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Author Topic: AP regen at 50% while running  (Read 1866 times)

Cultist

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AP regen at 50% while running
« on: September 22, 2010, 11:53:19 pm »

When you run in RT your ap should regen at a rate of 50% to prevent people from just running away from players with low range weapons and shooting them, as ranged weapons don't require you to move to attack but low range weapons do which unbalances combat. If I'm chasing a guy with a pistol and I have a flamer, he can stop to regen ap, start running when I get close and if I manage to get into range it'll just waste my ap's as he can easily run out of range once my char stands still to fire. Then I either stand there and regen ap while he shoots me or keep chasing him with no possible actions once I get close. With 50% regen during the chase, he can stop and shoot me at any point but if he does I can attack as well.
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Michaelh139

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Re: AP regen at 50% while running
« Reply #1 on: September 23, 2010, 12:03:14 am »

Absolutely, its annoying as hell...
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Ganado

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Re: AP regen at 50% while running
« Reply #2 on: September 23, 2010, 12:09:05 am »

HtH people would be forever unable to reach their target, as they would just run, shoot, run.
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Re: AP regen at 50% while running
« Reply #3 on: September 23, 2010, 03:24:51 am »

i don't think this would fix anything but i cant really say cause it would need to be tested of course. but as dishonest abe said, but including all short range weapons imo. they would just have to run, shoot, run... AC just needs to worked in imho.
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Re: AP regen at 50% while running
« Reply #4 on: September 23, 2010, 08:38:57 am »

HtH people would be forever unable to reach their target, as they would just run, shoot, run.

That's pretty much already the case, since they walk when using attacks. So you run up to your target then select attack, oponent sees you are to close and runs again
you have to run up to him again, he stops 2 seconds for ap but it takes you 2 seconds to select his eyes/leg for an attack since regular punches arent really usseful.
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Andr3aZ

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Re: AP regen at 50% while running
« Reply #5 on: September 23, 2010, 11:02:54 am »

this will lead to extrem unbalance. I imagine people running around floaters, shoot, run, shoot repeat with a low-tier weapon until they're dead. BING level up BING level up.
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Re: AP regen at 50% while running
« Reply #6 on: September 23, 2010, 02:52:40 pm »

this will lead to extrem unbalance. I imagine people running around floaters, shoot, run, shoot repeat with a low-tier weapon until they're dead. BING level up BING level up.

U can do it even now. Cause on floaters vs st. encounter u can just shoot on that comming to you and he turns on some other target. But it would take ages to gun down floater with mauser. Otherwise in non vs. encounter u run slightly faster thus u can wait on every corner of map for refreshing of APs but anyway it takes hell of a long ages.

I am for 50% AP regen while walking but not while running.
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Andr3aZ

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Re: AP regen at 50% while running
« Reply #7 on: September 23, 2010, 03:20:40 pm »

U can do it even now. Cause on floaters vs st. encounter u can just shoot on that comming to you and he turns on some other target. But it would take ages to gun down floater with mauser. Otherwise in non vs. encounter u run slightly faster thus u can wait on every corner of map for refreshing of APs but anyway it takes hell of a long ages.

I am for 50% AP regen while walking but not while running.

i am doin this since i first got a BG with rocketlauncher. The NPCs speed was increased already at this time but i noticed that wenn u run straight in 1 line u get away from them more and more and can make a stop to regain AP or shoot. but it still needs much time to do it allone in a non vs enc. giving AP regen while running will boost this extremly.
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Re: AP regen at 50% while running
« Reply #8 on: September 23, 2010, 03:54:23 pm »

150 unarmed or 150 + melle = when he run AP loading but -75% slower than person stay :>

better point than it.. but only for melle..
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Cultist

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Re: AP regen at 50% while running
« Reply #9 on: September 23, 2010, 06:42:42 pm »

U can do it even now. Cause on floaters vs st. encounter u can just shoot on that comming to you and he turns on some other target. But it would take ages to gun down floater with mauser. Otherwise in non vs. encounter u run slightly faster thus u can wait on every corner of map for refreshing of APs but anyway it takes hell of a long ages.

I am for 50% AP regen while walking but not while running.

while walking won't help, you need to be able to chase players and attack, not one or the other.
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The pervert, the pathological, the prophet
I'm the second coming, the Anti-Christ, the final conflict
Who got nuclear weapons and a suicidal doctrine?
The cult leader, and I'll never stop until I got you locked in
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