Bonus Move
Cocain:
--- Quote from: Izual on September 24, 2010, 02:41:09 PM ---It's not what I am suggesting, so I suggest you make your own thread.
--- End quote ---
Dont get me wrong i agree with you, im just saying ur solution isnt the best
is this tread only for people who agree 100% with you?
--- Quote from: gordulan on September 24, 2010, 02:42:05 PM ---use modify, don't double post unless it' s absolutely necessary...
--- End quote ---
sorry
Izual:
--- Quote ---Dont get me wrong i agree with you, im just saying ur solution isnt the best
is this tread only for people who agree 100% with you?
--- End quote ---
You are not saying I should modify my suggestion, you are suggesting something different. I'm trying to improve a bit this perk wit ha easy-to-perform change, you are trying to change it into a real-time perk, which is another thing, and a delicate issue.
Cocain:
--- Quote from: Izual on September 24, 2010, 08:36:02 PM ---You are not saying I should modify my suggestion, you are suggesting something different. I'm trying to improve a bit this perk wit ha easy-to-perform change, you are trying to change it into a real-time perk, which is another thing, and a delicate issue.
--- End quote ---
ur right about tackling the issue, its just my opinion ur not doing a good job at it
all ur suggestion is making this perk less bad, but at the end it will still be bad... just less
will this perk be picked if ur suggestion goes foward? maybe just by u.. but i garantee u will be very sad at the end
Izual:
The only reason why it is "a bad perk" in your opinion is that it is a Turn-Based perk. I like Turn-Based and I don't think this perk sucks. There are perks for snipers, bursters, leaders, slavers, merchants, thieves, why not perks for turn-based ? They're already there, but a simple change of AP this perk gives can turn it into a very good alternative perk.
Cocain:
--- Quote from: Izual on September 24, 2010, 09:14:00 PM ---The only reason why it is "a bad perk" in your opinion is that it is a Turn-Based perk. I like Turn-Based and I don't think this perk sucks. There are perks for snipers, bursters, leaders, slavers, merchants, thieves, why not perks for turn-based ? They're already there, but a simple change of AP this perk gives can turn it into a very good alternative perk.
--- End quote ---
sniper perks= real
Burster perks= real
leader perks= real
slaver perks= real
merchant perks= real
turn based perk= theres no such thing
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version